forked from mirror/OpenTTD
(svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
- using one engine list instead of 3 - removed engine filters (loco, wagons, helicopters, etc.) - EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList) - removed unnecessary "optimization" (rebuild and sort engine list on each WE_PAINT)
This commit is contained in:
279
train_gui.c
279
train_gui.c
@@ -8,6 +8,7 @@
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "map.h"
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#include "engine.h"
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#include "window.h"
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#include "gui.h"
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#include "gfx.h"
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@@ -16,7 +17,6 @@
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#include "station.h"
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#include "command.h"
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#include "player.h"
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#include "engine.h"
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#include "vehicle_gui.h"
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#include "depot.h"
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#include "train.h"
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@@ -27,15 +27,12 @@
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typedef enum BuildTrainWidgets {
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BUILD_TRAIN_WIDGET_CLOSEBOX = 0,
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BUILD_TRAIN_WIDGET_CAPTION,
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BUILD_TRAIN_WIDGET_SORT_ASSENDING_DESCENDING,
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BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING,
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BUILD_TRAIN_WIDGET_SORT_TEXT,
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BUILD_TRAIN_WIDGET_SORT_DROPDOWN,
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BUILD_TRAIN_WIDGET_LIST,
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BUILD_TRAIN_WIDGET_SCROLLBAR,
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BUILD_TRAIN_WIDGET_PANEL,
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BUILD_TRAIN_WIDGET_ENGINES,
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BUILD_TRAIN_WIDGET_WAGONS,
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BUILD_TRAIN_WIDGET_BOTH,
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BUILD_TRAIN_WIDGET_BUILD,
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BUILD_TRAIN_WIDGET_RENAME,
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BUILD_TRAIN_WIDGET_RESIZE,
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@@ -50,20 +47,25 @@ static const Widget _new_rail_vehicle_widgets[] = {
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{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 26, 137, 0x801, STR_8843_TRAIN_VEHICLE_SELECTION},
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{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 26, 137, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 138, 239, 0x0, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 76, 240, 251, STR_BLACK_ENGINES, STR_BUILD_TRAIN_ENGINES_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 77, 151, 240, 251, STR_BLACK_WAGONS, STR_BUILD_TRAIN_WAGONS_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 152, 227, 240, 251, STR_BLACK_BOTH, STR_BUILD_TRAIN_BOTH_TIP},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 107, 252, 263, STR_881F_BUILD_VEHICLE, STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 108, 215, 252, 263, STR_8820_RENAME, STR_8845_RENAME_TRAIN_VEHICLE_TYPE},
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{ WWT_RESIZEBOX, RESIZE_TB, 14, 216, 227, 252, 263, 0x0, STR_RESIZE_BUTTON},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 107, 240, 251, STR_881F_BUILD_VEHICLE, STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 108, 215, 240, 251, STR_8820_RENAME, STR_8845_RENAME_TRAIN_VEHICLE_TYPE},
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{ WWT_RESIZEBOX, RESIZE_TB, 14, 216, 227, 240, 251, 0x0, STR_RESIZE_BUTTON},
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{ WIDGETS_END},
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};
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static bool _internal_sort_order; // descending/ascending
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static bool _internal_sort_order; // false = ascending, true = descending
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static byte _last_sort_criteria = 0;
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static bool _last_sort_order = false;
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typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
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static int CDECL TrainEnginesThenWagonsSorter(const void *a, const void *b)
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{
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EngineID va = *(const EngineID*)a;
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EngineID vb = *(const EngineID*)b;
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int val_a = ((RailVehInfo(va)->flags & RVI_WAGON) != 0) ? 1 : 0;
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int val_b = ((RailVehInfo(vb)->flags & RVI_WAGON) != 0) ? 1 : 0;
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int r = val_a - val_b;
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return _internal_sort_order ? -r : r;
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}
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static int CDECL TrainEngineNumberSorter(const void *a, const void *b)
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{
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@@ -205,7 +207,7 @@ static int CDECL TrainEngineReliabilitySorter(const void *a, const void *b)
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return _internal_sort_order ? -r : r;
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}
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static VehicleSortListingTypeFunction* const _engine_sorter[] = {
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static EngList_SortTypeFunction * const _engine_sorter[] = {
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&TrainEngineNumberSorter,
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&TrainEngineCostSorter,
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&TrainEngineSpeedSorter,
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@@ -385,138 +387,82 @@ void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) ShowTrainViewWindow(GetVehicle(_new_vehicle_id));
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}
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static void engine_drawing_loop(const EngineID *engines, const uint16 engine_count,
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const int x, int *y, const EngineID sel, EngineID *position, const int16 show_max)
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{
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for (; (*position) < min(engine_count, show_max); (*position)++) {
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EngineID i = engines[*position];
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DrawString(x + 59, *y + 2, GetCustomEngineName(i), sel == i ? 0xC : 0x10);
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DrawTrainEngine(x + 29, *y + 6, i, GetEnginePalette(i, _local_player));
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*y += 14;
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static void engine_drawing_loop(const EngineList *engines, int x, int *y, EngineID sel, EngineID position, int16 show_max)
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{
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int count = min(EngList_Count(engines), show_max);
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for (; position < count; *y += 14, position++) {
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EngineID id = (*engines)[position];
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DrawString(x + 59, *y + 2, GetCustomEngineName(id), sel == id ? 0xC : 0x10);
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DrawTrainEngine(x + 29, *y + 6, id, GetEnginePalette(id, _local_player));
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}
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}
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static inline void ExtendEngineListSize(const EngineID **engine_list, uint16 *engine_list_length, uint16 step_size)
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static void GenerateBuildList(Window *w)
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{
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*engine_list_length = min(*engine_list_length + step_size, NUM_TRAIN_ENGINES);
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*engine_list = realloc((void*)*engine_list, (*engine_list_length) * sizeof((*engine_list)[0]));
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}
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static void GenerateBuildList(EngineID **engines, uint16 *num_engines, EngineID **wagons, uint16 *num_wagons, RailType railtype)
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{
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uint16 engine_length = *num_engines;
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uint16 wagon_length = *num_wagons;
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EngineID j;
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int num_engines = 0;
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buildvehicle_d *bv = &WP(w, buildvehicle_d);
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(*num_engines) = 0;
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(*num_wagons) = 0;
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if (*engines == NULL) ExtendEngineListSize((const EngineID**)engines, &engine_length, 25);
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if (*wagons == NULL) ExtendEngineListSize((const EngineID**)wagons, &wagon_length, 25);
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if (w->window_number != 0)
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bv->filter.railtype = GetRailType(w->window_number);
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else
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bv->filter.railtype = RAILTYPE_END;
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EngList_RemoveAll(&bv->eng_list);
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// make list of all available cars
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for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
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EngineID i = GetRailVehAtPosition(j); // XXX Can be removed when the wagon list is also sorted.
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const Engine *e = GetEngine(i);
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const RailVehicleInfo *rvi = RailVehInfo(i);
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EngineID id = GetRailVehAtPosition(j); // XXX Can be removed when the wagon list is also sorted.
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const Engine *e = GetEngine(id);
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const RailVehicleInfo *rvi = RailVehInfo(id);
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if (!HasPowerOnRail(e->railtype, railtype)) continue;
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if (!IsEngineBuildable(i, VEH_Train)) continue;
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if (bv->filter.railtype != RAILTYPE_END && !HasPowerOnRail(e->railtype, bv->filter.railtype)) continue;
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if (!IsEngineBuildable(id, VEH_Train)) continue;
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if (rvi->flags & RVI_WAGON) {
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if (*num_wagons == wagon_length) ExtendEngineListSize((const EngineID**)wagons, &wagon_length, 5);
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(*wagons)[(*num_wagons)++] = i;
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} else {
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if (*num_engines == engine_length) ExtendEngineListSize((const EngineID**)engines, &engine_length, 5);
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(*engines)[(*num_engines)++] = i;
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}
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EngList_Add(&bv->eng_list, id);
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if ((rvi->flags & RVI_WAGON) == 0) num_engines++;
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}
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/* Reduce array sizes if they are too big */
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if (*num_engines != engine_length) *engines = realloc((void*)*engines, (*num_engines) * sizeof((*engines)[0]));
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if (*num_wagons != wagon_length) *wagons = realloc((void*)*wagons, (*num_wagons) * sizeof((*wagons)[0]));
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}
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static void SortTrainBuildList(Window *w)
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{
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_internal_sort_order = WP(w,buildvehicle_d).decenting_sort_order;
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qsort((void*)WP(w, buildvehicle_d).list_a, WP(w, buildvehicle_d).list_a_length, sizeof(WP(w, buildvehicle_d).list_a[0]),
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_engine_sorter[WP(w,buildvehicle_d).sort_criteria]);
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// make engines first, and then wagons
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_internal_sort_order = false;
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EngList_Sort(&bv->eng_list, TrainEnginesThenWagonsSorter);
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// and then sort engines
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_internal_sort_order = WP(w,buildvehicle_d).descending_sort_order;
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EngList_SortPartial(&bv->eng_list, _engine_sorter[bv->sort_criteria], 0, num_engines);
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}
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static void DrawTrainBuildWindow(Window *w)
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{
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buildvehicle_d *bv = &WP(w,buildvehicle_d);
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int num_engines = EngList_Count(&bv->eng_list);
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int x = 1;
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int y = 27;
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EngineID position = w->vscroll.pos;
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EngineID selected_id = WP(w,buildvehicle_d).sel_engine;
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EngineID selected_id = bv->sel_engine;
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int max = w->vscroll.pos + w->vscroll.cap;
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uint16 scrollcount = 0;
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SetWindowWidgetDisabledState(w, BUILD_TRAIN_WIDGET_BUILD, w->window_number == 0); // Disable unless we got a depot to build in
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GenerateBuildList(w);
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/* Draw the clicked engine/wagon/both button pressed and unpress the other two */
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SetWindowWidgetLoweredState(w, BUILD_TRAIN_WIDGET_ENGINES, WP(w,buildvehicle_d).show_engine_button == 1);
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SetWindowWidgetLoweredState(w, BUILD_TRAIN_WIDGET_WAGONS, WP(w,buildvehicle_d).show_engine_button == 2);
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SetWindowWidgetLoweredState(w, BUILD_TRAIN_WIDGET_BOTH, WP(w,buildvehicle_d).show_engine_button == 3);
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if (WP(w,buildvehicle_d).data_invalidated) {
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GenerateBuildList(&WP(w, buildvehicle_d).list_a, &WP(w, buildvehicle_d).list_a_length, &WP(w, buildvehicle_d).list_b, &WP(w, buildvehicle_d).list_b_length, WP(w,buildvehicle_d).railtype);
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WP(w,buildvehicle_d).data_invalidated = false;
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SortTrainBuildList(w);
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/* Make sure that the selected engine is still in the list*/
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if (WP(w,buildvehicle_d).sel_engine != INVALID_ENGINE) {
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int i;
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bool found = false;
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if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) {
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for (i = 0; i < WP(w, buildvehicle_d).list_a_length; i++) {
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if (WP(w,buildvehicle_d).sel_engine != WP(w, buildvehicle_d).list_a[i]) continue;
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found = true;
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break;
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}
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}
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if (!found && HASBIT(WP(w,buildvehicle_d).show_engine_button, 1)) {
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for (i = 0; i < WP(w, buildvehicle_d).list_b_length; i++) {
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if (WP(w,buildvehicle_d).sel_engine != WP(w, buildvehicle_d).list_b[i]) continue;
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found = true;
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break;
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}
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}
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if (!found) WP(w,buildvehicle_d).sel_engine = INVALID_ENGINE;
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/* Make sure that the selected engine is still in the list*/
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if (bv->sel_engine != INVALID_ENGINE) {
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int i;
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bool found = false;
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for (i = 0; i < num_engines; i++) {
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if (bv->sel_engine != bv->eng_list[i]) continue;
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found = true;
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break;
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}
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if (!found) bv->sel_engine = INVALID_ENGINE;
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}
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if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) scrollcount += WP(w, buildvehicle_d).list_a_length;
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if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 1)) scrollcount += WP(w, buildvehicle_d).list_b_length;
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scrollcount = EngList_Count(&bv->eng_list);
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SetVScrollCount(w, scrollcount);
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SetDParam(0, WP(w,buildvehicle_d).railtype + STR_881C_NEW_RAIL_VEHICLES);
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SetDParam(0, bv->filter.railtype + STR_881C_NEW_RAIL_VEHICLES);
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DrawWindowWidgets(w);
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if (selected_id == INVALID_ENGINE && scrollcount != 0) {
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if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0) && WP(w, buildvehicle_d).list_a_length != 0) {
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selected_id = WP(w, buildvehicle_d).list_a[0];
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} else {
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selected_id = WP(w, buildvehicle_d).list_b[0];
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}
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WP(w,buildvehicle_d).sel_engine = selected_id;
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}
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/* Draw the engines */
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if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) {
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engine_drawing_loop(WP(w, buildvehicle_d).list_a, WP(w, buildvehicle_d).list_a_length, x, &y, selected_id, &position, max);
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/* Magically set the number 0 line to the one right after the last engine
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* This way the line numbers fit the indexes in the wagon array */
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position -= WP(w, buildvehicle_d).list_a_length;
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max -= WP(w, buildvehicle_d).list_a_length;
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}
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/* Draw the wagons */
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if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 1)) {
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engine_drawing_loop(WP(w, buildvehicle_d).list_b, WP(w, buildvehicle_d).list_b_length, x, &y, selected_id, &position, max);
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}
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engine_drawing_loop(&bv->eng_list, x, &y, selected_id, w->vscroll.pos, max);
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if (selected_id != INVALID_ENGINE) {
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const RailVehicleInfo *rvi = RailVehInfo(selected_id);
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@@ -528,115 +474,83 @@ static void DrawTrainBuildWindow(Window *w)
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DrawTrainEnginePurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, selected_id);
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}
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}
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DrawString(85, 15, _engine_sort_listing[WP(w,buildvehicle_d).sort_criteria], 0x10);
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DoDrawString(WP(w,buildvehicle_d).decenting_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
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DrawString(85, 15, _engine_sort_listing[bv->sort_criteria], 0x10);
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DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
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}
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static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
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{
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buildvehicle_d *bv = &WP(w,buildvehicle_d);
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switch (e->event) {
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case WE_CREATE:
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WP(w, buildvehicle_d).list_a_length = 0;
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WP(w, buildvehicle_d).list_b_length = 0;
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WP(w, buildvehicle_d).list_a = NULL;
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WP(w, buildvehicle_d).list_b = NULL;
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WP(w, buildvehicle_d).show_engine_button = 3;
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WP(w, buildvehicle_d).data_invalidated = true;
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WP(w, buildvehicle_d).sel_engine = INVALID_ENGINE;
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WP(w, buildvehicle_d).sort_criteria = _last_sort_criteria;
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WP(w, buildvehicle_d).decenting_sort_order = _last_sort_order;
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EngList_Create(&bv->eng_list);
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bv->sel_engine = INVALID_ENGINE;
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bv->sort_criteria = _last_sort_criteria;
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bv->descending_sort_order = _last_sort_order;
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break;
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case WE_INVALIDATE_DATA:
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if (w->window_number != 0) WP(w,buildvehicle_d).railtype = GetRailType(w->window_number);
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WP(w,buildvehicle_d).data_invalidated = true;
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SetWindowDirty(w);
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break;
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case WE_DESTROY:
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free((void*)WP(w, buildvehicle_d).list_a);
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free((void*)WP(w, buildvehicle_d).list_b);
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EngList_Destroy(&bv->eng_list);
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break;
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case WE_PAINT:
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DrawTrainBuildWindow(w);
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break;
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case WE_CLICK: {
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switch (e->we.click.widget) {
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case BUILD_TRAIN_WIDGET_SORT_ASSENDING_DESCENDING:
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WP(w,buildvehicle_d).decenting_sort_order = !WP(w,buildvehicle_d).decenting_sort_order;
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_last_sort_order = WP(w,buildvehicle_d).decenting_sort_order;
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SortTrainBuildList(w);
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case BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING:
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_last_sort_order = bv->descending_sort_order = !bv->descending_sort_order;
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SetWindowDirty(w);
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break;
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case BUILD_TRAIN_WIDGET_SORT_TEXT: case BUILD_TRAIN_WIDGET_SORT_DROPDOWN:/* Select sorting criteria dropdown menu */
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ShowDropDownMenu(w, _engine_sort_listing, WP(w,buildvehicle_d).sort_criteria, BUILD_TRAIN_WIDGET_SORT_DROPDOWN, 0, 0);
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ShowDropDownMenu(w, _engine_sort_listing, bv->sort_criteria, BUILD_TRAIN_WIDGET_SORT_DROPDOWN, 0, 0);
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return;
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case BUILD_TRAIN_WIDGET_LIST: {
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uint i = ((e->we.click.pt.y - 26) / 14) + w->vscroll.pos;
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uint num_items = (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0) ? WP(w, buildvehicle_d).list_a_length : 0)
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+ (HASBIT(WP(w,buildvehicle_d).show_engine_button, 1) ? WP(w, buildvehicle_d).list_b_length : 0);
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if (i < num_items) {
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if (i < WP(w, buildvehicle_d).list_a_length && HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) {
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WP(w,buildvehicle_d).sel_engine = WP(w, buildvehicle_d).list_a[i];
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} else {
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WP(w,buildvehicle_d).sel_engine = WP(w, buildvehicle_d).list_b[i - (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0) ? WP(w, buildvehicle_d).list_a_length : 0)];
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}
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SetWindowDirty(w);
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}
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} break;
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|
||||
case BUILD_TRAIN_WIDGET_ENGINES:
|
||||
case BUILD_TRAIN_WIDGET_WAGONS:
|
||||
case BUILD_TRAIN_WIDGET_BOTH: {
|
||||
/* First we need to figure out the new show_engine_wagon setting
|
||||
* Because the button widgets are ordered as they are (in a row), we can calculate as following:
|
||||
* engines = bit 0 (1 for set), wagons bit 1 (2 for set), both (2 | 1 = 3)
|
||||
* Those numbers are the same as the clicked button - BUILD_TRAIN_WIDGET_ENGINES + 1 */
|
||||
|
||||
byte click_state = e->we.click.widget - BUILD_TRAIN_WIDGET_ENGINES + 1;
|
||||
if (WP(w,buildvehicle_d).show_engine_button == click_state) break; // We clicked the pressed button
|
||||
WP(w,buildvehicle_d).sel_engine = INVALID_ENGINE;
|
||||
WP(w,buildvehicle_d).show_engine_button = click_state;
|
||||
w->vscroll.pos = 0;
|
||||
uint num_items = EngList_Count(&bv->eng_list);
|
||||
bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE;
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case BUILD_TRAIN_WIDGET_BUILD: {
|
||||
EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
|
||||
EngineID sel_eng = bv->sel_engine;
|
||||
if (sel_eng != INVALID_ENGINE)
|
||||
DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
|
||||
case BUILD_TRAIN_WIDGET_RENAME: {
|
||||
EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
|
||||
EngineID sel_eng = bv->sel_engine;
|
||||
if (sel_eng != INVALID_ENGINE) {
|
||||
WP(w,buildvehicle_d).rename_engine = sel_eng;
|
||||
ShowQueryString(GetCustomEngineName(sel_eng),
|
||||
STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number, CS_ALPHANUMERAL);
|
||||
bv->rename_engine = sel_eng;
|
||||
ShowQueryString(GetCustomEngineName(sel_eng), STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number, CS_ALPHANUMERAL);
|
||||
}
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
|
||||
case WE_ON_EDIT_TEXT: {
|
||||
if (e->we.edittext.str[0] != '\0') {
|
||||
_cmd_text = e->we.edittext.str;
|
||||
DoCommandP(0, WP(w,buildvehicle_d).rename_engine, 0, NULL,
|
||||
CMD_RENAME_ENGINE | CMD_MSG(STR_886B_CAN_T_RENAME_TRAIN_VEHICLE));
|
||||
DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_886B_CAN_T_RENAME_TRAIN_VEHICLE));
|
||||
}
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
|
||||
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
|
||||
if (WP(w,buildvehicle_d).sort_criteria != e->we.dropdown.index) {
|
||||
WP(w,buildvehicle_d).sort_criteria = e->we.dropdown.index;
|
||||
if (bv->sort_criteria != e->we.dropdown.index) {
|
||||
bv->sort_criteria = e->we.dropdown.index;
|
||||
_last_sort_criteria = e->we.dropdown.index;
|
||||
SortTrainBuildList(w);
|
||||
}
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
@@ -646,12 +560,13 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
w->vscroll.cap += e->we.sizing.diff.y / 14;
|
||||
w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
|
||||
} break;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const WindowDesc _new_rail_vehicle_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 228, 264,
|
||||
WDP_AUTO, WDP_AUTO, 228, 252,
|
||||
WC_BUILD_VEHICLE,0,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
|
||||
_new_rail_vehicle_widgets,
|
||||
@@ -673,10 +588,10 @@ void ShowBuildTrainWindow(TileIndex tile)
|
||||
|
||||
if (tile != 0) {
|
||||
w->caption_color = GetTileOwner(tile);
|
||||
WP(w,buildvehicle_d).railtype = GetRailType(tile);
|
||||
WP(w,buildvehicle_d).filter.railtype = GetRailType(tile);
|
||||
} else {
|
||||
w->caption_color = _local_player;
|
||||
WP(w,buildvehicle_d).railtype = GetBestRailtype(GetPlayer(_local_player));
|
||||
WP(w,buildvehicle_d).filter.railtype = RAILTYPE_END;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -986,8 +901,8 @@ static void TrainDetailsCapacityTab(const Vehicle *v, int x, int y)
|
||||
static void DrawTrainDetailsWindow(Window *w)
|
||||
{
|
||||
byte det_tab = WP(w, traindetails_d).tab;
|
||||
const Vehicle* v;
|
||||
const Vehicle* u;
|
||||
const Vehicle *v;
|
||||
const Vehicle *u;
|
||||
AcceptedCargo act_cargo;
|
||||
AcceptedCargo max_cargo;
|
||||
uint i;
|
||||
|
Reference in New Issue
Block a user