(svn r9805) -Codechange: Use HASBIT() et al for display options bits.

This commit is contained in:
2007-05-07 11:24:23 +00:00
parent 76ee6d1c82
commit 0de85b7eb0
6 changed files with 29 additions and 29 deletions

View File

@@ -171,12 +171,12 @@ static void MenuClickSettings(int index)
case 2: ShowPatchesSelection(); return;
case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return;
case 5: _display_opt ^= DO_SHOW_TOWN_NAMES; break;
case 6: _display_opt ^= DO_SHOW_STATION_NAMES; break;
case 7: _display_opt ^= DO_SHOW_SIGNS; break;
case 8: _display_opt ^= DO_WAYPOINTS; break;
case 9: _display_opt ^= DO_FULL_ANIMATION; break;
case 10: _display_opt ^= DO_FULL_DETAIL; break;
case 5: TOGGLEBIT(_display_opt, DO_SHOW_TOWN_NAMES); break;
case 6: TOGGLEBIT(_display_opt, DO_SHOW_STATION_NAMES); break;
case 7: TOGGLEBIT(_display_opt, DO_SHOW_SIGNS); break;
case 8: TOGGLEBIT(_display_opt, DO_WAYPOINTS); break;
case 9: TOGGLEBIT(_display_opt, DO_FULL_ANIMATION); break;
case 10: TOGGLEBIT(_display_opt, DO_FULL_DETAIL); break;
case 11: ToggleTransparency(); break;
case 12: TOGGLEBIT(_transparent_opt, TO_SIGNS); break;
}
@@ -974,12 +974,12 @@ static void ToolbarOptionsClick(Window *w)
w = PopupMainToolbMenu(w, 2, STR_02C3_GAME_OPTIONS, 13, 0);
if (_display_opt & DO_SHOW_TOWN_NAMES) SETBIT(x, 5);
if (_display_opt & DO_SHOW_STATION_NAMES) SETBIT(x, 6);
if (_display_opt & DO_SHOW_SIGNS) SETBIT(x, 7);
if (_display_opt & DO_WAYPOINTS) SETBIT(x, 8);
if (_display_opt & DO_FULL_ANIMATION) SETBIT(x, 9);
if (_display_opt & DO_FULL_DETAIL) SETBIT(x, 10);
if (HASBIT(_display_opt, DO_SHOW_TOWN_NAMES)) SETBIT(x, 5);
if (HASBIT(_display_opt, DO_SHOW_STATION_NAMES)) SETBIT(x, 6);
if (HASBIT(_display_opt, DO_SHOW_SIGNS)) SETBIT(x, 7);
if (HASBIT(_display_opt, DO_WAYPOINTS)) SETBIT(x, 8);
if (HASBIT(_display_opt, DO_FULL_ANIMATION)) SETBIT(x, 9);
if (HASBIT(_display_opt, DO_FULL_DETAIL)) SETBIT(x, 10);
if (GB(_transparent_opt, 1, 7) != 0) SETBIT(x, 11);
if (HASBIT(_transparent_opt, TO_SIGNS)) SETBIT(x, 12);
WP(w,menu_d).checked_items = x;