forked from mirror/OpenTTD
(svn r1463) -Fix: [1099451] Game crashes after the click on Rename (see also Bug 10992). There was no check for non-selected engine
This commit is contained in:
@@ -411,16 +411,14 @@ static void NewRoadVehWndProc(Window *w, WindowEvent *e)
|
||||
DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE));
|
||||
} break;
|
||||
|
||||
case 6: /* rename */
|
||||
WP(w,buildtrain_d).rename_engine = WP(w,buildtrain_d).sel_engine;
|
||||
ShowQueryString(
|
||||
GetCustomEngineName(WP(w,buildtrain_d).sel_engine),
|
||||
STR_9036_RENAME_ROAD_VEHICLE_TYPE,
|
||||
31,
|
||||
160,
|
||||
w->window_class,
|
||||
w->window_number);
|
||||
break;
|
||||
case 6: { /* rename */
|
||||
int sel_eng = WP(w,buildtrain_d).sel_engine;
|
||||
if (sel_eng != -1) {
|
||||
WP(w,buildtrain_d).rename_engine = sel_eng;
|
||||
ShowQueryString(GetCustomEngineName(sel_eng),
|
||||
STR_9036_RENAME_ROAD_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
|
||||
|
Reference in New Issue
Block a user