(svn r22567) -Codechange: Store persistent storages inside a pool.

This commit is contained in:
terkhen
2011-06-12 20:47:45 +00:00
parent 9f55abf51a
commit 00e5c1df18
23 changed files with 257 additions and 27 deletions

View File

@@ -56,15 +56,14 @@ struct GoodsEntry {
/** All airport-related information. Only valid if tile != INVALID_TILE. */
struct Airport : public TileArea {
typedef PersistentStorageArray<int32, 16> PersistentStorage;
Airport() : TileArea(INVALID_TILE, 0, 0) {}
uint64 flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
byte type; ///< Type of this airport, @see AirportTypes.
byte layout; ///< Airport layout number.
Direction rotation; ///< How this airport is rotated.
PersistentStorage psa; ///< Persistent storage for NewGRF airports
PersistentStorage *psa; ///< Persistent storage for NewGRF airports.
/**
* Get the AirportSpec that from the airport type of this airport. If there