forked from mirror/OpenTTD
Codechange: use separate pre and post callbacks for int settings
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@@ -36,6 +36,6 @@ void DrawRailCatenary(const TileInfo *ti);
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void DrawRailCatenaryOnTunnel(const TileInfo *ti);
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void DrawRailCatenaryOnBridge(const TileInfo *ti);
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bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback
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void SettingsDisableElrail(int32 new_value); ///< _settings_game.disable_elrail callback
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#endif /* ELRAIL_FUNC_H */
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