forked from mirror/OpenTTD
Feature: [NewGRF] Engine name callback.
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@@ -145,13 +145,14 @@ static bool EngineNameSorter(const GUIEngineListItem &a, const GUIEngineListItem
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if (a.engine_id != _last_engine[0]) {
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_last_engine[0] = a.engine_id;
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SetDParam(0, a.engine_id);
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SetDParam(0, PackEngineNameDParam(a.engine_id, EngineNameContext::PurchaseList));
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GetString(last_name[0], STR_ENGINE_NAME, lastof(last_name[0]));
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}
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if (b.engine_id != _last_engine[1]) {
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_last_engine[1] = b.engine_id;
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SetDParam(0, b.engine_id);
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SetDParam(0, PackEngineNameDParam(b.engine_id, EngineNameContext::PurchaseList));
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GetString(last_name[1], STR_ENGINE_NAME, lastof(last_name[1]));
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}
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@@ -1037,7 +1038,7 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
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StringID str = hidden ? STR_HIDDEN_ENGINE_NAME : STR_ENGINE_NAME;
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TextColour tc = (item.engine_id == selected_id) ? TC_WHITE : (TC_NO_SHADE | ((hidden | shaded) ? TC_GREY : TC_BLACK));
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SetDParam(0, item.engine_id);
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SetDParam(0, PackEngineNameDParam(item.engine_id, EngineNameContext::PurchaseList, item.indent));
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Rect itr = tr.Indent(indent, rtl);
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DrawString(itr.left, itr.right, y + normal_text_y_offset, str, tc);
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int sprite_x = ir.Indent(indent + circle_width + WidgetDimensions::scaled.hsep_normal, rtl).WithWidth(sprite_width, rtl).left + sprite_left;
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@@ -1599,7 +1600,7 @@ struct BuildVehicleWindow : Window {
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EngineID sel_eng = this->sel_engine;
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if (sel_eng != INVALID_ENGINE) {
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this->rename_engine = sel_eng;
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SetDParam(0, sel_eng);
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SetDParam(0, PackEngineNameDParam(sel_eng, EngineNameContext::Generic));
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ShowQueryString(STR_ENGINE_NAME, STR_QUERY_RENAME_TRAIN_TYPE_CAPTION + this->vehicle_type, MAX_LENGTH_ENGINE_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
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}
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break;
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