forked from mirror/OpenTTD
(svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky).
This commit is contained in:
137
aircraft_cmd.c
137
aircraft_cmd.c
@@ -34,105 +34,32 @@ int GetAircraftImage(Vehicle *v, byte direction)
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{
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int spritenum = v->spritenum;
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#ifdef AIRCRAFT_CUSTOM_SPRITES // TODO --pasky
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if (is_custom_sprite(spritenum)) {
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int sprite = GetCustomVehicleSprite(v, direction);
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if (sprite) return sprite;
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spritenum = _engine_original_sprites[v->engine_type];
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}
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#endif
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return direction + _aircraft_sprite[spritenum];
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}
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const byte _aircraft_cost_table[NUM_AIRCRAFT_ENGINES] = {
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14, 15, 16, 75, 15, 18, 17, 18,
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19, 20, 16, 18, 17, 30, 18, 19,
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27, 25, 20, 19, 18, 26, 16, 17,
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16, 16, 17, 18, 20, 21, 19, 24,
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80, 13, 18, 25, 32, 80, 15, 17,
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15
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};
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const byte _aircraft_speed[NUM_AIRCRAFT_ENGINES] = {
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37, 37, 74, 181, 37, 74, 74, 74,
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74, 74, 74, 74, 74, 74, 74, 74,
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74, 74, 74, 74, 74, 74, 74, 74,
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74, 74, 74, 74, 74, 74, 181, 74,
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181, 37, 37, 74, 74, 181, 25, 40,
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25
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};
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const byte _aircraft_running_cost[NUM_AIRCRAFT_ENGINES] = {
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85, 100, 130, 250, 98, 240, 150, 245,
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192, 190, 135, 240, 155, 253, 210, 220,
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230, 225, 235, 220, 170, 210, 125, 145,
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130, 149, 170, 210, 230, 220, 160, 248,
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251, 85, 100, 140, 220, 255, 81, 77,
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80
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};
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const byte _aircraft_num_mail[NUM_AIRCRAFT_ENGINES] = {
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4, 8, 10, 20, 6, 30, 15, 30,
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40, 25, 10, 35, 15, 50, 25, 25,
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40, 35, 30, 25, 20, 20, 10, 10,
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10, 10, 18, 25, 60, 65, 45, 80,
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45, 5, 9, 12, 40, 30, 15, 20,
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10
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};
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const uint16 _aircraft_num_pass[NUM_AIRCRAFT_ENGINES] = {
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25, 65, 90,100, 30,200,100,150,
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220,230, 95,170,110,300,200,240,
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260,240,260,210,160,220, 80, 85,
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75, 85, 65,110,180,150, 85,400,
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130, 25, 60, 90,200,100, 40, 55,
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40
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};
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const byte _aircraft_sounds[NUM_AIRCRAFT_ENGINES] = {
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6, 6, 7, 59, 6, 7, 7, 7,
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7, 7, 7, 7, 7, 61, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 61,
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59, 69, 70, 7, 61, 59, 7, 7,
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7
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};
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const byte _aircraft_table_3[NUM_AIRCRAFT_ENGINES] = {
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1, 0, 2, 8, 5, 6, 2, 2,
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3, 3, 2, 2, 4, 7, 4, 4,
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4, 3, 4, 4, 4, 4, 6, 2,
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11, 10, 15, 12, 13, 14, 16, 17,
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18, 20, 21, 22, 23, 24, 9, 19,
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25
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};
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// &1 = regular aircraft
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// &2 = crashes easily on small airports
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const byte _aircraft_subtype[NUM_AIRCRAFT_ENGINES] = {
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1, 1, 3, 3, 1, 3, 1, 3,
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3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 1, 1,
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3, 3, 3, 3, 3, 3, 3, 3,
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3, 1, 1, 1, 3, 3, 0, 0,
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0
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};
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const byte _aircraft_acceleration[NUM_AIRCRAFT_ENGINES] = {
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18, 20, 35, 50, 20, 40, 35, 40,
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40, 40, 35, 40, 40, 40, 40, 40,
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40, 40, 40, 40, 40, 40, 50, 40,
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40, 40, 40, 40, 40, 40, 40, 40,
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50, 18, 20, 40, 40, 50, 20, 20,
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20,
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};
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void DrawAircraftEngine(int x, int y, int engine, uint32 image_ormod)
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{
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DrawSprite((6 + _aircraft_sprite[_aircraft_table_3[engine - AIRCRAFT_ENGINES_INDEX]]) | image_ormod, x, y);
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int spritenum = aircraft_vehinfo(engine).image_index;
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if ((_aircraft_subtype[engine - AIRCRAFT_ENGINES_INDEX]&1) == 0)
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if (is_custom_sprite(spritenum)) {
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int sprite = GetCustomVehicleIcon(engine, 6);
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if (sprite) {
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DrawSprite(sprite | image_ormod, x, y);
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return;
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}
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spritenum = _engine_original_sprites[engine];
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}
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DrawSprite((6 + _aircraft_sprite[spritenum]) | image_ormod, x, y);
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if ((aircraft_vehinfo(engine).subtype & 1) == 0)
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DrawSprite(0xF3D, x, y-5);
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}
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@@ -140,11 +67,11 @@ void DrawAircraftEngineInfo(int engine, int x, int y, int maxw)
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{
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engine -= AIRCRAFT_ENGINES_INDEX;
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SET_DPARAM32(0, ((_price.aircraft_base >> 3) * _aircraft_cost_table[engine]) >> 5);
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SET_DPARAM16(1, _aircraft_speed[engine] << 3);
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SET_DPARAM16(2, _aircraft_num_pass[engine]);
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SET_DPARAM16(3, _aircraft_num_mail[engine]);
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SET_DPARAM32(4, _aircraft_running_cost[engine] * _price.aircraft_running >> 8);
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SET_DPARAM32(0, ((_price.aircraft_base >> 3) * aircraft_vehinfo(engine).base_cost) >> 5);
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SET_DPARAM16(1, aircraft_vehinfo(engine).max_speed << 3);
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SET_DPARAM16(2, aircraft_vehinfo(engine).mail_capacity);
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SET_DPARAM16(3, aircraft_vehinfo(engine).passanger_capacity);
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SET_DPARAM32(4, aircraft_vehinfo(engine).running_cost * _price.aircraft_running >> 8);
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DrawStringMultiCenter(x, y, STR_A02E_COST_MAX_SPEED_CAPACITY, maxw);
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}
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@@ -174,7 +101,7 @@ bool AllocateVehicles(Vehicle **vl, int num)
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static int32 EstimateAircraftCost(uint16 engine_type)
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{
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return _aircraft_cost_table[engine_type - AIRCRAFT_ENGINES_INDEX] * (_price.aircraft_base>>3)>>5;
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return aircraft_vehinfo(engine_type).base_cost * (_price.aircraft_base>>3)>>5;
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}
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@@ -195,7 +122,7 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return value;
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// allocate 2 or 3 vehicle structs, depending on type
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if (!AllocateVehicles(vl, (_aircraft_subtype[p1 - AIRCRAFT_ENGINES_INDEX]&1) == 0 ? 3 : 2) ||
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if (!AllocateVehicles(vl, (aircraft_vehinfo(p1).subtype & 1) == 0 ? 3 : 2) ||
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_ptr_to_next_order >= endof(_order_array))
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return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
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@@ -237,11 +164,11 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
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u->vehstatus = VS_HIDDEN | VS_UNCLICKABLE | VS_DISASTER;
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v->spritenum = _aircraft_table_3[p1 - AIRCRAFT_ENGINES_INDEX];
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v->spritenum = aircraft_vehinfo(p1).image_index;
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// v->cargo_count = u->number_of_pieces = 0;
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v->cargo_cap = _aircraft_num_pass[p1 - AIRCRAFT_ENGINES_INDEX];
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u->cargo_cap = _aircraft_num_mail[p1 - AIRCRAFT_ENGINES_INDEX];
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v->cargo_cap = aircraft_vehinfo(p1).passanger_capacity;
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u->cargo_cap = aircraft_vehinfo(p1).mail_capacity;
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v->cargo_type = CT_PASSENGERS;
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u->cargo_type = CT_MAIL;
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@@ -254,11 +181,11 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->last_station_visited = 0xFF;
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// v->destination_coords = 0;
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v->max_speed = _aircraft_speed[p1 - AIRCRAFT_ENGINES_INDEX];
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v->acceleration = _aircraft_acceleration[p1 - AIRCRAFT_ENGINES_INDEX];
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v->max_speed = aircraft_vehinfo(p1).max_speed;
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v->acceleration = aircraft_vehinfo(p1).acceleration;
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v->engine_type = (byte)p1;
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v->subtype = (_aircraft_subtype[p1 - AIRCRAFT_ENGINES_INDEX]&1) == 0 ? 0 : 2;
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v->subtype = (aircraft_vehinfo(p1).subtype & 1) == 0 ? 0 : 2;
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v->value = value;
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u->subtype = 4;
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@@ -490,7 +417,7 @@ int32 CmdRefitAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (!CheckOwnership(v->owner) || !CheckStoppedInHangar(v))
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return CMD_ERROR;
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pass = _aircraft_num_pass[v->engine_type - AIRCRAFT_ENGINES_INDEX];
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pass = aircraft_vehinfo(v->engine_type).passanger_capacity;
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if (p2 != 0) {
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pass >>= 1;
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if (p2 != 5)
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@@ -507,7 +434,7 @@ int32 CmdRefitAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->cargo_cap = pass;
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u = v->next;
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mail = _aircraft_num_mail[v->engine_type - AIRCRAFT_ENGINES_INDEX];
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mail = aircraft_vehinfo(v->engine_type).mail_capacity;
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if (p2 != 0) {
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mail = 0;
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}
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@@ -576,7 +503,7 @@ void OnNewDay_Aircraft(Vehicle *v)
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if (v->vehstatus & VS_STOPPED)
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return;
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cost = _aircraft_running_cost[v->engine_type - AIRCRAFT_ENGINES_INDEX] * _price.aircraft_running / 364;
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cost = aircraft_vehinfo(v->engine_type).running_cost * _price.aircraft_running / 364;
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v->profit_this_year -= cost >> 8;
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@@ -726,7 +653,7 @@ static void ServiceAircraft(Vehicle *v)
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static void PlayAircraftSound(Vehicle *v)
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{
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SndPlayVehicleFx(_aircraft_sounds[v->engine_type - AIRCRAFT_ENGINES_INDEX], v);
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SndPlayVehicleFx(aircraft_vehinfo(v->engine_type).sfx, v);
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}
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static bool UpdateAircraftSpeed(Vehicle *v)
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@@ -1136,7 +1063,7 @@ static void MaybeCrashAirplane(Vehicle *v)
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//FIXME -- MaybeCrashAirplane -> increase crashing chances of very modern airplanes on smaller than AT_METROPOLITAN airports
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prob = 0x10000 / 1500;
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if (st->airport_type == AT_SMALL && (_aircraft_subtype[v->engine_type - AIRCRAFT_ENGINES_INDEX]&2) && !_cheats.no_jetcrash.value) {
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if (st->airport_type == AT_SMALL && (aircraft_vehinfo(v->engine_type).subtype & 2) && !_cheats.no_jetcrash.value) {
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prob = 0x10000 / 20;
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}
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