forked from mirror/OpenTTD
(svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING.
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@@ -537,7 +537,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlag flags)
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}
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}
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ChangeTownRating(t, -rating, RATING_HOUSE_MINIMUM);
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ChangeTownRating(t, -rating, RATING_HOUSE_MINIMUM, flags);
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if (flags & DC_EXEC) {
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ClearTownHouse(t, tile);
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}
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@@ -2278,7 +2278,7 @@ static void TownActionBribe(Town *t)
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InvalidateWindow(WC_TOWN_AUTHORITY, t->index);
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}
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} else {
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ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM);
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ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM, DC_EXEC);
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}
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}
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@@ -2591,10 +2591,17 @@ static int GetRating(const Town *t)
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return t->ratings[_current_company];
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}
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void ChangeTownRating(Town *t, int add, int max)
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/**
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* Changes town rating of the current company
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* @param t Town to affect
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* @param add Value to add
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* @param max Minimum (add < 0) resp. maximum (add > 0) rating that should be archievable with this change
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* @param flags Command flags, especially DC_NO_MODIFY_TOWN_RATING is tested
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*/
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void ChangeTownRating(Town *t, int add, int max, DoCommandFlag flags)
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{
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/* if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff */
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if (t == NULL ||
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if (t == NULL || (flags & DC_NO_MODIFY_TOWN_RATING) ||
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!IsValidCompanyID(_current_company) ||
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(_cheats.magic_bulldozer.value && add < 0)) {
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return;
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