(svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)

This commit is contained in:
bjarni
2004-12-09 21:46:56 +00:00
parent 93a4dbda4b
commit 02bf3ed5c0
6 changed files with 19 additions and 12 deletions

View File

@@ -1119,6 +1119,8 @@ static void RoadVehEventHandler(Vehicle *v)
if (RoadVehFindCloseTo(v,x,y,v->direction))
return;
VehicleServiceInDepot(v);
StartRoadVehSound(v);
BeginVehicleMove(v);
@@ -1377,13 +1379,12 @@ void RoadVehEnterDepot(Vehicle *v)
v->u.road.state = 254;
v->vehstatus |= VS_HIDDEN;
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = _engines[v->engine_type].reliability;
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
MaybeRenewVehicle(v, EstimateRoadVehCost(v->engine_type));
VehicleServiceInDepot(v);
TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
if (v->current_order.type == OT_GOTO_DEPOT) {