(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly

-Codechange: added some const to last commit
-Codechange: Ship and Aircraft lists are now update on order change, not
on new day
This commit is contained in:
celestar
2005-01-15 09:28:08 +00:00
parent 3279a7c9a2
commit 02ed8410a2
4 changed files with 35 additions and 9 deletions

View File

@@ -140,9 +140,9 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* p1 = vehicle */
int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
if (flags & DC_EXEC) {
Vehicle *v = GetVehicle(p1);
Vehicle *v = GetVehicle(p1);
if (flags & DC_EXEC) {
{
byte b = v->cur_order_index + 1;
if (b >= v->num_orders) b = 0;
@@ -159,6 +159,13 @@ int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
}
//we have an aircraft, they have a mini-schedule, so update them all
if (v->type == VEH_Aircraft) InvalidateAircraftWindows(v);
//same goes for ships
if (v->type == VEH_Ship) InvalidateShipWindows(v);
return 0;
}