Codechange: Replace custom thread code with C++11 thread objects.

We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
This commit is contained in:
Michael Lutz
2019-03-17 01:59:46 +01:00
parent 05f4e73608
commit 05bc2ed7cb
35 changed files with 191 additions and 577 deletions

View File

@@ -17,6 +17,7 @@
#include "../../debug.h"
#include "../../string_func.h"
#include "../../fios.h"
#include "../../thread.h"
#include <dirent.h>
@@ -43,11 +44,17 @@
#include <sys/sysctl.h>
#endif
#ifndef NO_THREADS
#include <pthread.h>
#endif
#if defined(__APPLE__)
#if defined(WITH_SDL)
# if defined(WITH_SDL)
/* the mac implementation needs this file included in the same file as main() */
#include <SDL.h>
#endif
# include <SDL.h>
# endif
# include "../macosx/macos.h"
#endif
#include "../../safeguards.h"
@@ -317,4 +324,15 @@ void OSOpenBrowser(const char *url)
DEBUG(misc, 0, "Failed to open url: %s", url);
exit(0);
}
#endif
#endif /* __APPLE__ */
void SetCurrentThreadName(const char *threadName) {
#if !defined(NO_THREADS) && defined(__GLIBC__)
#if __GLIBC_PREREQ(2, 12)
if (threadName) pthread_setname_np(pthread_self(), threadName);
#endif /* __GLIBC_PREREQ(2, 12) */
#endif /* !defined(NO_THREADS) && defined(__GLIBC__) */
#if defined(__APPLE__)
MacOSSetThreadName(threadName);
#endif /* defined(__APPLE__) */
}