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cocoa
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Codechange: replace C-style memory management in MacOS code
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2025-02-24 16:04:22 +01:00 |
CMakeLists.txt
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Change: Remove support for SDL1.2. (#13298)
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2025-01-09 20:43:52 +00:00 |
allegro_v.cpp
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Codechange: Use enum class for PaletteAnimation.
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2025-01-25 21:42:21 +00:00 |
allegro_v.h
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Codechange: Pass std::string_view from drivers instead of char *.
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2024-04-10 22:02:04 +01:00 |
dedicated_v.cpp
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Codechange: use std::unique_ptr over MallocT/free for dedicated video memory
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2025-01-14 21:43:37 +01:00 |
dedicated_v.h
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Codechange: Pass std::string_view from drivers instead of char *.
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2024-04-10 22:02:04 +01:00 |
null_v.cpp
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Codechange: Pass std::string_view from drivers instead of char *.
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2024-04-10 22:02:04 +01:00 |
null_v.h
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Codechange: initialise instance members
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2025-03-09 20:41:03 +01:00 |
opengl.cpp
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Codechange: Use std::array in OpenGLSprite to remove MemSetT.
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2025-03-15 20:09:38 +00:00 |
opengl.h
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Codechange: Use std::array in OpenGLSprite to remove MemSetT.
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2025-03-15 20:09:38 +00:00 |
sdl2_default_v.cpp
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Codechange: Use enum class for PaletteAnimation.
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2025-01-25 21:42:21 +00:00 |
sdl2_default_v.h
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Codechange: Pass std::string_view from drivers instead of char *.
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2024-04-10 22:02:04 +01:00 |
sdl2_opengl_v.cpp
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Cleanup: Fix various spelling errors
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2025-02-12 22:44:51 +01:00 |
sdl2_opengl_v.h
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Codechange: Pass std::string_view from drivers instead of char *.
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2024-04-10 22:02:04 +01:00 |
sdl2_v.cpp
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Add: Implement 2D map scrolling under SDL2 (#13167)
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2024-12-14 15:43:31 +00:00 |
sdl2_v.h
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Codechange: initialise instance members
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2025-03-09 20:41:03 +01:00 |
video_driver.cpp
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Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067)
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2024-02-12 21:39:23 +00:00 |
video_driver.hpp
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Codechange: Use EnumBitSet for PauseMode. (#13553)
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2025-02-14 08:30:04 +00:00 |
win32_v.cpp
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Codechange: Use enum class for PaletteAnimation.
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2025-01-25 21:42:21 +00:00 |
win32_v.h
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Codechange: Pass std::string_view from drivers instead of char *.
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2024-04-10 22:02:04 +01:00 |