(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)

This commit is contained in:
smatz
2008-09-15 19:02:50 +00:00
parent 42f33890aa
commit 1266b1a73f
17 changed files with 144 additions and 89 deletions

View File

@@ -2094,15 +2094,19 @@ static bool IsUniqueTownName(const char *name)
CommandCost CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
if (!IsValidTownID(p1)) return CMD_ERROR;
if (StrEmpty(_cmd_text) || strlen(_cmd_text) >= MAX_LENGTH_TOWN_NAME_BYTES) return CMD_ERROR;
if (!IsUniqueTownName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
bool reset = StrEmpty(_cmd_text);
if (!reset) {
if (strlen(_cmd_text) >= MAX_LENGTH_TOWN_NAME_BYTES) return CMD_ERROR;
if (!IsUniqueTownName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
Town *t = GetTown(p1);
free(t->name);
t->name = strdup(_cmd_text);
t->name = reset ? NULL : strdup(_cmd_text);
UpdateTownVirtCoord(t);
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 1);