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OpenTTD/src/pathfinder/yapf/yapf_destrail.hpp

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C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file yapf_destrail.hpp Determining the destination for rail vehicles. */
#ifndef YAPF_DESTRAIL_HPP
#define YAPF_DESTRAIL_HPP
#include "../../train.h"
#include "../pathfinder_func.h"
#include "../pathfinder_type.h"
class CYapfDestinationRailBase {
protected:
RailTypes compatible_railtypes;
public:
void SetDestination(const Train *v, bool override_rail_type = false)
{
this->compatible_railtypes = v->compatible_railtypes;
if (override_rail_type) this->compatible_railtypes |= GetRailTypeInfo(v->railtype)->compatible_railtypes;
}
bool IsCompatibleRailType(RailType rt)
{
return HasBit(this->compatible_railtypes, rt);
}
RailTypes GetCompatibleRailTypes() const
{
return this->compatible_railtypes;
}
};
template <class Types>
class CYapfDestinationAnyDepotRailT : public CYapfDestinationRailBase {
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::NodeList::Item Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
/** to access inherited path finder */
Tpf &Yapf()
{
return *static_cast<Tpf *>(this);
}
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(Node &n)
{
return this->PfDetectDestination(n.GetLastTile(), n.GetLastTrackdir());
}
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(TileIndex tile, Trackdir)
{
return IsRailDepotTile(tile);
}
/**
* Called by YAPF to calculate cost estimate. Calculates distance to the destination
* adds it to the actual cost from origin and stores the sum to the Node::estimate
*/
inline bool PfCalcEstimate(Node &n)
{
n.estimate = n.cost;
return true;
}
};
template <class Types>
class CYapfDestinationAnySafeTileRailT : public CYapfDestinationRailBase {
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::NodeList::Item Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
typedef typename Types::TrackFollower TrackFollower; ///< TrackFollower. Need to typedef for gcc 2.95
/** to access inherited path finder */
Tpf &Yapf()
{
return *static_cast<Tpf *>(this);
}
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(Node &n)
{
return this->PfDetectDestination(n.GetLastTile(), n.GetLastTrackdir());
}
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(TileIndex tile, Trackdir td)
{
return IsSafeWaitingPosition(Yapf().GetVehicle(), tile, td, true, !TrackFollower::Allow90degTurns()) &&
IsWaitingPositionFree(Yapf().GetVehicle(), tile, td, !TrackFollower::Allow90degTurns());
}
/**
* Called by YAPF to calculate cost estimate. Calculates distance to the destination
* adds it to the actual cost from origin and stores the sum to the Node::estimate.
*/
inline bool PfCalcEstimate(Node &n)
{
n.estimate = n.cost;
return true;
}
};
template <class Types>
class CYapfDestinationTileOrStationRailT : public CYapfDestinationRailBase {
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::NodeList::Item Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
TileIndex dest_tile;
TrackdirBits dest_trackdirs;
StationID dest_station_id;
bool any_depot;
/** to access inherited path finder */
Tpf &Yapf()
{
return *static_cast<Tpf *>(this);
}
public:
void SetDestination(const Train *v)
{
this->any_depot = false;
switch (v->current_order.GetType()) {
case OT_GOTO_WAYPOINT:
if (!Waypoint::Get(v->current_order.GetDestination())->IsSingleTile()) {
/* In case of 'complex' waypoints we need to do a look
* ahead. This look ahead messes a bit about, which
* means that it 'corrupts' the cache. To prevent this
* we disable caching when we're looking for a complex
* waypoint. */
Yapf().DisableCache(true);
}
[[fallthrough]];
case OT_GOTO_STATION:
this->dest_tile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile, v->current_order.IsType(OT_GOTO_STATION) ? StationType::Rail : StationType::RailWaypoint);
this->dest_station_id = v->current_order.GetDestination();
this->dest_trackdirs = INVALID_TRACKDIR_BIT;
break;
case OT_GOTO_DEPOT:
if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
this->any_depot = true;
}
[[fallthrough]];
default:
this->dest_tile = v->dest_tile;
this->dest_station_id = INVALID_STATION;
this->dest_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_RAIL, 0));
break;
}
this->CYapfDestinationRailBase::SetDestination(v);
}
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(Node &n)
{
return this->PfDetectDestination(n.GetLastTile(), n.GetLastTrackdir());
}
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(TileIndex tile, Trackdir td)
{
if (this->dest_station_id != INVALID_STATION) {
return HasStationTileRail(tile)
&& (GetStationIndex(tile) == this->dest_station_id)
&& (GetRailStationTrack(tile) == TrackdirToTrack(td));
}
if (this->any_depot) {
return IsRailDepotTile(tile);
}
return (tile == this->dest_tile) && HasTrackdir(this->dest_trackdirs, td);
}
/**
* Called by YAPF to calculate cost estimate. Calculates distance to the destination
* adds it to the actual cost from origin and stores the sum to the Node::estimate
*/
inline bool PfCalcEstimate(Node &n)
{
static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
if (this->PfDetectDestination(n)) {
n.estimate = n.cost;
return true;
}
TileIndex tile = n.GetLastTile();
DiagDirection exitdir = TrackdirToExitdir(n.GetLastTrackdir());
int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
int x2 = 2 * TileX(this->dest_tile);
int y2 = 2 * TileY(this->dest_tile);
int dx = abs(x1 - x2);
int dy = abs(y1 - y2);
int dmin = std::min(dx, dy);
int dxy = abs(dx - dy);
int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
n.estimate = n.cost + d;
assert(n.estimate >= n.parent->estimate);
return true;
}
};
#endif /* YAPF_DESTRAIL_HPP */