(svn r1463) -Fix: [1099451] Game crashes after the click on Rename (see also Bug 10992). There was no check for non-selected engine

This commit is contained in:
darkvater
2005-01-10 14:24:40 +00:00
parent 49e7939a10
commit 1261a44cec
4 changed files with 32 additions and 41 deletions

View File

@@ -200,16 +200,14 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
if (sel_eng != -1)
DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
} break;
case 6:
WP(w,buildtrain_d).rename_engine = WP(w,buildtrain_d).sel_engine;
ShowQueryString(
GetCustomEngineName(WP(w,buildtrain_d).sel_engine),
STR_886A_RENAME_TRAIN_VEHICLE_TYPE,
31,
160,
w->window_class,
w->window_number);
break;
case 6: { /* rename */
int sel_eng = WP(w,buildtrain_d).sel_engine;
if (sel_eng != -1) {
WP(w,buildtrain_d).rename_engine = sel_eng;
ShowQueryString(GetCustomEngineName(sel_eng),
STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number);
}
} break;
}
} break;