forked from mirror/OpenTTD
(svn r16640) -Codechange: move roadstop stuff to separate files
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@@ -22,13 +22,12 @@
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#include "settings_type.h"
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#include "subsidy_func.h"
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#include "core/pool_func.hpp"
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#include "roadstop_base.h"
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#include "table/strings.h"
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StationPool _station_pool("Station");
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INSTANTIATE_POOL_METHODS(Station)
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RoadStopPool _roadstop_pool("RoadStop");
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INSTANTIATE_POOL_METHODS(RoadStop)
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Station::Station(TileIndex tile) :
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xy(tile),
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@@ -437,56 +436,7 @@ StationRect& StationRect::operator = (Rect src)
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}
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/************************************************************************/
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/* RoadStop implementation */
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/************************************************************************/
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/** Initializes a RoadStop */
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RoadStop::RoadStop(TileIndex tile) :
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xy(tile),
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status(3) // stop is free
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{
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}
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/** De-Initializes a RoadStops. This includes clearing all slots that vehicles might
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* have and unlinks it from the linked list of road stops at the given station
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*/
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RoadStop::~RoadStop()
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{
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if (CleaningPool()) return;
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/* Clear the slot assignment of all vehicles heading for this road stop */
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if (num_vehicles != 0) {
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RoadVehicle *rv;
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FOR_ALL_ROADVEHICLES(rv) {
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if (rv->slot == this) ClearSlot(rv);
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}
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}
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assert(num_vehicles == 0);
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}
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/**
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* Get the next road stop accessible by this vehicle.
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* @param v the vehicle to get the next road stop for.
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* @return the next road stop accessible.
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*/
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RoadStop *RoadStop::GetNextRoadStop(const RoadVehicle *v) const
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{
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for (RoadStop *rs = this->next; rs != NULL; rs = rs->next) {
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/* The vehicle cannot go to this roadstop (different roadtype) */
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if ((GetRoadTypes(rs->xy) & v->compatible_roadtypes) == ROADTYPES_NONE) continue;
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/* The vehicle is articulated and can therefor not go the a standard road stop */
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if (IsStandardRoadStopTile(rs->xy) && RoadVehHasArticPart(v)) continue;
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/* The vehicle can actually go to this road stop. So, return it! */
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return rs;
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}
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return NULL;
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}
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void InitializeStations()
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{
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_station_pool.CleanPool();
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_roadstop_pool.CleanPool();
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}
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