forked from mirror/OpenTTD
(svn r2669) Shuffle some more stuff around to reduce dependencies
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14
map.h
14
map.h
@@ -146,6 +146,20 @@ uint DistanceTrack(TileIndex, TileIndex); // Returns the shortest distance one c
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uint DistanceFromEdge(TileIndex); // shortest distance from any edge of the map
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#define BEGIN_TILE_LOOP(var,w,h,tile) \
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{ \
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int h_cur = h; \
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uint var = tile; \
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do { \
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int w_cur = w; \
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do {
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#define END_TILE_LOOP(var,w,h,tile) \
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} while (++var, --w_cur != 0); \
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} while (var += TileDiffXY(0, 1) - (w), --h_cur != 0); \
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}
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static inline TileIndexDiff TileOffsByDir(uint dir)
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{
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extern const TileIndexDiffC _tileoffs_by_dir[4];
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