(svn r3668) Add a function to turn a tile into a tree tile

This commit is contained in:
tron
2006-02-24 20:38:08 +00:00
parent 8d983f1bb7
commit 00a16eedcc
2 changed files with 24 additions and 42 deletions

11
tree.h
View File

@@ -56,4 +56,15 @@ static inline void AddTreeCounter(TileIndex t, int a) { _m[t].m2 += a; }
static inline uint GetTreeCounter(TileIndex t) { return GB(_m[t].m2, 0, 4); }
static inline void SetTreeCounter(TileIndex t, uint c) { SB(_m[t].m2, 0, 4, c); }
static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
{
SetTileType(t, MP_TREES);
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = density << 6 | ground << 4 | 0;
_m[t].m3 = type;
_m[t].m4 = 0 << 5 | 0 << 2;
_m[t].m5 = count << 6 | growth;
}
#endif