mirror of https://github.com/OpenTTD/OpenTTD
16 lines
522 B
Plaintext
16 lines
522 B
Plaintext
/* $Id$ */
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KNOWN BUGS / PROBLEMS:
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bridges:
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- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run
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electrified rails:
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Normal and elrail depots look the same. Use 'X' (transparent buildings)
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to distinguish between them
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Missing curors / icons for construction (currently using the conventional ones)
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TODO:
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- Reallow the AI to build signals under bridges (about ai/default/default.c:1600) as
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r4911 manually disallows it (not via the command)
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