forked from mirror/OpenTTD
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
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@@ -17,7 +17,7 @@
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uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
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{
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if (!HASBIT(EngInfo(engine_type)->callbackmask, CBM_ARTIC_ENGINE)) return 0;
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if (!HASBIT(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return 0;
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Vehicle *v = NULL;;
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if (!purchase_window) {
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@@ -41,7 +41,7 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type)
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const Vehicle *v = vl[0];
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Vehicle *u = vl[0];
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if (!HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_ARTIC_ENGINE)) return;
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if (!HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return;
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for (uint i = 1; i < MAX_UVALUE(EngineID); i++) {
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, v->engine_type, v);
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