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bin
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data
scripts
autoexec.scr.example
game_start.scr.example
on_client.scr.example
on_dedicated.scr.example
on_server.scr.example
on_server_connect.scr.example
pre_dedicated.scr.example
pre_server.scr.example
readme.txt
docs
media
os
projects
src
.gitignore
.hgignore
COPYING
Doxyfile
Makefile.bundle.in
Makefile.in
Makefile.lang.in
Makefile.msvc
Makefile.src.in
changelog.txt
config.lib
configure
findversion.sh
known-bugs.txt
readme.txt
source.list
svnup.sh
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
5 lines
144 B
Plaintext
5 lines
144 B
Plaintext
echo "Setting dedicated network server settings..."
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# empty the server password
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server_pw = "*"
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server_name = "My example dedicated gameserver"
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