(svn r17572) -Codechange: Use the Window::GetWidget() function to access nested widgets through the nested_array.

This commit is contained in:
alberth
2009-09-19 11:31:12 +00:00
parent 9d7fe9bd86
commit 116c77c342
26 changed files with 162 additions and 133 deletions

View File

@@ -95,7 +95,7 @@ struct SignListWindow : Window, SignList {
{
this->InitNested(desc, window_number);
this->vscroll.SetCapacity((this->nested_array[SLW_LIST]->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / this->resize.step_height);
this->vscroll.SetCapacity((this->GetWidget<NWidgetBase>(SLW_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / this->resize.step_height);
/* Create initial list. */
this->signs.ForceRebuild();
@@ -144,7 +144,7 @@ struct SignListWindow : Window, SignList {
virtual void OnClick(Point pt, int widget)
{
if (widget == SLW_LIST) {
uint id_v = (pt.y - this->nested_array[SLW_LIST]->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
uint id_v = (pt.y - this->GetWidget<NWidgetBase>(SLW_LIST)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
if (id_v >= this->vscroll.GetCapacity()) return;
id_v += this->vscroll.GetPosition();