mirror of https://github.com/OpenTTD/OpenTTD
653 lines
23 KiB
C++
653 lines
23 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file cheat_gui.cpp GUI related to cheating. */
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#include "stdafx.h"
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#include "command_func.h"
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#include "cheat_type.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "currency.h"
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#include "saveload/saveload.h"
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#include "vehicle_base.h"
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#include "textbuf_gui.h"
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#include "window_gui.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "rail_gui.h"
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#include "settings_gui.h"
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#include "company_gui.h"
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#include "linkgraph/linkgraphschedule.h"
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#include "map_func.h"
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#include "tile_map.h"
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#include "newgrf.h"
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#include "error.h"
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#include "misc_cmd.h"
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#include "core/geometry_func.hpp"
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#include "settings_type.h"
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#include "settings_internal.h"
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#include "timer/timer.h"
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#include "timer/timer_game_calendar.h"
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#include "timer/timer_game_economy.h"
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#include "widgets/cheat_widget.h"
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#include "table/sprites.h"
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#include "safeguards.h"
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/**
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* The 'amount' to cheat with.
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* This variable is semantically a constant value, but because the cheat
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* code requires to be able to write to the variable it is not constified.
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*/
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static int32_t _money_cheat_amount = 10000000;
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/**
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* Handle cheating of money.
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* Note that the amount of money of a company must be changed through a command
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* rather than by setting a variable. Since the cheat data structure expects a
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* variable, the amount of given/taken money is used for this purpose.
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* @param change_direction is -1 or +1 (down/up)
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* @return Amount of money cheat.
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*/
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static int32_t ClickMoneyCheat(int32_t, int32_t change_direction)
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{
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Command<CMD_MONEY_CHEAT>::Post(Money(_money_cheat_amount) * change_direction);
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return _money_cheat_amount;
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}
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/**
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* Handle changing of company.
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* @param new_value company to set to
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* @param change_direction is -1 or +1 (down/up)
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* @return The new company.
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*/
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static int32_t ClickChangeCompanyCheat(int32_t new_value, int32_t change_direction)
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{
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while ((uint)new_value < Company::GetPoolSize()) {
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if (Company::IsValidID((CompanyID)new_value)) {
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SetLocalCompany((CompanyID)new_value);
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return _local_company.base();
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}
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new_value += change_direction;
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}
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return _local_company.base();
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}
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/**
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* Allow (or disallow) changing production of all industries.
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* @param new_value new value
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* @return New value allowing change of industry production.
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*/
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static int32_t ClickSetProdCheat(int32_t new_value, int32_t)
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{
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_cheats.setup_prod.value = (new_value != 0);
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InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
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return _cheats.setup_prod.value;
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}
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extern void CalendarEnginesMonthlyLoop();
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/**
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* Handle changing of the current year.
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* @param new_value The chosen year to change to.
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* @return New year.
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*/
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static int32_t ClickChangeDateCheat(int32_t new_value, int32_t)
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{
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/* Don't allow changing to an invalid year, or the current year. */
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auto new_year = Clamp(TimerGameCalendar::Year(new_value), CalendarTime::MIN_YEAR, CalendarTime::MAX_YEAR);
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if (new_year == TimerGameCalendar::year) return TimerGameCalendar::year.base();
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TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(TimerGameCalendar::date);
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TimerGameCalendar::Date new_calendar_date = TimerGameCalendar::ConvertYMDToDate(new_year, ymd.month, ymd.day);
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TimerGameCalendar::SetDate(new_calendar_date, TimerGameCalendar::date_fract);
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/* If not using wallclock units, we keep economy date in sync with calendar date and must change it also. */
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if (!TimerGameEconomy::UsingWallclockUnits()) {
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/* Keep economy and calendar dates synced. */
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TimerGameEconomy::Date new_economy_date{new_calendar_date.base()};
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/* Shift cached dates before we change the date. */
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for (auto v : Vehicle::Iterate()) v->ShiftDates(new_economy_date - TimerGameEconomy::date);
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LinkGraphSchedule::instance.ShiftDates(new_economy_date - TimerGameEconomy::date);
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/* Now it's safe to actually change the date. */
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TimerGameEconomy::SetDate(new_economy_date, TimerGameEconomy::date_fract);
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}
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CalendarEnginesMonthlyLoop();
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SetWindowDirty(WC_STATUS_BAR, 0);
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InvalidateWindowClassesData(WC_BUILD_STATION, 0);
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InvalidateWindowClassesData(WC_BUS_STATION, 0);
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InvalidateWindowClassesData(WC_TRUCK_STATION, 0);
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InvalidateWindowClassesData(WC_BUILD_OBJECT, 0);
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InvalidateWindowClassesData(WC_FINANCES, 0);
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ResetSignalVariant();
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return TimerGameCalendar::year.base();
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}
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/**
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* Allow (or disallow) a change of the maximum allowed heightlevel.
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* @param new_value new value
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* @return New value (or unchanged old value) of the maximum
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* allowed heightlevel value.
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*/
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static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t)
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{
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new_value = Clamp(new_value, MIN_MAP_HEIGHT_LIMIT, MAX_MAP_HEIGHT_LIMIT);
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/* Check if at least one mountain on the map is higher than the new value.
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* If yes, disallow the change. */
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for (const auto t : Map::Iterate()) {
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if ((int32_t)TileHeight(t) > new_value) {
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ShowErrorMessage(GetEncodedString(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN), {}, WL_ERROR);
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/* Return old, unchanged value */
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return _settings_game.construction.map_height_limit;
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}
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}
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/* Execute the change and reload GRF Data */
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_settings_game.construction.map_height_limit = new_value;
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ReloadNewGRFData();
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/* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */
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InvalidateWindowClassesData(WC_SMALLMAP, 2);
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return _settings_game.construction.map_height_limit;
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}
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/** Available cheats. */
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enum CheatNumbers : uint8_t {
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CHT_MONEY, ///< Change amount of money.
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CHT_CHANGE_COMPANY, ///< Switch company.
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CHT_EXTRA_DYNAMITE, ///< Dynamite anything.
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CHT_CROSSINGTUNNELS, ///< Allow tunnels to cross each other.
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CHT_NO_JETCRASH, ///< Disable jet-airplane crashes.
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CHT_SETUP_PROD, ///< Allow manually editing of industry production.
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CHT_STATION_RATING, ///< Fix station ratings at 100%.
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CHT_EDIT_MAX_HL, ///< Edit maximum allowed heightlevel
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CHT_CHANGE_DATE, ///< Do time traveling.
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CHT_NUM_CHEATS, ///< Number of cheats.
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};
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/**
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* Signature of handler function when user clicks at a cheat.
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* @param new_value The new value.
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* @param change_direction Change direction (+1, +1), \c 0 for boolean settings.
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*/
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typedef int32_t CheckButtonClick(int32_t new_value, int32_t change_direction);
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/** Information of a cheat. */
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struct CheatEntry {
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VarType type; ///< type of selector
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StringID str; ///< string with descriptive text
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void *variable; ///< pointer to the variable
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bool *been_used; ///< has this cheat been used before?
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CheckButtonClick *proc;///< procedure
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};
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/**
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* The available cheats.
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* Order matches with the values of #CheatNumbers
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*/
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static const CheatEntry _cheats_ui[] = {
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{SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
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{SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat },
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{SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, nullptr },
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{SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, nullptr },
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{SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, nullptr },
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{SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, &ClickSetProdCheat },
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{SLE_BOOL, STR_CHEAT_STATION_RATING, &_cheats.station_rating.value, &_cheats.station_rating.been_used, nullptr },
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{SLE_UINT8, STR_CHEAT_EDIT_MAX_HL, &_settings_game.construction.map_height_limit, &_cheats.edit_max_hl.been_used, &ClickChangeMaxHlCheat },
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{SLE_INT32, STR_CHEAT_CHANGE_DATE, &TimerGameCalendar::year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
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};
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static_assert(CHT_NUM_CHEATS == lengthof(_cheats_ui));
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/** Widget definitions of the cheat GUI. */
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static constexpr NWidgetPart _nested_cheat_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY), SetStringTip(STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY),
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NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.framerect),
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NWidget(WWT_EMPTY, INVALID_COLOUR, WID_C_PANEL),
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NWidget(WWT_EMPTY, INVALID_COLOUR, WID_C_SETTINGS),
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EndContainer(),
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EndContainer(),
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};
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/** GUI for the cheats. */
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struct CheatWindow : Window {
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int clicked = 0;
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int clicked_cheat = 0;
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uint line_height = 0;
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Dimension icon{}; ///< Dimension of company icon sprite
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std::vector<const SettingDesc *> sandbox_settings{};
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const SettingDesc *clicked_setting = nullptr;
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const SettingDesc *last_clicked_setting = nullptr;
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const SettingDesc *valuewindow_entry = nullptr;
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CheatWindow(WindowDesc &desc) : Window(desc)
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{
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this->sandbox_settings = GetFilteredSettingCollection([](const SettingDesc &sd) { return sd.flags.Test(SettingFlag::Sandbox); });
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this->InitNested();
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}
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void OnInit() override
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{
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this->icon = GetSpriteSize(SPR_COMPANY_ICON);
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}
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void DrawWidget(const Rect &r, WidgetID widget) const override
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{
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switch (widget) {
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case WID_C_PANEL: DrawCheatWidget(r); break;
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case WID_C_SETTINGS: DrawSettingsWidget(r); break;
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}
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}
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void DrawCheatWidget(const Rect &r) const
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{
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const Rect ir = r;
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int y = ir.top;
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bool rtl = _current_text_dir == TD_RTL;
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uint button_left = rtl ? ir.right - SETTING_BUTTON_WIDTH : ir.left;
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uint text_left = ir.left + (rtl ? 0 : WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH);
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uint text_right = ir.right - (rtl ? WidgetDimensions::scaled.hsep_wide + SETTING_BUTTON_WIDTH : 0);
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int text_y_offset = (this->line_height - GetCharacterHeight(FS_NORMAL)) / 2;
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int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
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int icon_y_offset = (this->line_height - this->icon.height) / 2;
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for (int i = 0; i != lengthof(_cheats_ui); i++) {
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const CheatEntry *ce = &_cheats_ui[i];
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std::string str;
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switch (ce->type) {
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case SLE_BOOL: {
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bool on = (*(bool*)ce->variable);
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DrawBoolButton(button_left, y + button_y_offset, on, true);
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str = GetString(ce->str, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
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break;
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}
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default: {
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int32_t val = static_cast<int32_t>(ReadValue(ce->variable, ce->type));
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/* Draw [<][>] boxes for settings of an integer-type */
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DrawArrowButtons(button_left, y + button_y_offset, COLOUR_YELLOW, clicked - (i * 2), true, true);
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switch (ce->str) {
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/* Display date for change date cheat */
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case STR_CHEAT_CHANGE_DATE:
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str = GetString(ce->str, TimerGameCalendar::date);
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break;
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/* Draw coloured flag for change company cheat */
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case STR_CHEAT_CHANGE_COMPANY: {
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uint offset = WidgetDimensions::scaled.hsep_indent + GetStringBoundingBox(ce->str).width;
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DrawCompanyIcon(_local_company, rtl ? text_right - offset - WidgetDimensions::scaled.hsep_indent : text_left + offset, y + icon_y_offset);
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str = GetString(ce->str, val + 1);
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break;
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}
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default:
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str = GetString(ce->str, val);
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break;
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}
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break;
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}
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}
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DrawString(text_left, text_right, y + text_y_offset, str);
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y += this->line_height;
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}
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}
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void DrawSettingsWidget(const Rect &r) const
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{
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Rect ir = r.WithHeight(this->line_height);
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for (const auto &desc : this->sandbox_settings) {
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DrawSetting(ir, desc);
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ir = ir.Translate(0, this->line_height);
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}
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}
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void DrawSetting(const Rect r, const SettingDesc *desc) const
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{
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const IntSettingDesc *sd = desc->AsIntSetting();
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int state = this->clicked_setting == sd ? this->clicked : 0;
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bool rtl = _current_text_dir == TD_RTL;
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Rect buttons = r.WithWidth(SETTING_BUTTON_WIDTH, rtl);
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Rect text = r.Indent(SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_wide, rtl);
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buttons.top += (r.Height() - SETTING_BUTTON_HEIGHT) / 2;
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text.top += (r.Height() - GetCharacterHeight(FS_NORMAL)) / 2;
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/* We do not allow changes of some items when we are a client in a network game */
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bool editable = sd->IsEditable();
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auto [min_val, max_val] = sd->GetRange();
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int32_t value = sd->Read(&GetGameSettings());
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if (sd->IsBoolSetting()) {
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/* Draw checkbox for boolean-value either on/off */
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DrawBoolButton(buttons.left, buttons.top, value != 0, editable);
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} else if (sd->flags.Test(SettingFlag::GuiDropdown)) {
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/* Draw [v] button for settings of an enum-type */
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DrawDropDownButton(buttons.left, buttons.top, COLOUR_YELLOW, state != 0, editable);
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} else {
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/* Draw [<][>] boxes for settings of an integer-type */
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DrawArrowButtons(buttons.left, buttons.top, COLOUR_YELLOW, state,
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editable && value != (sd->flags.Test(SettingFlag::GuiZeroIsSpecial) ? 0 : min_val), editable && static_cast<uint32_t>(value) != max_val);
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}
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auto [param1, param2] = sd->GetValueParams(value);
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DrawString(text.left, text.right, text.top, GetString(sd->GetTitle(), STR_CONFIG_SETTING_VALUE, param1, param2), TC_LIGHT_BLUE);
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}
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void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
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{
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switch (widget) {
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case WID_C_PANEL: UpdateCheatPanelSize(size); break;
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case WID_C_SETTINGS: UpdateSettingsPanelSize(size); break;
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}
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}
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void UpdateCheatPanelSize(Dimension &size)
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{
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uint width = 0;
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for (const auto &ce : _cheats_ui) {
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switch (ce.type) {
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case SLE_BOOL:
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width = std::max(width, GetStringBoundingBox(GetString(ce.str, STR_CONFIG_SETTING_ON)).width);
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width = std::max(width, GetStringBoundingBox(GetString(ce.str, STR_CONFIG_SETTING_OFF)).width);
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break;
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default:
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switch (ce.str) {
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/* Display date for change date cheat */
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case STR_CHEAT_CHANGE_DATE:
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width = std::max(width, GetStringBoundingBox(GetString(ce.str, TimerGameCalendar::ConvertYMDToDate(CalendarTime::MAX_YEAR, 11, 31))).width);
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break;
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/* Draw coloured flag for change company cheat */
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case STR_CHEAT_CHANGE_COMPANY:
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width = std::max(width, GetStringBoundingBox(GetString(ce.str, MAX_COMPANIES)).width + WidgetDimensions::scaled.hsep_wide);
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break;
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default:
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width = std::max(width, GetStringBoundingBox(GetString(ce.str, INT64_MAX)).width);
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break;
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}
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break;
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}
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}
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this->line_height = std::max<uint>(this->icon.height, SETTING_BUTTON_HEIGHT);
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this->line_height = std::max<uint>(this->line_height, GetCharacterHeight(FS_NORMAL)) + WidgetDimensions::scaled.framerect.Vertical();
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size.width = width + WidgetDimensions::scaled.hsep_wide * 2 + SETTING_BUTTON_WIDTH;
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size.height = this->line_height * lengthof(_cheats_ui);
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}
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void UpdateSettingsPanelSize(Dimension &size)
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{
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uint width = 0;
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for (const auto &desc : this->sandbox_settings) {
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const IntSettingDesc *sd = desc->AsIntSetting();
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auto [param1, param2] = sd->GetValueParams(sd->GetDefaultValue());
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width = std::max(width, GetStringBoundingBox(GetString(sd->GetTitle(), STR_CONFIG_SETTING_VALUE, param1, param2)).width);
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}
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size.width = width + WidgetDimensions::scaled.hsep_wide * 2 + SETTING_BUTTON_WIDTH;
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size.height = this->line_height * static_cast<uint>(std::size(this->sandbox_settings));
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}
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void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
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{
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switch (widget) {
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case WID_C_PANEL: CheatPanelClick(pt); break;
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case WID_C_SETTINGS: SettingsPanelClick(pt); break;
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}
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}
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void CheatPanelClick(Point pt)
|
|
{
|
|
Rect r = this->GetWidget<NWidgetBase>(WID_C_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
|
|
uint btn = (pt.y - r.top) / this->line_height;
|
|
int x = pt.x - r.left;
|
|
bool rtl = _current_text_dir == TD_RTL;
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|
if (rtl) x = r.Width() - 1 - x;
|
|
|
|
if (btn >= lengthof(_cheats_ui)) return;
|
|
|
|
const CheatEntry *ce = &_cheats_ui[btn];
|
|
int value = static_cast<int32_t>(ReadValue(ce->variable, ce->type));
|
|
int oldvalue = value;
|
|
|
|
if (btn == CHT_CHANGE_DATE && x >= SETTING_BUTTON_WIDTH) {
|
|
/* Click at the date text directly. */
|
|
clicked_cheat = CHT_CHANGE_DATE;
|
|
ShowQueryString(GetString(STR_JUST_INT, value), STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
|
|
return;
|
|
} else if (btn == CHT_EDIT_MAX_HL && x >= SETTING_BUTTON_WIDTH) {
|
|
clicked_cheat = CHT_EDIT_MAX_HL;
|
|
ShowQueryString(GetString(STR_JUST_INT, value), STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
|
|
return;
|
|
}
|
|
|
|
/* Not clicking a button? */
|
|
if (!IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) return;
|
|
|
|
this->clicked_setting = nullptr;
|
|
*ce->been_used = true;
|
|
|
|
switch (ce->type) {
|
|
case SLE_BOOL:
|
|
value ^= 1;
|
|
if (ce->proc != nullptr) ce->proc(value, 0);
|
|
break;
|
|
|
|
default:
|
|
/* Take whatever the function returns */
|
|
value = ce->proc(value + ((x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
|
|
|
|
/* The first cheat (money), doesn't return a different value. */
|
|
if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
|
|
break;
|
|
}
|
|
|
|
if (value != oldvalue) WriteValue(ce->variable, ce->type, static_cast<int64_t>(value));
|
|
|
|
this->SetTimeout();
|
|
|
|
this->SetDirty();
|
|
}
|
|
|
|
void SettingsPanelClick(Point pt)
|
|
{
|
|
int row = this->GetRowFromWidget(pt.y, WID_C_SETTINGS, WidgetDimensions::scaled.framerect.top, this->line_height);
|
|
if (row == INT_MAX) return;
|
|
|
|
const SettingDesc *desc = this->sandbox_settings[row];
|
|
const IntSettingDesc *sd = desc->AsIntSetting();
|
|
|
|
if (!sd->IsEditable()) return;
|
|
|
|
Rect r = this->GetWidget<NWidgetBase>(WID_C_SETTINGS)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
|
|
int x = pt.x - r.left;
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
if (rtl) x = r.Width() - 1 - x;
|
|
|
|
if (x < SETTING_BUTTON_WIDTH) {
|
|
ChangeSettingValue(sd, x);
|
|
} else {
|
|
/* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
|
|
if (this->last_clicked_setting == sd && !sd->IsBoolSetting() && !sd->flags.Test(SettingFlag::GuiDropdown)) {
|
|
int64_t value64 = sd->Read(&GetGameSettings());
|
|
|
|
/* Show the correct currency-translated value */
|
|
if (sd->flags.Test(SettingFlag::GuiCurrency)) value64 *= GetCurrency().rate;
|
|
|
|
CharSetFilter charset_filter = CS_NUMERAL; //default, only numeric input allowed
|
|
if (sd->min < 0) charset_filter = CS_NUMERAL_SIGNED; // special case, also allow '-' sign for negative input
|
|
|
|
this->valuewindow_entry = sd;
|
|
|
|
/* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
|
|
ShowQueryString(GetString(STR_JUST_INT, value64), STR_CONFIG_SETTING_QUERY_CAPTION, 15, this, charset_filter, QSF_ENABLE_DEFAULT);
|
|
}
|
|
|
|
this->clicked_setting = sd;
|
|
}
|
|
}
|
|
|
|
void ChangeSettingValue(const IntSettingDesc *sd, int x)
|
|
{
|
|
int32_t value = sd->Read(&GetGameSettings());
|
|
int32_t oldvalue = value;
|
|
if (sd->IsBoolSetting()) {
|
|
value ^= 1;
|
|
} else {
|
|
/* don't allow too fast scrolling */
|
|
if (this->flags.Test(WindowFlag::Timeout) && this->timeout_timer > 1) {
|
|
_left_button_clicked = false;
|
|
return;
|
|
}
|
|
|
|
/* Add a dynamic step-size to the scroller. In a maximum of
|
|
* 50-steps you should be able to get from min to max,
|
|
* unless specified otherwise in the 'interval' variable
|
|
* of the current setting. */
|
|
uint32_t step = (sd->interval == 0) ? ((sd->max - sd->min) / 50) : sd->interval;
|
|
if (step == 0) step = 1;
|
|
|
|
/* Increase or decrease the value and clamp it to extremes */
|
|
if (x >= SETTING_BUTTON_WIDTH / 2) {
|
|
value += step;
|
|
if (sd->min < 0) {
|
|
assert(static_cast<int32_t>(sd->max) >= 0);
|
|
if (value > static_cast<int32_t>(sd->max)) value = static_cast<int32_t>(sd->max);
|
|
} else {
|
|
if (static_cast<uint32_t>(value) > sd->max) value = static_cast<int32_t>(sd->max);
|
|
}
|
|
if (value < sd->min) value = sd->min; // skip between "disabled" and minimum
|
|
} else {
|
|
value -= step;
|
|
if (value < sd->min) value = sd->flags.Test(SettingFlag::GuiZeroIsSpecial) ? 0 : sd->min;
|
|
}
|
|
|
|
/* Set up scroller timeout for numeric values */
|
|
if (value != oldvalue) {
|
|
this->last_clicked_setting = nullptr;
|
|
this->clicked_setting = sd;
|
|
this->clicked = (x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? 2 : 1;
|
|
this->SetTimeout();
|
|
_left_button_clicked = false;
|
|
}
|
|
}
|
|
|
|
if (value != oldvalue) {
|
|
SetSettingValue(sd, value);
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
bool OnTooltip([[maybe_unused]] Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
|
|
{
|
|
if (widget != WID_C_SETTINGS) return false;
|
|
|
|
int row = GetRowFromWidget(pt.y, widget, WidgetDimensions::scaled.framerect.top, this->line_height);
|
|
if (row == INT_MAX) return false;
|
|
|
|
const SettingDesc *desc = this->sandbox_settings[row];
|
|
const IntSettingDesc *sd = desc->AsIntSetting();
|
|
GuiShowTooltips(this, GetEncodedString(sd->GetHelp()), close_cond);
|
|
|
|
return true;
|
|
}
|
|
|
|
void OnTimeout() override
|
|
{
|
|
this->clicked_setting = nullptr;
|
|
this->clicked = 0;
|
|
this->SetDirty();
|
|
}
|
|
|
|
void OnQueryTextFinished(std::optional<std::string> str) override
|
|
{
|
|
/* Was 'cancel' pressed or nothing entered? */
|
|
if (!str.has_value() || str->empty()) return;
|
|
|
|
if (this->valuewindow_entry != nullptr) {
|
|
const IntSettingDesc *sd = this->valuewindow_entry->AsIntSetting();
|
|
|
|
int32_t value;
|
|
if (!str->empty()) {
|
|
long long llvalue = atoll(str->c_str());
|
|
|
|
/* Save the correct currency-translated value */
|
|
if (sd->flags.Test(SettingFlag::GuiCurrency)) llvalue /= GetCurrency().rate;
|
|
|
|
value = ClampTo<int32_t>(llvalue);
|
|
} else {
|
|
value = sd->GetDefaultValue();
|
|
}
|
|
|
|
SetSettingValue(sd, value);
|
|
} else {
|
|
const CheatEntry *ce = &_cheats_ui[clicked_cheat];
|
|
int oldvalue = static_cast<int32_t>(ReadValue(ce->variable, ce->type));
|
|
int value = atoi(str->c_str());
|
|
*ce->been_used = true;
|
|
value = ce->proc(value, value - oldvalue);
|
|
|
|
if (value != oldvalue) WriteValue(ce->variable, ce->type, static_cast<int64_t>(value));
|
|
}
|
|
|
|
this->valuewindow_entry = nullptr;
|
|
this->SetDirty();
|
|
}
|
|
|
|
IntervalTimer<TimerGameCalendar> daily_interval = {{TimerGameCalendar::MONTH, TimerGameCalendar::Priority::NONE}, [this](auto) {
|
|
this->SetDirty();
|
|
}};
|
|
};
|
|
|
|
/** Window description of the cheats GUI. */
|
|
static WindowDesc _cheats_desc(
|
|
WDP_AUTO, "cheats", 0, 0,
|
|
WC_CHEATS, WC_NONE,
|
|
{},
|
|
_nested_cheat_widgets
|
|
);
|
|
|
|
/** Open cheat window. */
|
|
void ShowCheatWindow()
|
|
{
|
|
CloseWindowById(WC_CHEATS, 0);
|
|
new CheatWindow(_cheats_desc);
|
|
}
|