(svn r10310) -Fix: Trunk can now be built on OS/2 :)

This commit is contained in:
orudge
2007-06-24 20:41:24 +00:00
parent 58451059de
commit 0bad65bf78
5 changed files with 24 additions and 9 deletions

View File

@@ -50,6 +50,10 @@ To enable music, start OpenTTD with the command line:
If I hear enough responses that both music and sound work together (it might
just be my system), I'll have the defaults changed.
Please note also that the GCC version does not currently support the MCI MIDI
system.
A NOTE ABOUT DEDICATED MULTIPLAYER SERVERS
------------------------------------------
@@ -60,6 +64,8 @@ directly will result in the console not being displayed. You may
still pass any other parameters ('-D' is already passed) to
dedicated.cmd.
You can find the dedicated.cmd file in the os/os2 directory.
=========================
BUILDING THE OS/2 VERSION
=========================
@@ -74,9 +80,17 @@ may help to set one up (although some of the links from that page are broken):
http://www.mozilla.org/ports/os2/gccsetup.html
Alternatively, Paul Smedley's ready-to-go GCC build environment has been known to
successfully build the game:
http://www.smedley.info/os2ports/index.php?page=build-environment
To build, you should, if your environment is set up well enough, be able to just
type `./configure' (or `sh configure' if you're using the OS/2 shell) and `make'.
You may have to manually specify `--os OS2' on the configure command line, as
configure cannot always detect OS/2 correctly.
A note on Open Watcom
---------------------
@@ -122,4 +136,4 @@ issues, see the Contacting section of readme.txt.
Thanks to Paul Smedley for his help with getting OpenTTD to compile under GCC on OS/2.
- Owen Rudge, 8th January 2007
- Owen Rudge, 24th June 2007