(svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.

This commit is contained in:
pasky
2005-03-20 00:32:26 +00:00
parent 1990c139d5
commit 087d78d465
4 changed files with 8 additions and 6 deletions

View File

@@ -85,6 +85,8 @@ VARDEF uint32 _player_seeds[MAX_PLAYERS][2];
// Iterator through all towns in OnTick_Town
VARDEF uint32 _cur_town_ctr;
// Frequency iterator at the same place
VARDEF uint32 _cur_town_iter;
VARDEF uint _cur_player_tick_index;
VARDEF uint _next_competitor_start;