forked from mirror/OpenTTD
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
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@@ -80,4 +80,6 @@ bool SetSettingValue(uint index, int32 value);
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bool SetSettingValue(uint index, const char *value);
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void SetCompanySetting(uint index, int32 value);
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extern VehicleDefaultSettings _old_vds;
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#endif /* SETTINGS_H */
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