(svn r1583) -Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it

This commit is contained in:
darkvater
2005-01-21 19:52:32 +00:00
parent 5290d5f667
commit 0a944dc950
3 changed files with 24 additions and 16 deletions

View File

@@ -214,6 +214,7 @@ bool ScrollWindowTo(int x, int y, Window * w);
bool ScrollMainWindowToTile(TileIndex tile);
bool ScrollMainWindowTo(int x, int y);
void DrawSprite(uint32 img, int x, int y);
uint GetCorrectTileHeight(TileIndex tile);
bool EnsureNoVehicle(TileIndex tile);
bool EnsureNoVehicleZ(TileIndex tile, byte z);
void MarkAllViewportsDirty(int left, int top, int right, int bottom);