(svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized

All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
This commit is contained in:
smatz
2008-06-26 15:46:19 +00:00
parent 0b75129c24
commit 114c820c56
7 changed files with 544 additions and 159 deletions

View File

@@ -101,8 +101,28 @@ static FORCEINLINE T abs(const T a)
template <typename T>
static FORCEINLINE T Align(const T x, uint n)
{
assert((n & (n - 1)) == 0 && n != 0);
n--;
return (T)((x + n) & ~(n));
return (T)((x + n) & ~((T)n));
}
/**
* Return the smallest multiple of n equal or greater than x
* Applies to pointers only
*
* @note n must be a power of 2
* @param x The min value
* @param n The base of the number we are searching
* @return The smallest multiple of n equal or greater than x
* @see Align()
*/
assert_compile(sizeof(size_t) == sizeof(void *));
template <typename T>
static FORCEINLINE T *AlignPtr(T *x, uint n)
{
return (T *)Align((size_t)x, n);
}
/**