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OpenTTD/src/base_media_func.h

449 lines
14 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file base_media_func.h Generic function implementations for base data (graphics, sounds).
*/
#include "base_media_base.h"
#include "debug.h"
#include "ini_type.h"
#include "string_func.h"
#include "error_func.h"
#include "core/string_consumer.hpp"
#include "3rdparty/fmt/ranges.h"
extern void CheckExternalFiles();
/**
* Log error from reading basesets.
* @param full_filename the full filename of the loaded file
* @param detail detail log message
* @param level debug level
*/
template <class T>
void BaseSet<T>::LogError(std::string_view full_filename, std::string_view detail, int level) const
{
Debug(misc, level, "Loading base {}set details failed: {}", BaseSet<T>::SET_TYPE, full_filename);
Debug(misc, level, " {}", detail);
}
/**
* Try to read a single piece of metadata and return nullptr if it doesn't exist.
* Log error, if the data is missing.
* @param full_filename the full filename of the loaded file (for error reporting purposes)
* @param group ini group to read from
* @param name the name of the item to fetch.
*/
template <class T>
const IniItem *BaseSet<T>::GetMandatoryItem(std::string_view full_filename, const IniGroup &group, std::string_view name) const
{
auto *item = group.GetItem(name);
if (item != nullptr && item->value.has_value() && !item->value->empty()) return item;
this->LogError(full_filename, fmt::format("{}.{} field missing.", group.name, name));
return nullptr;
}
/**
* Read the set information from a loaded ini.
* @param ini the ini to read from
* @param path the path to this ini file (for filenames)
* @param full_filename the full filename of the loaded file (for error reporting purposes)
* @param allow_empty_filename empty filenames are valid
* @return true if loading was successful.
*/
template <class T>
bool BaseSet<T>::FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename, bool allow_empty_filename)
{
const IniGroup *metadata = ini.GetGroup("metadata");
if (metadata == nullptr) {
this->LogError(full_filename, "Is the file readable for the user running OpenTTD?");
return false;
}
const IniItem *item;
item = this->GetMandatoryItem(full_filename, *metadata, "name");
if (item == nullptr) return false;
this->name = *item->value;
item = this->GetMandatoryItem(full_filename, *metadata, "description");
if (item == nullptr) return false;
this->description[std::string{}] = *item->value;
item = metadata->GetItem("url");
if (item != nullptr) this->url = *item->value;
/* Add the translations of the descriptions too. */
for (const IniItem &titem : metadata->items) {
if (titem.name.compare(0, 12, "description.") != 0) continue;
this->description[titem.name.substr(12)] = titem.value.value_or("");
}
item = this->GetMandatoryItem(full_filename, *metadata, "shortname");
if (item == nullptr) return false;
for (uint i = 0; (*item->value)[i] != '\0' && i < 4; i++) {
this->shortname |= ((uint8_t)(*item->value)[i]) << (i * 8);
}
item = this->GetMandatoryItem(full_filename, *metadata, "version");
if (item == nullptr) return false;
for (StringConsumer consumer{*item->value};;) {
auto value = consumer.TryReadIntegerBase<uint32_t>(10);
bool valid = value.has_value();
if (valid) this->version.push_back(*value);
if (valid && !consumer.AnyBytesLeft()) break;
if (!valid || !consumer.ReadIf(".")) {
this->LogError(full_filename, fmt::format("metadata.version field is invalid: {}", *item->value));
return false;
}
}
item = metadata->GetItem("fallback");
this->fallback = (item != nullptr && item->value && *item->value != "0" && *item->value != "false");
/* For each of the file types we want to find the file, MD5 checksums and warning messages. */
const IniGroup *files = ini.GetGroup("files");
const IniGroup *md5s = ini.GetGroup("md5s");
const IniGroup *origin = ini.GetGroup("origin");
auto file_names = BaseSet<T>::GetFilenames();
bool original_set =
std::byteswap(this->shortname) == 'TTDD' || // TTD DOS graphics, TTD DOS music
std::byteswap(this->shortname) == 'TTDW' || // TTD WIN graphics, TTD WIN music
std::byteswap(this->shortname) == 'TTDO' || // TTD sound
std::byteswap(this->shortname) == 'TTOD'; // TTO music
for (uint i = 0; i < BaseSet<T>::NUM_FILES; i++) {
MD5File *file = &this->files[i];
/* Find the filename first. */
item = files != nullptr ? files->GetItem(file_names[i]) : nullptr;
if (item == nullptr || (!item->value.has_value() && !allow_empty_filename)) {
this->LogError(full_filename, fmt::format("files.{} field missing", file_names[i]));
return false;
}
if (!item->value.has_value()) {
file->filename.clear();
/* If we list no file, that file must be valid */
this->valid_files++;
this->found_files++;
continue;
}
const std::string &filename = item->value.value();
file->filename = path + filename;
/* Then find the MD5 checksum */
item = md5s != nullptr ? md5s->GetItem(filename) : nullptr;
if (item == nullptr || !item->value.has_value()) {
this->LogError(full_filename, fmt::format("md5s.{} field missing", filename));
return false;
}
const char *c = item->value->c_str();
for (size_t i = 0; i < file->hash.size() * 2; i++, c++) {
uint j;
if ('0' <= *c && *c <= '9') {
j = *c - '0';
} else if ('a' <= *c && *c <= 'f') {
j = *c - 'a' + 10;
} else if ('A' <= *c && *c <= 'F') {
j = *c - 'A' + 10;
} else {
this->LogError(full_filename, fmt::format("md5s.{} is malformed: {}", filename, *item->value));
return false;
}
if (i % 2 == 0) {
file->hash[i / 2] = j << 4;
} else {
file->hash[i / 2] |= j;
}
}
/* Then find the warning message when the file's missing */
item = origin != nullptr ? origin->GetItem(filename) : nullptr;
if (item == nullptr) item = origin != nullptr ? origin->GetItem("default") : nullptr;
if (item == nullptr || !item->value.has_value()) {
this->LogError(full_filename, fmt::format("origin.{} field missing", filename), 1);
file->missing_warning.clear();
} else {
file->missing_warning = item->value.value();
}
file->check_result = T::CheckMD5(file, BASESET_DIR);
switch (file->check_result) {
case MD5File::CR_UNKNOWN:
break;
case MD5File::CR_MATCH:
this->valid_files++;
this->found_files++;
break;
case MD5File::CR_MISMATCH:
/* This is normal for original sample.cat, which either matches with orig_dos or orig_win. */
this->LogError(full_filename, fmt::format("MD5 checksum mismatch for: {}", filename), original_set ? 1 : 0);
this->found_files++;
break;
case MD5File::CR_NO_FILE:
/* Missing files is normal for the original basesets. Use lower debug level */
this->LogError(full_filename, fmt::format("File is missing: {}", filename), original_set ? 1 : 0);
break;
}
}
return true;
}
template <class Tbase_set>
bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_length, const std::string &)
{
bool ret = false;
Debug(misc, 1, "Checking {} for base {} set", filename, BaseSet<Tbase_set>::SET_TYPE);
Tbase_set *set = new Tbase_set();
IniFile ini{};
std::string path{ filename, basepath_length };
ini.LoadFromDisk(path, BASESET_DIR);
auto psep = path.rfind(PATHSEPCHAR);
if (psep != std::string::npos) {
path.erase(psep + 1);
} else {
path.clear();
}
if (set->FillSetDetails(ini, path, filename)) {
Tbase_set *duplicate = nullptr;
for (Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != nullptr; c = c->next) {
if (c->name == set->name || c->shortname == set->shortname) {
duplicate = c;
break;
}
}
if (duplicate != nullptr) {
/* The more complete set takes precedence over the version number. */
if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) ||
duplicate->valid_files > set->valid_files) {
Debug(misc, 1, "Not adding {} ({}) as base {} set (duplicate, {})", set->name, fmt::join(set->version, "."),
BaseSet<Tbase_set>::SET_TYPE,
duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
set->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = set;
} else {
Tbase_set **prev = &BaseMedia<Tbase_set>::available_sets;
while (*prev != duplicate) prev = &(*prev)->next;
*prev = set;
set->next = duplicate->next;
/* Keep baseset configuration, if compatible */
set->CopyCompatibleConfig(*duplicate);
/* If the duplicate set is currently used (due to rescanning this can happen)
* update the currently used set to the new one. This will 'lie' about the
* version number until a new game is started which isn't a big problem */
if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set;
Debug(misc, 1, "Removing {} ({}) as base {} set (duplicate, {})", duplicate->name, fmt::join(duplicate->version, "."),
BaseSet<Tbase_set>::SET_TYPE,
duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
duplicate->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = duplicate;
ret = true;
}
} else {
Tbase_set **last = &BaseMedia<Tbase_set>::available_sets;
while (*last != nullptr) last = &(*last)->next;
*last = set;
ret = true;
}
if (ret) {
Debug(misc, 1, "Adding {} ({}) as base {} set", set->name, fmt::join(set->version, "."), BaseSet<Tbase_set>::SET_TYPE);
}
} else {
delete set;
}
return ret;
}
/**
* Set the set to be used.
* @param set the set to use
* @return true if it could be loaded
*/
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::SetSet(const Tbase_set *set)
{
if (set == nullptr) {
if (!BaseMedia<Tbase_set>::DetermineBestSet()) return false;
} else {
BaseMedia<Tbase_set>::used_set = set;
}
CheckExternalFiles();
return true;
}
/**
* Set the set to be used.
* @param name of the set to use
* @return true if it could be loaded
*/
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::SetSetByName(const std::string &name)
{
if (name.empty()) {
return SetSet(nullptr);
}
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
if (name == s->name) {
return SetSet(s);
}
}
return false;
}
/**
* Set the set to be used.
* @param shortname of the set to use
* @return true if it could be loaded
*/
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::SetSetByShortname(uint32_t shortname)
{
if (shortname == 0) {
return SetSet(nullptr);
}
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
if (shortname == s->shortname) {
return SetSet(s);
}
}
return false;
}
/**
* Returns a list with the sets.
* @param output_iterator The iterator to write the string to.
*/
template <class Tbase_set>
/* static */ void BaseMedia<Tbase_set>::GetSetsList(std::back_insert_iterator<std::string> &output_iterator)
{
fmt::format_to(output_iterator, "List of {} sets:\n", BaseSet<Tbase_set>::SET_TYPE);
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
fmt::format_to(output_iterator, "{:>18}: {}", s->name, s->GetDescription({}));
int invalid = s->GetNumInvalid();
if (invalid != 0) {
int missing = s->GetNumMissing();
if (missing == 0) {
fmt::format_to(output_iterator, " ({} corrupt file{})\n", invalid, invalid == 1 ? "" : "s");
} else {
fmt::format_to(output_iterator, " (unusable: {} missing file{})\n", missing, missing == 1 ? "" : "s");
}
} else {
fmt::format_to(output_iterator, "\n");
}
}
fmt::format_to(output_iterator, "\n");
}
#include "network/core/tcp_content_type.h"
template <class Tbase_set> std::optional<std::string_view> TryGetBaseSetFile(const ContentInfo &ci, bool md5sum, const Tbase_set *s)
{
for (; s != nullptr; s = s->next) {
if (s->GetNumMissing() != 0) continue;
if (s->shortname != ci.unique_id) continue;
if (!md5sum) return s->files[0].filename;
MD5Hash md5;
for (const auto &file : s->files) {
md5 ^= file.hash;
}
if (md5 == ci.md5sum) return s->files[0].filename;
}
return std::nullopt;
}
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::HasSet(const ContentInfo &ci, bool md5sum)
{
return TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::available_sets).has_value() ||
TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::duplicate_sets).has_value();
}
/**
* Count the number of available graphics sets.
* @return the number of sets
*/
template <class Tbase_set>
/* static */ int BaseMedia<Tbase_set>::GetNumSets()
{
int n = 0;
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
if (s != BaseMedia<Tbase_set>::used_set && s->GetNumMissing() != 0) continue;
n++;
}
return n;
}
/**
* Get the index of the currently active graphics set
* @return the current set's index
*/
template <class Tbase_set>
/* static */ int BaseMedia<Tbase_set>::GetIndexOfUsedSet()
{
int n = 0;
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
if (s == BaseMedia<Tbase_set>::used_set) return n;
if (s->GetNumMissing() != 0) continue;
n++;
}
return -1;
}
/**
* Get the name of the graphics set at the specified index
* @return the name of the set
*/
template <class Tbase_set>
/* static */ const Tbase_set *BaseMedia<Tbase_set>::GetSet(int index)
{
for (const Tbase_set *s = BaseMedia<Tbase_set>::available_sets; s != nullptr; s = s->next) {
if (s != BaseMedia<Tbase_set>::used_set && s->GetNumMissing() != 0) continue;
if (index == 0) return s;
index--;
}
FatalError("Base{}::GetSet(): index {} out of range", BaseSet<Tbase_set>::SET_TYPE, index);
}
/**
* Return the used set.
* @return the used set.
*/
template <class Tbase_set>
/* static */ const Tbase_set *BaseMedia<Tbase_set>::GetUsedSet()
{
return BaseMedia<Tbase_set>::used_set;
}
/**
* Return the available sets.
* @return The available sets.
*/
template <class Tbase_set>
/* static */ Tbase_set *BaseMedia<Tbase_set>::GetAvailableSets()
{
return BaseMedia<Tbase_set>::available_sets;
}