forked from mirror/OpenTTD
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
This commit is contained in:
30
string.h
30
string.h
@@ -29,19 +29,25 @@ char* CDECL str_fmt(const char* str, ...);
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* replaces them with a question mark '?' */
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void str_validate(char *str);
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/**
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* Valid filter types for IsValidAsciiChar.
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*/
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typedef enum CharSetFilter {
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CS_ALPHANUMERAL, //! Both numeric and alphabetic and spaces and stuff
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CS_NUMERAL, //! Only numeric ones
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CS_ALPHA, //! Only alphabetic values
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} CharSetFilter;
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/**
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* Only allow certain keys. You can define the filter to be used. This makes
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* sure no invalid keys can get into an editbox, like BELL.
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* @param key character to be checked
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* @param afilter the filter to use
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* @return true or false depending if the character is printable/valid or not
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*/
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bool IsValidAsciiChar(byte key, CharSetFilter afilter);
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/** Convert the given string to lowercase */
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void strtolower(char *str);
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typedef enum CharSetFilter { //valid char filtering
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CS_ALPHANUMERAL, //both numeric and alphabetic
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CS_NUMERAL, //only numeric ones.
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CS_ALPHA, //only alphabetic values
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} CharSetFilter;
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/** Only allow valid ascii-function codes. Filter special codes like BELL and
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* so on [we need a special filter here later]
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* @param key character to be checked
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* @return true or false depending if the character is printable/valid or not */
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bool IsValidAsciiChar(byte key, CharSetFilter afilter);
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#endif /* STRING_H */
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