mirror of https://github.com/OpenTTD/OpenTTD
190 lines
8.0 KiB
C++
190 lines
8.0 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file company_base.h Definition of stuff that is very close to a company, like the company struct itself. */
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#ifndef COMPANY_BASE_H
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#define COMPANY_BASE_H
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#include "road_type.h"
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#include "livery.h"
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#include "autoreplace_type.h"
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#include "tile_type.h"
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#include "timer/timer_game_economy.h"
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#include "settings_type.h"
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#include "group.h"
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static const Money COMPANY_MAX_LOAN_DEFAULT = INT64_MIN;
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/** Statistics about the economy. */
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struct CompanyEconomyEntry {
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Money income = 0; ///< The amount of income.
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Money expenses = 0; ///< The amount of expenses.
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CargoArray delivered_cargo{}; ///< The amount of delivered cargo.
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int32_t performance_history = 0; ///< Company score (scale 0-1000)
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Money company_value = 0; ///< The value of the company.
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};
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struct CompanyInfrastructure {
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std::array<uint32_t, RAILTYPE_END> rail{}; ///< Count of company owned track bits for each rail type.
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std::array<uint32_t, ROADTYPE_END> road{}; ///< Count of company owned track bits for each road type.
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uint32_t signal = 0; ///< Count of company owned signals.
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uint32_t water = 0; ///< Count of company owned track bits for canals.
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uint32_t station = 0; ///< Count of company owned station tiles.
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uint32_t airport = 0; ///< Count of company owned airports.
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auto operator<=>(const CompanyInfrastructure &) const = default;
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/** Get total sum of all owned track bits. */
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uint32_t GetRailTotal() const
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{
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return std::accumulate(std::begin(this->rail), std::end(this->rail), 0U);
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}
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uint32_t GetRoadTotal() const;
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uint32_t GetTramTotal() const;
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};
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class FreeUnitIDGenerator {
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public:
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UnitID NextID() const;
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UnitID UseID(UnitID index);
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void ReleaseID(UnitID index);
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private:
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using BitmapStorage = size_t;
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static constexpr size_t BITMAP_SIZE = std::numeric_limits<BitmapStorage>::digits;
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std::vector<BitmapStorage> used_bitmap{};
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};
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typedef Pool<Company, CompanyID, 1> CompanyPool;
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extern CompanyPool _company_pool;
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/** Statically loadable part of Company pool item */
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struct CompanyProperties {
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uint32_t name_2 = 0; ///< Parameter of #name_1.
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StringID name_1 = INVALID_STRING_ID; ///< Name of the company if the user did not change it.
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std::string name{}; ///< Name of the company if the user changed it.
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StringID president_name_1 = INVALID_STRING_ID; ///< Name of the president if the user did not change it.
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uint32_t president_name_2 = 0; ///< Parameter of #president_name_1
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std::string president_name{}; ///< Name of the president if the user changed it.
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NetworkAuthorizedKeys allow_list{}; ///< Public keys of clients that are allowed to join this company.
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CompanyManagerFace face{}; ///< Face description of the president.
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Money money = 0; ///< Money owned by the company.
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uint8_t money_fraction = 0; ///< Fraction of money of the company, too small to represent in #money.
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Money current_loan = 0; ///< Amount of money borrowed from the bank.
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Money max_loan = COMPANY_MAX_LOAN_DEFAULT; ///< Max allowed amount of the loan or COMPANY_MAX_LOAN_DEFAULT.
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Colours colour = COLOUR_BEGIN; ///< Company colour.
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uint8_t block_preview = 0; ///< Number of quarters that the company is not allowed to get new exclusive engine previews (see CompaniesGenStatistics).
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TileIndex location_of_HQ = INVALID_TILE; ///< Northern tile of HQ; #INVALID_TILE when there is none.
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TileIndex last_build_coordinate{}; ///< Coordinate of the last build thing by this company.
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TimerGameEconomy::Year inaugurated_year{}; ///< Economy year of starting the company.
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TimerGameCalendar::Year inaugurated_year_calendar{}; ///< Calendar year of starting the company. Used to display proper Inauguration year while in wallclock mode.
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uint8_t months_empty = 0; ///< NOSAVE: Number of months this company has not had a client in multiplayer.
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uint8_t months_of_bankruptcy = 0; ///< Number of months that the company is unable to pay its debts
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CompanyMask bankrupt_asked{}; ///< which companies were asked about buying it?
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int16_t bankrupt_timeout = 0; ///< If bigger than \c 0, amount of time to wait for an answer on an offer to buy this company.
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Money bankrupt_value = 0;
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uint32_t terraform_limit = 0; ///< Amount of tileheights we can (still) terraform (times 65536).
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uint32_t clear_limit = 0; ///< Amount of tiles we can (still) clear (times 65536).
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uint32_t tree_limit = 0; ///< Amount of trees we can (still) plant (times 65536).
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uint32_t build_object_limit = 0; ///< Amount of tiles we can (still) build objects on (times 65536). Also applies to buying land.
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/**
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* If \c true, the company is (also) controlled by the computer (a NoAI program).
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* @note It is possible that the user is also participating in such a company.
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*/
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bool is_ai = false;
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std::array<Expenses, 3> yearly_expenses{}; ///< Expenses of the company for the last three years.
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CompanyEconomyEntry cur_economy{}; ///< Economic data of the company of this quarter.
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std::array<CompanyEconomyEntry, MAX_HISTORY_QUARTERS> old_economy{}; ///< Economic data of the company of the last #MAX_HISTORY_QUARTERS quarters.
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uint8_t num_valid_stat_ent = 0; ///< Number of valid statistical entries in #old_economy.
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std::array<Livery, LS_END> livery{};
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EngineRenewList engine_renew_list = nullptr; ///< Engine renewals of this company.
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CompanySettings settings{}; ///< settings specific for each company
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};
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struct Company : CompanyProperties, CompanyPool::PoolItem<&_company_pool> {
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Company(StringID name_1 = STR_NULL, bool is_ai = false);
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~Company();
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RailTypes avail_railtypes{}; ///< Rail types available to this company.
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RoadTypes avail_roadtypes{}; ///< Road types available to this company.
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std::unique_ptr<class AIInstance> ai_instance{};
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class AIInfo *ai_info = nullptr;
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std::unique_ptr<class AIConfig> ai_config{};
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std::array<GroupStatistics, VEH_COMPANY_END> group_all{}; ///< NOSAVE: Statistics for the ALL_GROUP group.
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std::array<GroupStatistics, VEH_COMPANY_END> group_default{}; ///< NOSAVE: Statistics for the DEFAULT_GROUP group.
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CompanyInfrastructure infrastructure{}; ///< NOSAVE: Counts of company owned infrastructure.
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std::array<FreeUnitIDGenerator, VEH_COMPANY_END> freeunits{};
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FreeUnitIDGenerator freegroups{};
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Money GetMaxLoan() const;
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/**
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* Is this company a valid company, controlled by the computer (a NoAI program)?
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* @param index Index in the pool.
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* @return \c true if it is a valid, computer controlled company, else \c false.
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*/
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static inline bool IsValidAiID(auto index)
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{
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const Company *c = Company::GetIfValid(index);
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return c != nullptr && c->is_ai;
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}
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/**
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* Is this company a valid company, not controlled by a NoAI program?
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* @param index Index in the pool.
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* @return \c true if it is a valid, human controlled company, else \c false.
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* @note If you know that \a index refers to a valid company, you can use #IsHumanID() instead.
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*/
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static inline bool IsValidHumanID(auto index)
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{
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const Company *c = Company::GetIfValid(index);
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return c != nullptr && !c->is_ai;
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}
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/**
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* Is this company a company not controlled by a NoAI program?
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* @param index Index in the pool.
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* @return \c true if it is a human controlled company, else \c false.
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* @pre \a index must be a valid CompanyID.
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* @note If you don't know whether \a index refers to a valid company, you should use #IsValidHumanID() instead.
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*/
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static inline bool IsHumanID(auto index)
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{
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return !Company::Get(index)->is_ai;
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}
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static void PostDestructor(size_t index);
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};
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Money CalculateCompanyValue(const Company *c, bool including_loan = true);
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Money CalculateHostileTakeoverValue(const Company *c);
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extern uint _cur_company_tick_index;
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#endif /* COMPANY_BASE_H */
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