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OpenTTD/src/company_base.h

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file company_base.h Definition of stuff that is very close to a company, like the company struct itself. */
#ifndef COMPANY_BASE_H
#define COMPANY_BASE_H
#include "road_type.h"
#include "livery.h"
#include "autoreplace_type.h"
#include "tile_type.h"
#include "timer/timer_game_economy.h"
#include "settings_type.h"
#include "group.h"
static const Money COMPANY_MAX_LOAN_DEFAULT = INT64_MIN;
/** Statistics about the economy. */
struct CompanyEconomyEntry {
Money income = 0; ///< The amount of income.
Money expenses = 0; ///< The amount of expenses.
CargoArray delivered_cargo{}; ///< The amount of delivered cargo.
int32_t performance_history = 0; ///< Company score (scale 0-1000)
Money company_value = 0; ///< The value of the company.
};
struct CompanyInfrastructure {
std::array<uint32_t, RAILTYPE_END> rail{}; ///< Count of company owned track bits for each rail type.
std::array<uint32_t, ROADTYPE_END> road{}; ///< Count of company owned track bits for each road type.
uint32_t signal = 0; ///< Count of company owned signals.
uint32_t water = 0; ///< Count of company owned track bits for canals.
uint32_t station = 0; ///< Count of company owned station tiles.
uint32_t airport = 0; ///< Count of company owned airports.
auto operator<=>(const CompanyInfrastructure &) const = default;
/** Get total sum of all owned track bits. */
uint32_t GetRailTotal() const
{
return std::accumulate(std::begin(this->rail), std::end(this->rail), 0U);
}
uint32_t GetRoadTotal() const;
uint32_t GetTramTotal() const;
};
class FreeUnitIDGenerator {
public:
UnitID NextID() const;
UnitID UseID(UnitID index);
void ReleaseID(UnitID index);
private:
using BitmapStorage = size_t;
static constexpr size_t BITMAP_SIZE = std::numeric_limits<BitmapStorage>::digits;
std::vector<BitmapStorage> used_bitmap{};
};
typedef Pool<Company, CompanyID, 1> CompanyPool;
extern CompanyPool _company_pool;
/** Statically loadable part of Company pool item */
struct CompanyProperties {
uint32_t name_2 = 0; ///< Parameter of #name_1.
StringID name_1 = INVALID_STRING_ID; ///< Name of the company if the user did not change it.
std::string name{}; ///< Name of the company if the user changed it.
StringID president_name_1 = INVALID_STRING_ID; ///< Name of the president if the user did not change it.
uint32_t president_name_2 = 0; ///< Parameter of #president_name_1
std::string president_name{}; ///< Name of the president if the user changed it.
NetworkAuthorizedKeys allow_list{}; ///< Public keys of clients that are allowed to join this company.
CompanyManagerFace face{}; ///< Face description of the president.
Money money = 0; ///< Money owned by the company.
uint8_t money_fraction = 0; ///< Fraction of money of the company, too small to represent in #money.
Money current_loan = 0; ///< Amount of money borrowed from the bank.
Money max_loan = COMPANY_MAX_LOAN_DEFAULT; ///< Max allowed amount of the loan or COMPANY_MAX_LOAN_DEFAULT.
Colours colour = COLOUR_BEGIN; ///< Company colour.
uint8_t block_preview = 0; ///< Number of quarters that the company is not allowed to get new exclusive engine previews (see CompaniesGenStatistics).
TileIndex location_of_HQ = INVALID_TILE; ///< Northern tile of HQ; #INVALID_TILE when there is none.
TileIndex last_build_coordinate{}; ///< Coordinate of the last build thing by this company.
TimerGameEconomy::Year inaugurated_year{}; ///< Economy year of starting the company.
TimerGameCalendar::Year inaugurated_year_calendar{}; ///< Calendar year of starting the company. Used to display proper Inauguration year while in wallclock mode.
uint8_t months_empty = 0; ///< NOSAVE: Number of months this company has not had a client in multiplayer.
uint8_t months_of_bankruptcy = 0; ///< Number of months that the company is unable to pay its debts
CompanyMask bankrupt_asked{}; ///< which companies were asked about buying it?
int16_t bankrupt_timeout = 0; ///< If bigger than \c 0, amount of time to wait for an answer on an offer to buy this company.
Money bankrupt_value = 0;
uint32_t terraform_limit = 0; ///< Amount of tileheights we can (still) terraform (times 65536).
uint32_t clear_limit = 0; ///< Amount of tiles we can (still) clear (times 65536).
uint32_t tree_limit = 0; ///< Amount of trees we can (still) plant (times 65536).
uint32_t build_object_limit = 0; ///< Amount of tiles we can (still) build objects on (times 65536). Also applies to buying land.
/**
* If \c true, the company is (also) controlled by the computer (a NoAI program).
* @note It is possible that the user is also participating in such a company.
*/
bool is_ai = false;
std::array<Expenses, 3> yearly_expenses{}; ///< Expenses of the company for the last three years.
CompanyEconomyEntry cur_economy{}; ///< Economic data of the company of this quarter.
std::array<CompanyEconomyEntry, MAX_HISTORY_QUARTERS> old_economy{}; ///< Economic data of the company of the last #MAX_HISTORY_QUARTERS quarters.
uint8_t num_valid_stat_ent = 0; ///< Number of valid statistical entries in #old_economy.
std::array<Livery, LS_END> livery{};
EngineRenewList engine_renew_list = nullptr; ///< Engine renewals of this company.
CompanySettings settings{}; ///< settings specific for each company
};
struct Company : CompanyProperties, CompanyPool::PoolItem<&_company_pool> {
Company(StringID name_1 = STR_NULL, bool is_ai = false);
~Company();
RailTypes avail_railtypes{}; ///< Rail types available to this company.
RoadTypes avail_roadtypes{}; ///< Road types available to this company.
std::unique_ptr<class AIInstance> ai_instance{};
class AIInfo *ai_info = nullptr;
std::unique_ptr<class AIConfig> ai_config{};
std::array<GroupStatistics, VEH_COMPANY_END> group_all{}; ///< NOSAVE: Statistics for the ALL_GROUP group.
std::array<GroupStatistics, VEH_COMPANY_END> group_default{}; ///< NOSAVE: Statistics for the DEFAULT_GROUP group.
CompanyInfrastructure infrastructure{}; ///< NOSAVE: Counts of company owned infrastructure.
std::array<FreeUnitIDGenerator, VEH_COMPANY_END> freeunits{};
FreeUnitIDGenerator freegroups{};
Money GetMaxLoan() const;
/**
* Is this company a valid company, controlled by the computer (a NoAI program)?
* @param index Index in the pool.
* @return \c true if it is a valid, computer controlled company, else \c false.
*/
static inline bool IsValidAiID(auto index)
{
const Company *c = Company::GetIfValid(index);
return c != nullptr && c->is_ai;
}
/**
* Is this company a valid company, not controlled by a NoAI program?
* @param index Index in the pool.
* @return \c true if it is a valid, human controlled company, else \c false.
* @note If you know that \a index refers to a valid company, you can use #IsHumanID() instead.
*/
static inline bool IsValidHumanID(auto index)
{
const Company *c = Company::GetIfValid(index);
return c != nullptr && !c->is_ai;
}
/**
* Is this company a company not controlled by a NoAI program?
* @param index Index in the pool.
* @return \c true if it is a human controlled company, else \c false.
* @pre \a index must be a valid CompanyID.
* @note If you don't know whether \a index refers to a valid company, you should use #IsValidHumanID() instead.
*/
static inline bool IsHumanID(auto index)
{
return !Company::Get(index)->is_ai;
}
static void PostDestructor(size_t index);
};
Money CalculateCompanyValue(const Company *c, bool including_loan = true);
Money CalculateHostileTakeoverValue(const Company *c);
extern uint _cur_company_tick_index;
#endif /* COMPANY_BASE_H */