forked from mirror/OpenTTD
(svn r4086) Add MakeIndustry()
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@@ -1474,10 +1474,8 @@ static void DoCreateNewIndustry(Industry* i, TileIndex tile, int type, const Ind
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DoCommandByTile(cur_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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SetTileType(cur_tile, MP_INDUSTRY);
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_m[cur_tile].m5 = it->map5;
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_m[cur_tile].m2 = i->index;
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_m[cur_tile].m1 = _generating_world ? 0x1E : 0; /* maturity */
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MakeIndustry(cur_tile, i->index, it->map5);
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if (_generating_world) _m[cur_tile].m1 = 0x1E; /* maturity */
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}
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} while ((++it)->ti.x != -0x80);
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