Change: Always build baseset metadata, instead of including it in the repo.

This adds a script and project files to generate these files within MSVC.
This commit is contained in:
2019-01-13 09:08:01 +00:00
committed by PeterN
parent e76fd99c47
commit 1334cfb3e5
28 changed files with 661 additions and 871 deletions

View File

@@ -19,6 +19,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "settingsgen", "settingsgen_
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "regression", "regression_vs141.vcxproj", "{4712B013-437D-42CE-947F-DEBABA15261F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "basesets", "basesets_vs141.vcxproj", "{E12E77CA-C0F1-4ADA-943F-4929274249D3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@@ -83,6 +85,14 @@ Global
{4712B013-437D-42CE-947F-DEBABA15261F}.Debug|x64.ActiveCfg = Debug|Win32
{4712B013-437D-42CE-947F-DEBABA15261F}.Release|Win32.ActiveCfg = Debug|Win32
{4712B013-437D-42CE-947F-DEBABA15261F}.Release|x64.ActiveCfg = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Debug|Win32.ActiveCfg = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Debug|Win32.Build.0 = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Debug|x64.ActiveCfg = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Debug|x64.Build.0 = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Release|Win32.ActiveCfg = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Release|Win32.Build.0 = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Release|x64.ActiveCfg = Debug|Win32
{E12E77CA-C0F1-4ADA-943F-4929274249D3}.Release|x64.Build.0 = Debug|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE