forked from mirror/OpenTTD
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
This commit is contained in:
6
macros.h
6
macros.h
@@ -180,4 +180,10 @@ static inline uint16 ReadLE16Unaligned(const void* x)
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*/
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#define ALIGN(x, n) (((x) + (n) - 1) & ~((n) - 1))
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/** return the largest value that can be entered in a variable.
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* known to work for uint32.
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* used by TGP to set the max value of the _patches.generation_seed in its definition
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*/
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#define MAX_UVALUE(type) ((type)~(type)0)
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#endif /* MACROS_H */
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