(svn r16640) -Codechange: move roadstop stuff to separate files

This commit is contained in:
smatz
2009-06-23 21:44:48 +00:00
parent 8bb88e5f72
commit 0045096403
19 changed files with 208 additions and 163 deletions

View File

@@ -22,13 +22,12 @@
#include "settings_type.h"
#include "subsidy_func.h"
#include "core/pool_func.hpp"
#include "roadstop_base.h"
#include "table/strings.h"
StationPool _station_pool("Station");
INSTANTIATE_POOL_METHODS(Station)
RoadStopPool _roadstop_pool("RoadStop");
INSTANTIATE_POOL_METHODS(RoadStop)
Station::Station(TileIndex tile) :
xy(tile),
@@ -437,56 +436,7 @@ StationRect& StationRect::operator = (Rect src)
}
/************************************************************************/
/* RoadStop implementation */
/************************************************************************/
/** Initializes a RoadStop */
RoadStop::RoadStop(TileIndex tile) :
xy(tile),
status(3) // stop is free
{
}
/** De-Initializes a RoadStops. This includes clearing all slots that vehicles might
* have and unlinks it from the linked list of road stops at the given station
*/
RoadStop::~RoadStop()
{
if (CleaningPool()) return;
/* Clear the slot assignment of all vehicles heading for this road stop */
if (num_vehicles != 0) {
RoadVehicle *rv;
FOR_ALL_ROADVEHICLES(rv) {
if (rv->slot == this) ClearSlot(rv);
}
}
assert(num_vehicles == 0);
}
/**
* Get the next road stop accessible by this vehicle.
* @param v the vehicle to get the next road stop for.
* @return the next road stop accessible.
*/
RoadStop *RoadStop::GetNextRoadStop(const RoadVehicle *v) const
{
for (RoadStop *rs = this->next; rs != NULL; rs = rs->next) {
/* The vehicle cannot go to this roadstop (different roadtype) */
if ((GetRoadTypes(rs->xy) & v->compatible_roadtypes) == ROADTYPES_NONE) continue;
/* The vehicle is articulated and can therefor not go the a standard road stop */
if (IsStandardRoadStopTile(rs->xy) && RoadVehHasArticPart(v)) continue;
/* The vehicle can actually go to this road stop. So, return it! */
return rs;
}
return NULL;
}
void InitializeStations()
{
_station_pool.CleanPool();
_roadstop_pool.CleanPool();
}