forked from mirror/OpenTTD
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
-Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented.
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@@ -141,15 +141,13 @@ DEF_CONSOLE_CMD(ConStopAllVehicles)
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}
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FOR_ALL_VEHICLES(v) {
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if (IsValidVehicle(v)) {
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/* Code ripped from CmdStartStopTrain. Can't call it, because of
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* ownership problems, so we'll duplicate some code, for now */
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if (v->type == VEH_Train)
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v->u.rail.days_since_order_progr = 0;
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v->vehstatus |= VS_STOPPED;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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}
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/* Code ripped from CmdStartStopTrain. Can't call it, because of
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* ownership problems, so we'll duplicate some code, for now */
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if (v->type == VEH_Train)
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v->u.rail.days_since_order_progr = 0;
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v->vehstatus |= VS_STOPPED;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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}
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return true;
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}
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