forked from mirror/OpenTTD
(svn r623) -Feature: [ 1066504 ] Pause key pauses the game
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@@ -1681,7 +1681,10 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
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if (local == 0xff) local = 0; // spectator
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switch(e->keypress.keycode) {
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case WKC_F1: ToolbarPauseClick(w); break;
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case WKC_F1:
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case WKC_PAUSE:
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ToolbarPauseClick(w);
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break;
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case WKC_F2: ShowGameOptions(); break;
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case WKC_F3: MenuClickSaveLoad(0); break;
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case WKC_F4: ShowSmallMap(); break;
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