/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file town_cmd.h Command definitions related to towns. */ #ifndef TOWN_CMD_H #define TOWN_CMD_H #include "command_type.h" #include "company_type.h" #include "town.h" #include "town_type.h" enum TownAcceptanceEffect : uint8_t; using HouseID = uint16_t; std::tuple CmdFoundTown(DoCommandFlags flags, TileIndex tile, TownSize size, bool city, TownLayout layout, bool random_location, uint32_t townnameparts, const std::string &text); CommandCost CmdRenameTown(DoCommandFlags flags, TownID town_id, const std::string &text); CommandCost CmdDoTownAction(DoCommandFlags flags, TownID town_id, TownAction action); CommandCost CmdTownGrowthRate(DoCommandFlags flags, TownID town_id, uint16_t growth_rate); CommandCost CmdTownRating(DoCommandFlags flags, TownID town_id, CompanyID company_id, int16_t rating); CommandCost CmdTownCargoGoal(DoCommandFlags flags, TownID town_id, TownAcceptanceEffect tae, uint32_t goal); CommandCost CmdTownSetText(DoCommandFlags flags, TownID town_id, const EncodedString &text); CommandCost CmdExpandTown(DoCommandFlags flags, TownID town_id, uint32_t grow_amount); CommandCost CmdDeleteTown(DoCommandFlags flags, TownID town_id); CommandCost CmdPlaceHouse(DoCommandFlags flags, TileIndex tile, HouseID house, bool house_protected); DEF_CMD_TRAIT(CMD_FOUND_TOWN, CmdFoundTown, CommandFlags({CommandFlag::Deity, CommandFlag::NoTest}), CMDT_LANDSCAPE_CONSTRUCTION) // founding random town can fail only in exec run DEF_CMD_TRAIT(CMD_RENAME_TOWN, CmdRenameTown, CommandFlags({CommandFlag::Deity, CommandFlag::Server}), CMDT_OTHER_MANAGEMENT) DEF_CMD_TRAIT(CMD_DO_TOWN_ACTION, CmdDoTownAction, CommandFlags({CommandFlag::Location}), CMDT_LANDSCAPE_CONSTRUCTION) DEF_CMD_TRAIT(CMD_TOWN_CARGO_GOAL, CmdTownCargoGoal, CommandFlags({CommandFlag::Deity}), CMDT_OTHER_MANAGEMENT) DEF_CMD_TRAIT(CMD_TOWN_GROWTH_RATE, CmdTownGrowthRate, CommandFlags({CommandFlag::Deity}), CMDT_OTHER_MANAGEMENT) DEF_CMD_TRAIT(CMD_TOWN_RATING, CmdTownRating, CommandFlags({CommandFlag::Deity}), CMDT_OTHER_MANAGEMENT) DEF_CMD_TRAIT(CMD_TOWN_SET_TEXT, CmdTownSetText, CommandFlags({CommandFlag::Deity, CommandFlag::StrCtrl}), CMDT_OTHER_MANAGEMENT) DEF_CMD_TRAIT(CMD_EXPAND_TOWN, CmdExpandTown, CommandFlags({CommandFlag::Deity}), CMDT_LANDSCAPE_CONSTRUCTION) DEF_CMD_TRAIT(CMD_DELETE_TOWN, CmdDeleteTown, CommandFlags({CommandFlag::Offline}), CMDT_LANDSCAPE_CONSTRUCTION) DEF_CMD_TRAIT(CMD_PLACE_HOUSE, CmdPlaceHouse, CommandFlags({CommandFlag::Deity}), CMDT_OTHER_MANAGEMENT) CommandCallback CcFoundTown; void CcFoundRandomTown(Commands cmd, const CommandCost &result, Money, TownID town_id); #endif /* TOWN_CMD_H */