forked from mirror/OpenTTD
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
This commit is contained in:
6
gui.h
6
gui.h
@@ -64,6 +64,10 @@ void ShowPlayerAircraft(PlayerID player, StationID station);
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/* terraform_gui.c */
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void ShowTerraformToolbar(void);
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/* tgp_gui.c */
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void ShowGenerateLandscape(void);
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void ShowHeightmapLoad(void);
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void PlaceProc_DemolishArea(TileIndex tile);
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void PlaceProc_LevelLand(TileIndex tile);
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bool GUIPlaceProcDragXY(const WindowEvent *we);
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@@ -103,7 +107,6 @@ void SetVScroll2Count(Window *w, int num);
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void SetHScrollCount(Window *w, int num);
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void ShowCheatWindow(void);
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void AskForNewGameToStart(void);
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void DrawEditBox(Window *w, querystr_d *string, int wid);
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void HandleEditBox(Window *w, querystr_d *string, int wid);
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@@ -138,6 +141,7 @@ enum {
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bool DoZoomInOutWindow(int how, Window *w);
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void ShowBuildIndustryWindow(void);
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void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, WindowClass window_class, WindowNumber window_number, CharSetFilter afilter);
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void ShowQuery(StringID caption, StringID message, void (*ok_cancel_callback)(bool ok_clicked), WindowClass window_class, WindowNumber window_number);
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void ShowMusicWindow(void);
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/* main_gui.c */
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