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OpenTTD/src/saveload
rubidium 9907742a0f (svn r15423) -Codechange: split widget related types to their own header and add a bit of type strictness. 2009-02-09 01:06:23 +00:00
..
afterload.cpp (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
ai_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
animated_tile_sl.cpp
autoreplace_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
cargopacket_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
cheat_sl.cpp
company_sl.cpp (svn r15423) -Codechange: split widget related types to their own header and add a bit of type strictness. 2009-02-09 01:06:23 +00:00
depot_sl.cpp
economy_sl.cpp
engine_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
gamelog_sl.cpp (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
group_sl.cpp
industry_sl.cpp
map_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
misc_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
newgrf_sl.cpp
oldloader.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
oldloader.h (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags 2009-01-25 22:50:00 +00:00
oldloader_sl.cpp (svn r15423) -Codechange: split widget related types to their own header and add a bit of type strictness. 2009-02-09 01:06:23 +00:00
order_sl.cpp
saveload.cpp (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
saveload.h (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
saveload_internal.h (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks 2009-02-04 20:17:25 +00:00
signs_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
station_sl.cpp
strings_sl.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
subsidy_sl.cpp
town_sl.cpp (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks 2009-02-04 20:17:25 +00:00
vehicle_sl.cpp (svn r15304) -Fix [FS#2587]: When loading savegames use the roadtype of the front vehicles just like it is done on construction. 2009-02-01 11:38:18 +00:00
waypoint_sl.cpp