forked from mirror/OpenTTD
(svn r19445) -Change: No need to drag an area when overbuilding bridges.
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@@ -25,6 +25,7 @@
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#include "sound_func.h"
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#include "company_func.h"
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#include "tunnelbridge.h"
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#include "tunnelbridge_map.h"
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#include "tilehighlight_func.h"
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#include "company_base.h"
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@@ -112,7 +113,14 @@ static void PlaceRoad_AutoRoad(TileIndex tile)
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static void PlaceRoad_Bridge(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
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if (IsBridgeTile(tile)) {
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TileIndex other_tile = GetOtherTunnelBridgeEnd(tile);
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Window *w = GetCallbackWnd();
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Point pt = {0, 0};
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if (w != NULL) w->OnPlaceMouseUp(VPM_X_OR_Y, DDSP_BUILD_BRIDGE, pt, tile, other_tile);
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} else {
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VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
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}
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}
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