mirror of https://github.com/OpenTTD/OpenTTD
327 lines
9.7 KiB
C++
327 lines
9.7 KiB
C++
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file vehicle_func.h Functions related to vehicles. */
|
|
|
|
#ifndef VEHICLE_FUNC_H
|
|
#define VEHICLE_FUNC_H
|
|
|
|
#include "gfx_type.h"
|
|
#include "direction_type.h"
|
|
#include "timer/timer_game_economy.h"
|
|
#include "command_type.h"
|
|
#include "vehicle_type.h"
|
|
#include "engine_type.h"
|
|
#include "transport_type.h"
|
|
#include "newgrf_config.h"
|
|
#include "track_type.h"
|
|
#include "livery.h"
|
|
|
|
/**
|
|
* Special values for Vehicle::spritenum and (Aircraft|Rail|Road|Ship)VehicleInfo::image_index
|
|
*/
|
|
enum CustomVehicleSpriteNum {
|
|
CUSTOM_VEHICLE_SPRITENUM = 0xFD, ///< Vehicle sprite from NewGRF
|
|
CUSTOM_VEHICLE_SPRITENUM_REVERSED = 0xFE, ///< Vehicle sprite from NewGRF with reverse driving direction (from articulation callback)
|
|
};
|
|
|
|
static inline bool IsCustomVehicleSpriteNum(uint8_t spritenum)
|
|
{
|
|
return spritenum >= CUSTOM_VEHICLE_SPRITENUM;
|
|
}
|
|
|
|
static const TimerGameEconomy::Date VEHICLE_PROFIT_MIN_AGE{CalendarTime::DAYS_IN_YEAR * 2}; ///< Only vehicles older than this have a meaningful profit.
|
|
static const Money VEHICLE_PROFIT_THRESHOLD = 10000; ///< Threshold for a vehicle to be considered making good profit.
|
|
|
|
/**
|
|
* Helper to check whether an image index is valid for a particular vehicle.
|
|
* @tparam T The type of vehicle.
|
|
* @param image_index The image index to check.
|
|
* @return True iff the image index is valid.
|
|
*/
|
|
template <VehicleType T>
|
|
bool IsValidImageIndex(uint8_t image_index);
|
|
|
|
/**
|
|
* Iterate over all vehicles on a tile.
|
|
* @warning The order is non-deterministic. You have to make sure, that your processing is not order dependant.
|
|
*/
|
|
class VehiclesOnTile {
|
|
public:
|
|
/**
|
|
* Forward iterator
|
|
*/
|
|
class Iterator {
|
|
public:
|
|
using value_type = Vehicle *;
|
|
using difference_type = std::ptrdiff_t;
|
|
using iterator_category = std::forward_iterator_tag;
|
|
using pointer = void;
|
|
using reference = void;
|
|
|
|
explicit Iterator(TileIndex tile);
|
|
|
|
bool operator==(const Iterator &rhs) const { return this->current == rhs.current; }
|
|
bool operator==(const std::default_sentinel_t &) const { return this->current == nullptr; }
|
|
|
|
Vehicle *operator*() const { return this->current; }
|
|
|
|
Iterator &operator++()
|
|
{
|
|
this->Increment();
|
|
this->SkipFalseMatches();
|
|
return *this;
|
|
}
|
|
|
|
Iterator operator++(int)
|
|
{
|
|
Iterator result = *this;
|
|
++*this;
|
|
return result;
|
|
}
|
|
private:
|
|
TileIndex tile;
|
|
Vehicle *current;
|
|
|
|
void Increment();
|
|
void SkipFalseMatches();
|
|
};
|
|
|
|
explicit VehiclesOnTile(TileIndex tile) : start(tile) {}
|
|
Iterator begin() const { return this->start; }
|
|
std::default_sentinel_t end() const { return std::default_sentinel_t(); }
|
|
private:
|
|
Iterator start;
|
|
};
|
|
|
|
/**
|
|
* Loop over vehicles on a tile, and check whether a predicate is true for any of them.
|
|
* The predicate must have the signature: bool Predicate(const Vehicle *);
|
|
*/
|
|
template <class UnaryPred>
|
|
bool HasVehicleOnTile(TileIndex tile, UnaryPred &&predicate)
|
|
{
|
|
for (const auto *v : VehiclesOnTile(tile)) {
|
|
if (predicate(v)) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Iterate over all vehicles near a given world coordinate.
|
|
* @warning This only works for vehicles with proper Vehicle::Tile, so only ground vehicles outside wormholes.
|
|
* @warning The order is non-deterministic. You have to make sure, that your processing is not order dependant.
|
|
*/
|
|
class VehiclesNearTileXY {
|
|
public:
|
|
/**
|
|
* Forward iterator
|
|
*/
|
|
class Iterator {
|
|
public:
|
|
using value_type = Vehicle *;
|
|
using difference_type = std::ptrdiff_t;
|
|
using iterator_category = std::forward_iterator_tag;
|
|
using pointer = void;
|
|
using reference = void;
|
|
|
|
explicit Iterator(int32_t x, int32_t y, uint max_dist);
|
|
|
|
bool operator==(const Iterator &rhs) const { return this->current_veh == rhs.current_veh; }
|
|
bool operator==(const std::default_sentinel_t &) const { return this->current_veh == nullptr; }
|
|
|
|
Vehicle *operator*() const { return this->current_veh; }
|
|
|
|
Iterator &operator++()
|
|
{
|
|
this->Increment();
|
|
this->SkipFalseMatches();
|
|
return *this;
|
|
}
|
|
|
|
Iterator operator++(int)
|
|
{
|
|
Iterator result = *this;
|
|
++*this;
|
|
return result;
|
|
}
|
|
private:
|
|
Rect pos_rect;
|
|
uint hxmin, hxmax, hymin, hymax;
|
|
uint hx, hy;
|
|
Vehicle *current_veh;
|
|
|
|
void Increment();
|
|
void SkipEmptyBuckets();
|
|
void SkipFalseMatches();
|
|
};
|
|
|
|
explicit VehiclesNearTileXY(int32_t x, int32_t y, uint max_dist) : start(x, y, max_dist) {}
|
|
Iterator begin() const { return this->start; }
|
|
std::default_sentinel_t end() const { return std::default_sentinel_t(); }
|
|
private:
|
|
Iterator start;
|
|
};
|
|
|
|
/**
|
|
* Loop over vehicles near a given world coordinate, and check whether a predicate is true for any of them.
|
|
* The predicate must have the signature: bool Predicate(const Vehicle *);
|
|
* @warning This only works for vehicles with proper Vehicle::Tile, so only ground vehicles outside wormholes.
|
|
*/
|
|
template <class UnaryPred>
|
|
bool HasVehicleNearTileXY(int32_t x, int32_t y, uint max_dist, UnaryPred &&predicate)
|
|
{
|
|
for (const auto *v : VehiclesNearTileXY(x, y, max_dist)) {
|
|
if (predicate(v)) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void VehicleServiceInDepot(Vehicle *v);
|
|
uint CountVehiclesInChain(const Vehicle *v);
|
|
void CallVehicleTicks();
|
|
uint8_t CalcPercentVehicleFilled(const Vehicle *v, StringID *colour);
|
|
|
|
void VehicleLengthChanged(const Vehicle *u);
|
|
|
|
void ResetVehicleHash();
|
|
void ResetVehicleColourMap();
|
|
|
|
uint8_t GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoType dest_cargo_type);
|
|
|
|
void ViewportAddVehicles(DrawPixelInfo *dpi);
|
|
|
|
void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBug bug_type, bool critical);
|
|
CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore = nullptr);
|
|
|
|
void DecreaseVehicleValue(Vehicle *v);
|
|
void CheckVehicleBreakdown(Vehicle *v);
|
|
void EconomyAgeVehicle(Vehicle *v);
|
|
void AgeVehicle(Vehicle *v);
|
|
void RunVehicleCalendarDayProc();
|
|
|
|
UnitID GetFreeUnitNumber(VehicleType type);
|
|
|
|
void VehicleEnterDepot(Vehicle *v);
|
|
|
|
bool CanBuildVehicleInfrastructure(VehicleType type, uint8_t subtype = 0);
|
|
|
|
/** Position information of a vehicle after it moved */
|
|
struct GetNewVehiclePosResult {
|
|
int x, y; ///< x and y position of the vehicle after moving
|
|
TileIndex old_tile; ///< Current tile of the vehicle
|
|
TileIndex new_tile; ///< Tile of the vehicle after moving
|
|
};
|
|
|
|
GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
|
|
Direction GetDirectionTowards(const Vehicle *v, int x, int y);
|
|
|
|
/**
|
|
* Is the given vehicle type buildable by a company?
|
|
* @param type Vehicle type being queried.
|
|
* @return Vehicle type is buildable by a company.
|
|
*/
|
|
inline bool IsCompanyBuildableVehicleType(VehicleType type)
|
|
{
|
|
return type < VEH_COMPANY_END;
|
|
}
|
|
|
|
/**
|
|
* Is the given vehicle buildable by a company?
|
|
* @param v Vehicle being queried.
|
|
* @return Vehicle is buildable by a company.
|
|
*/
|
|
inline bool IsCompanyBuildableVehicleType(const BaseVehicle *v)
|
|
{
|
|
return IsCompanyBuildableVehicleType(v->type);
|
|
}
|
|
|
|
LiveryScheme GetEngineLiveryScheme(EngineID engine_type, EngineID parent_engine_type, const Vehicle *v);
|
|
const struct Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, uint8_t livery_setting);
|
|
|
|
SpriteID GetEnginePalette(EngineID engine_type, CompanyID company);
|
|
SpriteID GetVehiclePalette(const Vehicle *v);
|
|
|
|
extern const StringID _veh_build_msg_table[];
|
|
extern const StringID _veh_sell_msg_table[];
|
|
extern const StringID _veh_sell_all_msg_table[];
|
|
extern const StringID _veh_autoreplace_msg_table[];
|
|
extern const StringID _veh_refit_msg_table[];
|
|
extern const StringID _send_to_depot_msg_table[];
|
|
|
|
/* Functions to find the right command for certain vehicle type */
|
|
inline StringID GetCmdBuildVehMsg(VehicleType type)
|
|
{
|
|
return _veh_build_msg_table[type];
|
|
}
|
|
|
|
inline StringID GetCmdBuildVehMsg(const BaseVehicle *v)
|
|
{
|
|
return GetCmdBuildVehMsg(v->type);
|
|
}
|
|
|
|
inline StringID GetCmdSellVehMsg(VehicleType type)
|
|
{
|
|
return _veh_sell_msg_table[type];
|
|
}
|
|
|
|
inline StringID GetCmdSellVehMsg(const BaseVehicle *v)
|
|
{
|
|
return GetCmdSellVehMsg(v->type);
|
|
}
|
|
|
|
inline StringID GetCmdSellAllVehMsg(VehicleType type)
|
|
{
|
|
return _veh_sell_all_msg_table[type];
|
|
}
|
|
|
|
inline StringID GetCmdAutoreplaceVehMsg(VehicleType type)
|
|
{
|
|
return _veh_autoreplace_msg_table[type];
|
|
}
|
|
|
|
inline StringID GetCmdRefitVehMsg(VehicleType type)
|
|
{
|
|
return _veh_refit_msg_table[type];
|
|
}
|
|
|
|
inline StringID GetCmdRefitVehMsg(const BaseVehicle *v)
|
|
{
|
|
return GetCmdRefitVehMsg(v->type);
|
|
}
|
|
|
|
inline StringID GetCmdSendToDepotMsg(VehicleType type)
|
|
{
|
|
return _send_to_depot_msg_table[type];
|
|
}
|
|
|
|
inline StringID GetCmdSendToDepotMsg(const BaseVehicle *v)
|
|
{
|
|
return GetCmdSendToDepotMsg(v->type);
|
|
}
|
|
|
|
CommandCost EnsureNoVehicleOnGround(TileIndex tile);
|
|
CommandCost EnsureNoTrainOnTrackBits(TileIndex tile, TrackBits track_bits);
|
|
|
|
bool CanVehicleUseStation(EngineID engine_type, const struct Station *st);
|
|
bool CanVehicleUseStation(const Vehicle *v, const struct Station *st);
|
|
StringID GetVehicleCannotUseStationReason(const Vehicle *v, const Station *st);
|
|
|
|
void ReleaseDisasterVehicle(VehicleID vehicle);
|
|
|
|
typedef std::vector<VehicleID> VehicleSet;
|
|
void GetVehicleSet(VehicleSet &set, Vehicle *v, uint8_t num_vehicles);
|
|
|
|
void CheckCargoCapacity(Vehicle *v);
|
|
|
|
bool VehiclesHaveSameEngineList(const Vehicle *v1, const Vehicle *v2);
|
|
bool VehiclesHaveSameOrderList(const Vehicle *v1, const Vehicle *v2);
|
|
|
|
bool IsUniqueVehicleName(const std::string &name);
|
|
|
|
#endif /* VEHICLE_FUNC_H */
|