(svn r25678) -Codechange: Notify the video driver when an edit box lost (global) focus so it can abort any current input composition.

This commit is contained in:
michi_cc
2013-08-05 20:37:02 +00:00
parent b96ef5c758
commit 13873d2534
5 changed files with 30 additions and 5 deletions

View File

@@ -35,6 +35,7 @@
#include "statusbar_gui.h"
#include "error.h"
#include "game/game.hpp"
#include "video/video_driver.hpp"
/** Values for _settings_client.gui.auto_scrolling */
enum ViewportAutoscrolling {
@@ -366,6 +367,8 @@ bool EditBoxInGlobalFocus()
void Window::UnfocusFocusedWidget()
{
if (this->nested_focus != NULL) {
if (this->nested_focus->type == WWT_EDITBOX) _video_driver->EditBoxLostFocus();
/* Repaint the widget that lost focus. A focused edit box may else leave the caret on the screen. */
this->nested_focus->SetDirty(this);
this->nested_focus = NULL;
@@ -388,11 +391,20 @@ bool Window::SetFocusedWidget(int widget_index)
/* Repaint the widget that lost focus. A focused edit box may else leave the caret on the screen. */
this->nested_focus->SetDirty(this);
if (this->nested_focus->type == WWT_EDITBOX) _video_driver->EditBoxLostFocus();
}
this->nested_focus = this->GetWidget<NWidgetCore>(widget_index);
return true;
}
/**
* Called when window looses focus
*/
void Window::OnFocusLost()
{
if (this->nested_focus != NULL && this->nested_focus->type == WWT_EDITBOX) _video_driver->EditBoxLostFocus();
}
/**
* Sets the enabled/disabled status of a list of widgets.
* By default, widgets are enabled.
@@ -953,7 +965,10 @@ Window::~Window()
if (_last_scroll_window == this) _last_scroll_window = NULL;
/* Make sure we don't try to access this window as the focused window when it doesn't exist anymore. */
if (_focused_window == this) _focused_window = NULL;
if (_focused_window == this) {
this->OnFocusLost();
_focused_window = NULL;
}
this->DeleteChildWindows();