(svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo

-Add: added general header-inclusing for PSP
This commit is contained in:
truelight
2007-02-11 13:57:35 +00:00
parent b71d6e1401
commit 0d91ed68a9
3 changed files with 59 additions and 6 deletions

View File

@@ -339,6 +339,7 @@ void CheckMinPlayers(void)
// Find all IP-aliases for this host
static void NetworkFindIPs(void)
{
#if !defined(PSP)
int i;
#if defined(BEOS_NET_SERVER) /* doesn't have neither getifaddrs or net/if.h */
@@ -506,6 +507,7 @@ static void NetworkFindIPs(void)
for (i = 0; _broadcast_list[i] != 0; i++) {
DEBUG(net, 3, "%d) %s", i, inet_ntoa(*(struct in_addr *)&_broadcast_list[i]));//inet_ntoa(inaddr));
}
#endif /* PSP */
}
// Resolve a hostname to a inet_addr
@@ -518,14 +520,35 @@ unsigned long NetworkResolveHost(const char *hostname)
// If not try to resolve the name
if (ip == INADDR_NONE) {
struct in_addr addr;
#if !defined(PSP)
struct hostent *he = gethostbyname(hostname);
if (he == NULL) {
DEBUG(net, 0, "Cannot resolve '%s'", hostname);
} else {
struct in_addr addr = *(struct in_addr *)he->h_addr_list[0];
DEBUG(net, 1, "Resolved '%s' to %s", hostname, inet_ntoa(addr));
ip = addr.s_addr;
return ip;
}
addr = *(struct in_addr *)he->h_addr_list[0];
#else
int rid = -1;
char buf[1024];
/* Create a resolver */
if (sceNetResolverCreate(&rid, buf, sizeof(buf)) < 0) {
DEBUG(net, 0, "[NET] Error connecting resolver");
return ip;
}
/* Try to resolve the name */
if (sceNetResolverStartNtoA(rid, hostname, &addr, 2, 3) < 0) {
DEBUG(net, 0, "[NET] Cannot resolve %s", hostname);
sceNetResolverDelete(rid);
return ip;
}
sceNetResolverDelete(rid);
#endif /* PSP */
DEBUG(net, 1, "[NET] Resolved %s to %s", hostname, inet_ntoa(addr));
ip = addr.s_addr;
}
return ip;
}