forked from mirror/OpenTTD
(svn r1818) -Add: Dynamic orders (up to 64k orders)
This commit is contained in:
52
order_cmd.c
52
order_cmd.c
@@ -8,6 +8,26 @@
|
||||
#include "news.h"
|
||||
#include "saveload.h"
|
||||
|
||||
enum {
|
||||
/* Max orders: 64000 (64 * 1000) */
|
||||
ORDER_POOL_BLOCK_SIZE_BITS = 6, /* In bits, so (1 << 6) == 64 */
|
||||
ORDER_POOL_MAX_BLOCKS = 1000,
|
||||
};
|
||||
|
||||
/**
|
||||
* Called if a new block is added to the order-pool
|
||||
*/
|
||||
static void OrderPoolNewBlock(uint start_item)
|
||||
{
|
||||
Order *order;
|
||||
|
||||
FOR_ALL_ORDERS_FROM(order, start_item)
|
||||
order->index = start_item++;
|
||||
}
|
||||
|
||||
/* Initialize the order-pool */
|
||||
MemoryPool _order_pool = { "Orders", ORDER_POOL_MAX_BLOCKS, ORDER_POOL_BLOCK_SIZE_BITS, sizeof(Order), &OrderPoolNewBlock, 0, 0, NULL };
|
||||
|
||||
/**
|
||||
*
|
||||
* Unpacks a order from savegames made with TTD(Patch)
|
||||
@@ -87,13 +107,19 @@ static Order *AllocateOrder(void)
|
||||
FOR_ALL_ORDERS(order) {
|
||||
if (order->type == OT_NOTHING) {
|
||||
uint index = order->index;
|
||||
|
||||
memset(order, 0, sizeof(Order));
|
||||
order->index = index;
|
||||
order->next = NULL;
|
||||
|
||||
return order;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if we can add a block to the pool */
|
||||
if (AddBlockToPool(&_order_pool))
|
||||
return AllocateOrder();
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -906,14 +932,8 @@ bool CheckForValidOrders(Vehicle *v)
|
||||
|
||||
void InitializeOrders(void)
|
||||
{
|
||||
Order *order;
|
||||
int i;
|
||||
|
||||
memset(&_orders, 0, sizeof(_orders[0]) * _orders_size);
|
||||
|
||||
i = 0;
|
||||
FOR_ALL_ORDERS(order)
|
||||
order->index = i++;
|
||||
CleanPool(&_order_pool);
|
||||
AddBlockToPool(&_order_pool);
|
||||
|
||||
_backup_orders_tile = 0;
|
||||
}
|
||||
@@ -955,22 +975,28 @@ static void Load_ORDR(void)
|
||||
uint16 orders[5000];
|
||||
|
||||
len /= sizeof(uint16);
|
||||
assert (len <= _orders_size);
|
||||
assert (len <= lengthof(orders));
|
||||
|
||||
SlArray(orders, len, SLE_UINT16);
|
||||
|
||||
for (i = 0; i < len; ++i) {
|
||||
if (!AddBlockIfNeeded(&_order_pool, i))
|
||||
error("Orders: failed loading savegame: too many orders");
|
||||
|
||||
AssignOrder(GetOrder(i), UnpackVersion4Order(orders[i]));
|
||||
}
|
||||
} else if (_sl.full_version <= 0x501) {
|
||||
uint32 orders[5000];
|
||||
|
||||
len /= sizeof(uint32);
|
||||
assert (len <= _orders_size);
|
||||
assert (len <= lengthof(orders));
|
||||
|
||||
SlArray(orders, len, SLE_UINT32);
|
||||
|
||||
for (i = 0; i < len; ++i) {
|
||||
if (!AddBlockIfNeeded(&_order_pool, i))
|
||||
error("Orders: failed loading savegame: too many orders");
|
||||
|
||||
AssignOrder(GetOrder(i), UnpackOrder(orders[i]));
|
||||
}
|
||||
}
|
||||
@@ -987,8 +1013,12 @@ static void Load_ORDR(void)
|
||||
int index;
|
||||
|
||||
while ((index = SlIterateArray()) != -1) {
|
||||
Order *order = GetOrder(index);
|
||||
Order *order;
|
||||
|
||||
if (!AddBlockIfNeeded(&_order_pool, index))
|
||||
error("Orders: failed loading savegame: too many orders");
|
||||
|
||||
order = GetOrder(index);
|
||||
SlObject(order, _order_desc);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user