forked from mirror/OpenTTD
(svn r25671) -Codechange: Pass character and key code separately to the keyboard handler.
This commit is contained in:
@@ -44,6 +44,7 @@
|
||||
|
||||
#include "gfx_type.h"
|
||||
#include "strings_type.h"
|
||||
#include "string_type.h"
|
||||
|
||||
void GameLoop();
|
||||
|
||||
@@ -69,7 +70,7 @@ extern Dimension _resolutions[32];
|
||||
extern Dimension _cur_resolution;
|
||||
extern Palette _cur_palette; ///< Current palette
|
||||
|
||||
void HandleKeypress(uint32 key);
|
||||
void HandleKeypress(uint keycode, WChar key);
|
||||
void HandleCtrlChanged();
|
||||
void HandleMouseEvents();
|
||||
void CSleep(int milliseconds);
|
||||
|
Reference in New Issue
Block a user