/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file settings_gui.cpp GUI for settings. */ #include "stdafx.h" #include "currency.h" #include "error.h" #include "settings_gui.h" #include "textbuf_gui.h" #include "command_func.h" #include "network/network.h" #include "network/network_content.h" #include "town.h" #include "settings_internal.h" #include "strings_func.h" #include "window_func.h" #include "string_func.h" #include "dropdown_type.h" #include "dropdown_func.h" #include "slider_func.h" #include "highscore.h" #include "base_media_base.h" #include "base_media_graphics.h" #include "base_media_music.h" #include "base_media_sounds.h" #include "company_base.h" #include "company_func.h" #include "viewport_func.h" #include "core/geometry_func.hpp" #include "ai/ai.hpp" #include "blitter/factory.hpp" #include "language.h" #include "textfile_gui.h" #include "stringfilter_type.h" #include "querystring_gui.h" #include "fontcache.h" #include "zoom_func.h" #include "rev.h" #include "video/video_driver.hpp" #include "music/music_driver.hpp" #include "gui.h" #include "mixer.h" #include "newgrf_config.h" #include "network/core/config.h" #include "network/network_gui.h" #include "network/network_survey.h" #include "video/video_driver.hpp" #include "social_integration.h" #include "sound_func.h" #include "settingentry_gui.h" #include "core/string_consumer.hpp" #include "table/strings.h" #include "dropdown_common_type.h" #include "safeguards.h" #if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) # define HAS_TRUETYPE_FONT #endif static const StringID _autosave_dropdown[] = { STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_10_MINUTES, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_30_MINUTES, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_60_MINUTES, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_120_MINUTES, INVALID_STRING_ID, }; /** Available settings for autosave intervals. */ static const uint32_t _autosave_dropdown_to_minutes[] = { 0, ///< never 10, 30, 60, 120, }; Dimension _setting_circle_size; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window. /** * Get index of the current screen resolution. * @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise. */ static uint GetCurrentResolutionIndex() { auto it = std::ranges::find(_resolutions, Dimension(_screen.width, _screen.height)); return std::distance(_resolutions.begin(), it); } static void ShowCustCurrency(); /** Window for displaying the textfile of a BaseSet. */ struct BaseSetTextfileWindow : public TextfileWindow { const std::string name; ///< Name of the content. const StringID content_type; ///< STR_CONTENT_TYPE_xxx for title. BaseSetTextfileWindow(Window *parent, TextfileType file_type, const std::string &name, const std::string &textfile, StringID content_type) : TextfileWindow(parent, file_type), name(name), content_type(content_type) { this->ConstructWindow(); this->LoadTextfile(textfile, BASESET_DIR); } std::string GetWidgetString(WidgetID widget, StringID stringid) const override { if (widget == WID_TF_CAPTION) { return GetString(stringid, this->content_type, this->name); } return this->Window::GetWidgetString(widget, stringid); } }; /** * Open the BaseSet version of the textfile window. * @param file_type The type of textfile to display. * @param baseset The BaseSet to use. * @param content_type STR_CONTENT_TYPE_xxx for title. */ template void ShowBaseSetTextfileWindow(Window *parent, TextfileType file_type, const TBaseSet *baseset, StringID content_type) { parent->CloseChildWindowById(WC_TEXTFILE, file_type); new BaseSetTextfileWindow(parent, file_type, baseset->name, *baseset->GetTextfile(file_type), content_type); } /** * Get string to use when listing this set in the settings window. * If there are no invalid files, then this is just the set name, * otherwise a string is formatted including the number of invalid files. * @return the string to display. */ template static std::string GetListLabel(const TBaseSet *baseset) { if (baseset->GetNumInvalid() == 0) return GetString(STR_JUST_RAW_STRING, baseset->name); return GetString(STR_BASESET_STATUS, baseset->name, baseset->GetNumInvalid()); } template DropDownList BuildSetDropDownList(int *selected_index) { int n = T::GetNumSets(); *selected_index = T::GetIndexOfUsedSet(); DropDownList list; for (int i = 0; i < n; i++) { list.push_back(MakeDropDownListStringItem(GetListLabel(T::GetSet(i)), i)); } return list; } std::set _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 }; /** * Add the refresh rate from the config and the refresh rates from all the monitors to * our list of refresh rates shown in the GUI. */ static void AddCustomRefreshRates() { /* Add the refresh rate as selected in the config. */ _refresh_rates.insert(_settings_client.gui.refresh_rate); /* Add all the refresh rates of all monitors connected to the machine. */ std::vector monitor_rates = VideoDriver::GetInstance()->GetListOfMonitorRefreshRates(); std::copy(monitor_rates.begin(), monitor_rates.end(), std::inserter(_refresh_rates, _refresh_rates.end())); } static const int SCALE_NMARKS = (MAX_INTERFACE_SCALE - MIN_INTERFACE_SCALE) / 25 + 1; // Show marks at 25% increments static const int VOLUME_NMARKS = 9; // Show 5 values and 4 empty marks. static std::optional ScaleMarkFunc(int, int, int value) { /* Label only every 100% mark. */ if (value % 100 != 0) return std::string{}; return GetString(STR_GAME_OPTIONS_GUI_SCALE_MARK, value / 100, 0); } static std::optional VolumeMarkFunc(int, int mark, int value) { /* Label only every other mark. */ if (mark % 2 != 0) return std::string{}; /* 0-127 does not map nicely to 0-100. Dividing first gives us nice round numbers. */ return GetString(STR_GAME_OPTIONS_VOLUME_MARK, value / 31 * 25); } /** Colour for background of game options. */ static constexpr Colours GAME_OPTIONS_BACKGROUND = COLOUR_MAUVE; /** Colour for buttons of game options. */ static constexpr Colours GAME_OPTIONS_BUTTON = COLOUR_YELLOW; /** Colour for frame text of game options. */ static constexpr TextColour GAME_OPTIONS_FRAME = TC_ORANGE; /** Colour for label text of game options. */ static constexpr TextColour GAME_OPTIONS_LABEL = TC_LIGHT_BLUE; /** Colour for selected text of game options. */ static constexpr TextColour GAME_OPTIONS_SELECTED = TC_WHITE; static constexpr NWidgetPart _nested_social_plugins_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND, WID_GO_SOCIAL_PLUGIN_TITLE), SetTextStyle(GAME_OPTIONS_FRAME), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0), NWidget(WWT_TEXT, INVALID_COLOUR), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_GAME_OPTIONS_SOCIAL_PLUGIN_PLATFORM), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_SOCIAL_PLUGIN_PLATFORM), SetAlignment(SA_RIGHT), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0), NWidget(WWT_TEXT, INVALID_COLOUR), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_SOCIAL_PLUGIN_STATE), SetAlignment(SA_RIGHT), EndContainer(), EndContainer(), EndContainer(), }; static constexpr NWidgetPart _nested_social_plugins_none_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_TEXT, INVALID_COLOUR), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_GAME_OPTIONS_SOCIAL_PLUGINS_NONE), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), }; class NWidgetSocialPlugins : public NWidgetVertical { public: NWidgetSocialPlugins() { this->plugins = SocialIntegration::GetPlugins(); if (this->plugins.empty()) { auto widget = MakeNWidgets(_nested_social_plugins_none_widgets, nullptr); this->Add(std::move(widget)); } else { for (size_t i = 0; i < this->plugins.size(); i++) { auto widget = MakeNWidgets(_nested_social_plugins_widgets, nullptr); this->Add(std::move(widget)); } } this->SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0); } void FillWidgetLookup(WidgetLookup &widget_lookup) override { widget_lookup[WID_GO_SOCIAL_PLUGINS] = this; NWidgetVertical::FillWidgetLookup(widget_lookup); } void SetupSmallestSize(Window *w) override { this->current_index = -1; NWidgetVertical::SetupSmallestSize(w); } /** * Find of all the plugins the one where the member is the widest (in pixels). * * @param member The member to check with. * @return The plugin that has the widest value (in pixels) for the given member. */ template std::string &GetWidestPlugin(T SocialIntegrationPlugin::*member) const { std::string *longest = &(this->plugins[0]->*member); int longest_length = 0; for (auto *plugin : this->plugins) { int length = GetStringBoundingBox(plugin->*member).width; if (length > longest_length) { longest_length = length; longest = &(plugin->*member); } } return *longest; } std::string GetWidgetString(WidgetID widget, StringID) const { switch (widget) { case WID_GO_SOCIAL_PLUGIN_TITLE: /* For SetupSmallestSize, use the longest string we have. */ if (this->current_index < 0) { return GetString(STR_GAME_OPTIONS_SOCIAL_PLUGIN_TITLE, GetWidestPlugin(&SocialIntegrationPlugin::name), GetWidestPlugin(&SocialIntegrationPlugin::version)); } if (this->plugins[this->current_index]->name.empty()) { return this->plugins[this->current_index]->basepath; } return GetString(STR_GAME_OPTIONS_SOCIAL_PLUGIN_TITLE, this->plugins[this->current_index]->name, this->plugins[this->current_index]->version); case WID_GO_SOCIAL_PLUGIN_PLATFORM: /* For SetupSmallestSize, use the longest string we have. */ if (this->current_index < 0) { return GetWidestPlugin(&SocialIntegrationPlugin::social_platform); } return this->plugins[this->current_index]->social_platform; case WID_GO_SOCIAL_PLUGIN_STATE: { static const std::pair state_to_string[] = { { SocialIntegrationPlugin::RUNNING, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_RUNNING }, { SocialIntegrationPlugin::FAILED, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_FAILED }, { SocialIntegrationPlugin::PLATFORM_NOT_RUNNING, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_PLATFORM_NOT_RUNNING }, { SocialIntegrationPlugin::UNLOADED, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNLOADED }, { SocialIntegrationPlugin::DUPLICATE, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_DUPLICATE }, { SocialIntegrationPlugin::UNSUPPORTED_API, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNSUPPORTED_API }, { SocialIntegrationPlugin::INVALID_SIGNATURE, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_INVALID_SIGNATURE }, }; /* For SetupSmallestSize, use the longest string we have. */ if (this->current_index < 0) { auto longest_plugin = GetWidestPlugin(&SocialIntegrationPlugin::social_platform); /* Set the longest plugin when looking for the longest status. */ StringID longest = STR_NULL; int longest_length = 0; for (const auto &[state, string] : state_to_string) { int length = GetStringBoundingBox(GetString(string, longest_plugin)).width; if (length > longest_length) { longest_length = length; longest = string; } } return GetString(longest, longest_plugin); } const auto plugin = this->plugins[this->current_index]; /* Find the string for the state. */ for (const auto &[state, string] : state_to_string) { if (plugin->state == state) { return GetString(string, plugin->social_platform); } } /* Default string, in case no state matches. */ return GetString(STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_FAILED, plugin->social_platform); } default: NOT_REACHED(); } } void Draw(const Window *w) override { this->current_index = 0; for (auto &wid : this->children) { wid->Draw(w); this->current_index++; } } private: int current_index = -1; std::vector plugins{}; }; /** Construct nested container widget for managing the list of social plugins. */ std::unique_ptr MakeNWidgetSocialPlugins() { return std::make_unique(); } int SETTING_HEIGHT = 11; ///< Height of a single setting in the tree view in pixels static const StringID _game_settings_restrict_dropdown[] = { STR_CONFIG_SETTING_RESTRICT_BASIC, // RM_BASIC STR_CONFIG_SETTING_RESTRICT_ADVANCED, // RM_ADVANCED STR_CONFIG_SETTING_RESTRICT_ALL, // RM_ALL STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT, // RM_CHANGED_AGAINST_DEFAULT STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW, // RM_CHANGED_AGAINST_NEW }; static_assert(lengthof(_game_settings_restrict_dropdown) == RM_END); /** Warnings about hidden search results. */ enum WarnHiddenResult { WHR_NONE, ///< Nothing was filtering matches away. WHR_CATEGORY, ///< Category setting filtered matches away. WHR_TYPE, ///< Type setting filtered matches away. WHR_CATEGORY_TYPE, ///< Both category and type settings filtered matches away. }; /** * Callback function for the reset all settings button * @param w Window which is calling this callback * @param confirmed boolean value, true when yes was clicked, false otherwise */ static void ResetAllSettingsConfirmationCallback(Window *w, bool confirmed) { if (confirmed) { GetSettingsTree().ResetAll(); GetSettingsTree().FoldAll(); w->InvalidateData(); } } struct GameOptionsWindow : Window { static inline GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified. SettingEntry *valuewindow_entry = nullptr; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened. SettingEntry *clicked_entry = nullptr; ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button). SettingEntry *last_clicked = nullptr; ///< If non-nullptr, pointer to the last clicked setting. SettingEntry *valuedropdown_entry = nullptr; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened. bool closing_dropdown = false; ///< True, if the dropdown list is currently closing. SettingFilter filter{}; ///< Filter for the list. QueryString filter_editbox; ///< Filter editbox; bool manually_changed_folding = false; ///< Whether the user expanded/collapsed something manually. WarnHiddenResult warn_missing = WHR_NONE; ///< Whether and how to warn about missing search results. int warn_lines = 0; ///< Number of lines used for warning about missing search results. Scrollbar *vscroll; Scrollbar *vscroll_description; static constexpr uint NUM_DESCRIPTION_LINES = 5; GameSettings *opt = nullptr; bool reload = false; int gui_scale = 0; static inline WidgetID active_tab = WID_GO_TAB_GENERAL; GameOptionsWindow(WindowDesc &desc) : Window(desc), filter_editbox(50), gui_scale(_gui_scale) { this->opt = &GetGameSettings(); AddCustomRefreshRates(); this->filter.mode = (RestrictionMode)_settings_client.gui.settings_restriction_mode; this->filter.min_cat = RM_ALL; this->filter.type = ST_ALL; this->filter.type_hides = false; this->settings_ptr = &GetGameSettings(); GetSettingsTree().FoldAll(); // Close all sub-pages this->CreateNestedTree(); this->vscroll = this->GetScrollbar(WID_GO_SCROLLBAR); this->vscroll_description = this->GetScrollbar(WID_GO_HELP_TEXT_SCROLL); this->vscroll_description->SetCapacity(NUM_DESCRIPTION_LINES); this->FinishInitNested(WN_GAME_OPTIONS_GAME_OPTIONS); this->querystrings[WID_GO_FILTER] = &this->filter_editbox; this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR; this->OnInvalidateData(0); this->SetTab(GameOptionsWindow::active_tab); if constexpr (!NetworkSurveyHandler::IsSurveyPossible()) this->GetWidget(WID_GO_SURVEY_SEL)->SetDisplayedPlane(SZSP_NONE); } void OnInit() override { _setting_circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED)); } void Close([[maybe_unused]] int data = 0) override { CloseWindowById(WC_CUSTOM_CURRENCY, 0); if (this->reload) _switch_mode = SM_MENU; this->Window::Close(); } /** * Build the dropdown list for a specific widget. * @param widget Widget to build list for * @param selected_index Currently selected item * @return the built dropdown list, or nullptr if the widget has no dropdown menu. */ DropDownList BuildDropDownList(WidgetID widget, int *selected_index) const { DropDownList list; switch (widget) { case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown *selected_index = this->opt->locale.currency; uint64_t disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies(); /* Add non-custom currencies; sorted naturally */ for (const CurrencySpec ¤cy : _currency_specs) { int i = ¤cy - _currency_specs.data(); if (i == CURRENCY_CUSTOM) continue; if (currency.code.empty()) { list.push_back(MakeDropDownListStringItem(currency.name, i, HasBit(disabled, i))); } else { list.push_back(MakeDropDownListStringItem(GetString(STR_GAME_OPTIONS_CURRENCY_CODE, currency.name, currency.code), i, HasBit(disabled, i))); } } std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc); /* Append custom currency at the end */ list.push_back(MakeDropDownListDividerItem()); // separator line list.push_back(MakeDropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM))); break; } case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown int index = 0; for (auto &minutes : _autosave_dropdown_to_minutes) { index++; if (_settings_client.gui.autosave_interval <= minutes) break; } *selected_index = index - 1; const StringID *items = _autosave_dropdown; for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) { list.push_back(MakeDropDownListStringItem(*items, i)); } break; } case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown for (uint i = 0; i < _languages.size(); i++) { bool hide_language = IsReleasedVersion() && !_languages[i].IsReasonablyFinished(); if (hide_language) continue; bool hide_percentage = IsReleasedVersion() || _languages[i].missing < _settings_client.gui.missing_strings_threshold; std::string name; if (&_languages[i] == _current_language) { *selected_index = i; name = _languages[i].own_name; } else { /* Especially with sprite-fonts, not all localized * names can be rendered. So instead, we use the * international names for anything but the current * selected language. This avoids showing a few ???? * entries in the dropdown list. */ name = _languages[i].name; } if (hide_percentage) { list.push_back(MakeDropDownListStringItem(std::move(name), i)); } else { int percentage = (LANGUAGE_TOTAL_STRINGS - _languages[i].missing) * 100 / LANGUAGE_TOTAL_STRINGS; list.push_back(MakeDropDownListStringItem(GetString(STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE, std::move(name), percentage), i)); } } std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc); break; } case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown if (_resolutions.empty()) break; *selected_index = GetCurrentResolutionIndex(); for (uint i = 0; i < _resolutions.size(); i++) { list.push_back(MakeDropDownListStringItem(GetString(STR_GAME_OPTIONS_RESOLUTION_ITEM, _resolutions[i].width, _resolutions[i].height), i)); } break; case WID_GO_REFRESH_RATE_DROPDOWN: // Setup refresh rate dropdown for (auto it = _refresh_rates.begin(); it != _refresh_rates.end(); it++) { auto i = std::distance(_refresh_rates.begin(), it); if (*it == _settings_client.gui.refresh_rate) *selected_index = i; list.push_back(MakeDropDownListStringItem(GetString(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, *it), i)); } break; case WID_GO_BASE_GRF_DROPDOWN: list = BuildSetDropDownList(selected_index); break; case WID_GO_BASE_SFX_DROPDOWN: list = BuildSetDropDownList(selected_index); break; case WID_GO_BASE_MUSIC_DROPDOWN: list = BuildSetDropDownList(selected_index); break; case WID_GO_RESTRICT_DROPDOWN: for (int mode = 0; mode != RM_END; mode++) { /* If we are in adv. settings screen for the new game's settings, * we don't want to allow comparing with new game's settings. */ bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame; list.push_back(MakeDropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled)); } break; case WID_GO_TYPE_DROPDOWN: list.push_back(MakeDropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL)); list.push_back(MakeDropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME)); list.push_back(MakeDropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY)); list.push_back(MakeDropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT)); break; } return list; } std::string GetToggleString(StringID stringid, WidgetID state_widget) const { return GetString(STR_GAME_OPTIONS_SETTING, stringid, this->IsWidgetLowered(state_widget) ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF); } std::string GetWidgetString(WidgetID widget, StringID stringid) const override { switch (widget) { case WID_GO_CURRENCY_DROPDOWN: { const CurrencySpec ¤cy = _currency_specs[this->opt->locale.currency]; if (currency.code.empty()) return GetString(currency.name); return GetString(STR_GAME_OPTIONS_CURRENCY_CODE, currency.name, currency.code); } case WID_GO_AUTOSAVE_DROPDOWN: { int index = 0; for (auto &minutes : _autosave_dropdown_to_minutes) { index++; if (_settings_client.gui.autosave_interval <= minutes) break; } return GetString(_autosave_dropdown[index - 1]); } case WID_GO_LANG_DROPDOWN: return _current_language->own_name; case WID_GO_BASE_GRF_DROPDOWN: return GetListLabel(BaseGraphics::GetUsedSet()); case WID_GO_BASE_SFX_DROPDOWN: return GetListLabel(BaseSounds::GetUsedSet()); case WID_GO_BASE_MUSIC_DROPDOWN: return GetListLabel(BaseMusic::GetUsedSet()); case WID_GO_REFRESH_RATE_DROPDOWN: return GetString(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, _settings_client.gui.refresh_rate); case WID_GO_RESOLUTION_DROPDOWN: { auto current_resolution = GetCurrentResolutionIndex(); if (current_resolution == _resolutions.size()) { return GetString(STR_GAME_OPTIONS_RESOLUTION_OTHER); } return GetString(STR_GAME_OPTIONS_RESOLUTION_ITEM, _resolutions[current_resolution].width, _resolutions[current_resolution].height); } case WID_GO_SOCIAL_PLUGIN_TITLE: case WID_GO_SOCIAL_PLUGIN_PLATFORM: case WID_GO_SOCIAL_PLUGIN_STATE: { const NWidgetSocialPlugins *plugin = this->GetWidget(WID_GO_SOCIAL_PLUGINS); assert(plugin != nullptr); return plugin->GetWidgetString(widget, stringid); } case WID_GO_RESTRICT_DROPDOWN: return GetString(_game_settings_restrict_dropdown[this->filter.mode]); case WID_GO_TYPE_DROPDOWN: switch (this->filter.type) { case ST_GAME: return GetString(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME); case ST_COMPANY: return GetString(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME); case ST_CLIENT: return GetString(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT); default: return GetString(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL); } break; case WID_GO_SURVEY_PARTICIPATE_TEXT: return GetToggleString(STR_GAME_OPTIONS_PARTICIPATE_SURVEY, WID_GO_SURVEY_PARTICIPATE_BUTTON); case WID_GO_GUI_SCALE_AUTO_TEXT: return GetToggleString(STR_GAME_OPTIONS_GUI_SCALE_AUTO, WID_GO_GUI_SCALE_AUTO); case WID_GO_GUI_SCALE_BEVEL_TEXT: return GetToggleString(STR_GAME_OPTIONS_GUI_SCALE_BEVELS, WID_GO_GUI_SCALE_BEVEL_BUTTON); case WID_GO_GUI_FONT_SPRITE_TEXT: return GetToggleString(STR_GAME_OPTIONS_GUI_FONT_SPRITE, WID_GO_GUI_FONT_SPRITE); case WID_GO_GUI_FONT_AA_TEXT: return GetToggleString(STR_GAME_OPTIONS_GUI_FONT_AA, WID_GO_GUI_FONT_AA); case WID_GO_FULLSCREEN_TEXT: return GetToggleString(STR_GAME_OPTIONS_FULLSCREEN, WID_GO_FULLSCREEN_BUTTON); case WID_GO_VIDEO_ACCEL_TEXT: return GetToggleString(STR_GAME_OPTIONS_VIDEO_ACCELERATION, WID_GO_VIDEO_ACCEL_BUTTON); case WID_GO_VIDEO_VSYNC_TEXT: return GetToggleString(STR_GAME_OPTIONS_VIDEO_VSYNC, WID_GO_VIDEO_VSYNC_BUTTON); default: return this->Window::GetWidgetString(widget, stringid); } } void DrawWidget(const Rect &r, WidgetID widget) const override { switch (widget) { case WID_GO_BASE_GRF_DESCRIPTION: DrawStringMultiLine(r, GetString(STR_JUST_RAW_STRING, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode())), GAME_OPTIONS_SELECTED); break; case WID_GO_BASE_SFX_DESCRIPTION: DrawStringMultiLine(r, GetString(STR_JUST_RAW_STRING, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode())), GAME_OPTIONS_SELECTED); break; case WID_GO_BASE_MUSIC_DESCRIPTION: DrawStringMultiLine(r, GetString(STR_JUST_RAW_STRING, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode())), GAME_OPTIONS_SELECTED); break; case WID_GO_GUI_SCALE: DrawSliderWidget(r, GAME_OPTIONS_BACKGROUND, GAME_OPTIONS_BUTTON, TC_BLACK, MIN_INTERFACE_SCALE, MAX_INTERFACE_SCALE, SCALE_NMARKS, this->gui_scale, ScaleMarkFunc); break; case WID_GO_VIDEO_DRIVER_INFO: DrawStringMultiLine(r, GetString(STR_GAME_OPTIONS_VIDEO_DRIVER_INFO, std::string{VideoDriver::GetInstance()->GetInfoString()}), GAME_OPTIONS_SELECTED); break; case WID_GO_BASE_SFX_VOLUME: DrawSliderWidget(r, GAME_OPTIONS_BACKGROUND, GAME_OPTIONS_BUTTON, TC_BLACK, 0, INT8_MAX, VOLUME_NMARKS, _settings_client.music.effect_vol, VolumeMarkFunc); break; case WID_GO_BASE_MUSIC_VOLUME: DrawSliderWidget(r, GAME_OPTIONS_BACKGROUND, GAME_OPTIONS_BUTTON, TC_BLACK, 0, INT8_MAX, VOLUME_NMARKS, _settings_client.music.music_vol, VolumeMarkFunc); break; case WID_GO_OPTIONSPANEL: { Rect tr = r.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect); tr.top += this->warn_lines * SETTING_HEIGHT; uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines; int next_row = GetSettingsTree().Draw(settings_ptr, tr.left, tr.right, tr.top, this->vscroll->GetPosition(), last_row, this->last_clicked); if (next_row == 0) DrawString(tr, STR_CONFIG_SETTINGS_NONE); break; } case WID_GO_SETTING_PROPERTIES: if (this->last_clicked != nullptr) { const IntSettingDesc *sd = this->last_clicked->setting; Rect tr = r; std::string str; switch (sd->GetType()) { case ST_COMPANY: str = GetString(STR_CONFIG_SETTING_TYPE, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break; case ST_CLIENT: str = GetString(STR_CONFIG_SETTING_TYPE, STR_CONFIG_SETTING_TYPE_CLIENT); break; case ST_GAME: str = GetString(STR_CONFIG_SETTING_TYPE, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break; default: NOT_REACHED(); } DrawString(tr, str); tr.top += GetCharacterHeight(FS_NORMAL); auto [param1, param2] = sd->GetValueParams(sd->GetDefaultValue()); DrawString(tr, GetString(STR_CONFIG_SETTING_DEFAULT_VALUE, param1, param2)); } break; case WID_GO_HELP_TEXT: if (this->last_clicked != nullptr) { const IntSettingDesc *sd = this->last_clicked->setting; DrawPixelInfo tmp_dpi; if (FillDrawPixelInfo(&tmp_dpi, r)) { AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi); int scrolls_pos = this->vscroll_description->GetPosition() * GetCharacterHeight(FS_NORMAL); DrawStringMultiLine(0, r.Width() - 1, -scrolls_pos, r.Height() - 1, sd->GetHelp(), TC_WHITE); } } break; default: break; } } /** * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted. * @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting. */ void SetDisplayedHelpText(SettingEntry *pe) { if (this->last_clicked != pe) this->SetDirty(); this->last_clicked = pe; UpdateHelpTextSize(); } void UpdateHelpTextSize() { NWidgetResizeBase *wid = this->GetWidget(WID_GO_HELP_TEXT); this->vscroll_description->SetCount(this->last_clicked ? CeilDiv(this->last_clicked->GetMaxHelpHeight(wid->current_x), GetCharacterHeight(FS_NORMAL)) : 0); } void SetTab(WidgetID widget) { this->SetWidgetsLoweredState(false, WID_GO_TAB_GENERAL, WID_GO_TAB_GRAPHICS, WID_GO_TAB_SOUND, WID_GO_TAB_ADVANCED, WID_GO_TAB_SOCIAL); this->LowerWidget(widget); GameOptionsWindow::active_tab = widget; int plane; switch (widget) { case WID_GO_TAB_GENERAL: plane = 0; break; case WID_GO_TAB_GRAPHICS: plane = 1; break; case WID_GO_TAB_SOUND: plane = 2; break; case WID_GO_TAB_SOCIAL: plane = 3; break; case WID_GO_TAB_ADVANCED: plane = 4; break; default: NOT_REACHED(); } this->GetWidget(WID_GO_TAB_SELECTION)->SetDisplayedPlane(plane); if (widget == WID_GO_TAB_ADVANCED) this->SetFocusedWidget(WID_GO_FILTER); this->SetDirty(); } void OnResize() override { this->vscroll->SetCapacityFromWidget(this, WID_GO_OPTIONSPANEL, WidgetDimensions::scaled.framerect.Vertical()); UpdateHelpTextSize(); bool changed = false; NWidgetResizeBase *wid = this->GetWidget(WID_GO_BASE_GRF_DESCRIPTION); int y = 0; for (int i = 0; i < BaseGraphics::GetNumSets(); i++) { std::string str = GetString(STR_JUST_RAW_STRING, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode())); y = std::max(y, GetStringHeight(str, wid->current_x)); } changed |= wid->UpdateVerticalSize(y); wid = this->GetWidget(WID_GO_BASE_SFX_DESCRIPTION); y = 0; for (int i = 0; i < BaseSounds::GetNumSets(); i++) { std::string str = GetString(STR_JUST_RAW_STRING, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode())); y = std::max(y, GetStringHeight(str, wid->current_x)); } changed |= wid->UpdateVerticalSize(y); wid = this->GetWidget(WID_GO_BASE_MUSIC_DESCRIPTION); y = 0; for (int i = 0; i < BaseMusic::GetNumSets(); i++) { std::string str = GetString(STR_JUST_RAW_STRING, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode())); y = std::max(y, GetStringHeight(str, wid->current_x)); } changed |= wid->UpdateVerticalSize(y); wid = this->GetWidget(WID_GO_VIDEO_DRIVER_INFO); std::string str = GetString(STR_GAME_OPTIONS_VIDEO_DRIVER_INFO, std::string{VideoDriver::GetInstance()->GetInfoString()}); y = GetStringHeight(str, wid->current_x); changed |= wid->UpdateVerticalSize(y); if (changed) this->ReInit(0, 0, this->flags.Test(WindowFlag::Centred)); } void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override { switch (widget) { case WID_GO_TEXT_SFX_VOLUME: case WID_GO_TEXT_MUSIC_VOLUME: { Dimension d = maxdim(GetStringBoundingBox(STR_GAME_OPTIONS_SFX_VOLUME), GetStringBoundingBox(STR_GAME_OPTIONS_MUSIC_VOLUME)); d.width += padding.width; d.height += padding.height; size = maxdim(size, d); break; } case WID_GO_CURRENCY_DROPDOWN: case WID_GO_AUTOSAVE_DROPDOWN: case WID_GO_LANG_DROPDOWN: case WID_GO_RESOLUTION_DROPDOWN: case WID_GO_REFRESH_RATE_DROPDOWN: case WID_GO_BASE_GRF_DROPDOWN: case WID_GO_BASE_SFX_DROPDOWN: case WID_GO_BASE_MUSIC_DROPDOWN: { int selected; size.width = std::max(size.width, GetDropDownListDimension(this->BuildDropDownList(widget, &selected)).width + padding.width); break; } case WID_GO_OPTIONSPANEL: resize.height = SETTING_HEIGHT = std::max({(int)_setting_circle_size.height, SETTING_BUTTON_HEIGHT, GetCharacterHeight(FS_NORMAL)}) + WidgetDimensions::scaled.vsep_normal; resize.width = 1; size.height = 8 * resize.height + WidgetDimensions::scaled.framerect.Vertical(); break; case WID_GO_SETTING_PROPERTIES: { static const StringID setting_types[] = { STR_CONFIG_SETTING_TYPE_CLIENT, STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME, STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME, }; for (const auto &setting_type : setting_types) { size.width = std::max(size.width, GetStringBoundingBox(GetString(STR_CONFIG_SETTING_TYPE, setting_type)).width + padding.width); } size.height = 2 * GetCharacterHeight(FS_NORMAL); break; } case WID_GO_HELP_TEXT: size.height = NUM_DESCRIPTION_LINES * GetCharacterHeight(FS_NORMAL); break; case WID_GO_RESTRICT_CATEGORY: case WID_GO_RESTRICT_TYPE: size.width = std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY).width, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE).width); break; default: break; } } void OnPaint() override { if (this->GetWidget(WID_GO_TAB_SELECTION)->shown_plane != 4) { this->DrawWidgets(); return; } if (this->closing_dropdown) { this->closing_dropdown = false; assert(this->valuedropdown_entry != nullptr); this->valuedropdown_entry->SetButtons({}); this->valuedropdown_entry = nullptr; } /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */ const Rect panel = this->GetWidget(WID_GO_OPTIONSPANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.frametext); StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing; int new_warn_lines; if (this->warn_missing == WHR_NONE) { new_warn_lines = 0; } else { new_warn_lines = GetStringLineCount(GetString(warn_str, _game_settings_restrict_dropdown[this->filter.min_cat]), panel.Width()); } if (this->warn_lines != new_warn_lines) { this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines); this->warn_lines = new_warn_lines; } this->DrawWidgets(); /* Draw the 'some search results are hidden' notice. */ if (this->warn_missing != WHR_NONE) { DrawStringMultiLineWithClipping(panel.WithHeight(this->warn_lines * GetCharacterHeight(FS_NORMAL)), GetString(warn_str, _game_settings_restrict_dropdown[this->filter.min_cat]), TC_BLACK, SA_CENTER); } } void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override { if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_CONTENT_END) { if (BaseGraphics::GetUsedSet() == nullptr) return; ShowBaseSetTextfileWindow(this, (TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS); return; } if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_CONTENT_END) { if (BaseSounds::GetUsedSet() == nullptr) return; ShowBaseSetTextfileWindow(this, (TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS); return; } if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_CONTENT_END) { if (BaseMusic::GetUsedSet() == nullptr) return; ShowBaseSetTextfileWindow(this, (TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC); return; } switch (widget) { case WID_GO_TAB_GENERAL: case WID_GO_TAB_GRAPHICS: case WID_GO_TAB_SOUND: case WID_GO_TAB_ADVANCED: case WID_GO_TAB_SOCIAL: this->SetTab(widget); break; case WID_GO_SURVEY_PARTICIPATE_BUTTON: switch (_settings_client.network.participate_survey) { case PS_ASK: case PS_NO: _settings_client.network.participate_survey = PS_YES; break; case PS_YES: _settings_client.network.participate_survey = PS_NO; break; } this->SetWidgetLoweredState(WID_GO_SURVEY_PARTICIPATE_BUTTON, _settings_client.network.participate_survey == PS_YES); this->SetWidgetDirty(WID_GO_SURVEY_PARTICIPATE_BUTTON); break; case WID_GO_SURVEY_LINK_BUTTON: OpenBrowser(NETWORK_SURVEY_DETAILS_LINK); break; case WID_GO_SURVEY_PREVIEW_BUTTON: ShowSurveyResultTextfileWindow(this); break; case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off /* try to toggle full-screen on/off */ if (!ToggleFullScreen(!_fullscreen)) { ShowErrorMessage(GetEncodedString(STR_ERROR_FULLSCREEN_FAILED), {}, WL_ERROR); } this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen); this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON); this->SetWidgetDirty(WID_GO_FULLSCREEN_TEXT); break; case WID_GO_VIDEO_ACCEL_BUTTON: _video_hw_accel = !_video_hw_accel; ShowErrorMessage(GetEncodedString(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART), {}, WL_INFO); this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel); this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON); this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_TEXT); #ifndef __APPLE__ this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_hw_accel && _video_vsync); this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel); this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON); this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_TEXT); #endif break; case WID_GO_VIDEO_VSYNC_BUTTON: if (!_video_hw_accel) break; _video_vsync = !_video_vsync; VideoDriver::GetInstance()->ToggleVsync(_video_vsync); this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync); this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON); this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_TEXT); this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync); this->SetWidgetDirty(WID_GO_REFRESH_RATE_DROPDOWN); break; case WID_GO_GUI_SCALE_BEVEL_BUTTON: { _settings_client.gui.scale_bevels = !_settings_client.gui.scale_bevels; this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON, _settings_client.gui.scale_bevels); this->SetDirty(); SetupWidgetDimensions(); ReInitAllWindows(true); break; } #ifdef HAS_TRUETYPE_FONT case WID_GO_GUI_FONT_SPRITE: _fcsettings.prefer_sprite = !_fcsettings.prefer_sprite; this->SetWidgetLoweredState(WID_GO_GUI_FONT_SPRITE, _fcsettings.prefer_sprite); this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite); this->SetDirty(); InitFontCache(false); InitFontCache(true); ClearFontCache(); CheckForMissingGlyphs(); SetupWidgetDimensions(); UpdateAllVirtCoords(); ReInitAllWindows(true); break; case WID_GO_GUI_FONT_AA: _fcsettings.global_aa = !_fcsettings.global_aa; this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa); MarkWholeScreenDirty(); ClearFontCache(); break; #endif /* HAS_TRUETYPE_FONT */ case WID_GO_GUI_SCALE: if (ClickSliderWidget(this->GetWidget(widget)->GetCurrentRect(), pt, MIN_INTERFACE_SCALE, MAX_INTERFACE_SCALE, _ctrl_pressed ? 0 : SCALE_NMARKS, this->gui_scale)) { this->SetWidgetDirty(widget); } if (click_count > 0) this->mouse_capture_widget = widget; break; case WID_GO_GUI_SCALE_AUTO: { if (_gui_scale_cfg == -1) { _gui_scale_cfg = _gui_scale; this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false); } else { _gui_scale_cfg = -1; this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, true); if (AdjustGUIZoom(false)) ReInitAllWindows(true); this->gui_scale = _gui_scale; } this->SetWidgetDirty(widget); this->SetWidgetDirty(WID_GO_GUI_SCALE_AUTO_TEXT); break; } case WID_GO_BASE_GRF_PARAMETERS: { auto *used_set = BaseGraphics::GetUsedSet(); if (used_set == nullptr || !used_set->IsConfigurable()) break; GRFConfig &extra_cfg = used_set->GetOrCreateExtraConfig(); if (extra_cfg.param.empty()) extra_cfg.SetParameterDefaults(); OpenGRFParameterWindow(true, extra_cfg, _game_mode == GM_MENU); if (_game_mode == GM_MENU) this->reload = true; break; } case WID_GO_BASE_SFX_VOLUME: case WID_GO_BASE_MUSIC_VOLUME: { uint8_t &vol = (widget == WID_GO_BASE_MUSIC_VOLUME) ? _settings_client.music.music_vol : _settings_client.music.effect_vol; if (ClickSliderWidget(this->GetWidget(widget)->GetCurrentRect(), pt, 0, INT8_MAX, 0, vol)) { if (widget == WID_GO_BASE_MUSIC_VOLUME) { MusicDriver::GetInstance()->SetVolume(vol); } else { SetEffectVolume(vol); } this->SetWidgetDirty(widget); SetWindowClassesDirty(WC_MUSIC_WINDOW); } if (click_count > 0) this->mouse_capture_widget = widget; break; } case WID_GO_BASE_MUSIC_JUKEBOX: { ShowMusicWindow(); break; } case WID_GO_BASE_GRF_OPEN_URL: if (BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->url.empty()) return; OpenBrowser(BaseGraphics::GetUsedSet()->url); break; case WID_GO_BASE_SFX_OPEN_URL: if (BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->url.empty()) return; OpenBrowser(BaseSounds::GetUsedSet()->url); break; case WID_GO_BASE_MUSIC_OPEN_URL: if (BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->url.empty()) return; OpenBrowser(BaseMusic::GetUsedSet()->url); break; case WID_GO_BASE_GRF_CONTENT_DOWNLOAD: ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_BASE_GRAPHICS); break; case WID_GO_BASE_SFX_CONTENT_DOWNLOAD: ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_BASE_SOUNDS); break; case WID_GO_BASE_MUSIC_CONTENT_DOWNLOAD: ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_BASE_MUSIC); break; case WID_GO_CURRENCY_DROPDOWN: case WID_GO_AUTOSAVE_DROPDOWN: case WID_GO_LANG_DROPDOWN: case WID_GO_RESOLUTION_DROPDOWN: case WID_GO_REFRESH_RATE_DROPDOWN: case WID_GO_BASE_GRF_DROPDOWN: case WID_GO_BASE_SFX_DROPDOWN: case WID_GO_BASE_MUSIC_DROPDOWN: { int selected; DropDownList list = this->BuildDropDownList(widget, &selected); if (!list.empty()) { ShowDropDownList(this, std::move(list), selected, widget); } else { if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(GetEncodedString(STR_ERROR_RESOLUTION_LIST_FAILED), {}, WL_ERROR); } break; } case WID_GO_EXPAND_ALL: this->manually_changed_folding = true; GetSettingsTree().UnFoldAll(); this->InvalidateData(); break; case WID_GO_COLLAPSE_ALL: this->manually_changed_folding = true; GetSettingsTree().FoldAll(); this->InvalidateData(); break; case WID_GO_RESET_ALL: ShowQuery( GetEncodedString(STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION), GetEncodedString(STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT), this, ResetAllSettingsConfirmationCallback ); break; case WID_GO_RESTRICT_DROPDOWN: { int selected; DropDownList list = this->BuildDropDownList(widget, &selected); if (!list.empty()) { ShowDropDownList(this, std::move(list), this->filter.mode, widget); } break; } case WID_GO_TYPE_DROPDOWN: { int selected; DropDownList list = this->BuildDropDownList(widget, &selected); if (!list.empty()) { ShowDropDownList(this, std::move(list), this->filter.type, widget); } break; } case WID_GO_OPTIONSPANEL: OptionsPanelClick(pt); break; } } void OptionsPanelClick(Point pt) { int32_t btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GO_OPTIONSPANEL, WidgetDimensions::scaled.framerect.top); if (btn == INT32_MAX || btn < this->warn_lines) return; btn -= this->warn_lines; uint cur_row = 0; BaseSettingEntry *clicked_entry = GetSettingsTree().FindEntry(btn, &cur_row); if (clicked_entry == nullptr) return; // Clicked below the last setting of the page const NWidgetBase *wid = this->GetWidget(WID_GO_OPTIONSPANEL); int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - WidgetDimensions::scaled.frametext.left - (clicked_entry->level + 1) * WidgetDimensions::scaled.hsep_indent - wid->pos_x; // Shift x coordinate if (x < 0) return; // Clicked left of the entry SettingsPage *clicked_page = dynamic_cast(clicked_entry); if (clicked_page != nullptr) { this->SetDisplayedHelpText(nullptr); clicked_page->folded = !clicked_page->folded; // Flip 'folded'-ness of the sub-page this->manually_changed_folding = true; this->InvalidateData(); return; } SettingEntry *pe = dynamic_cast(clicked_entry); assert(pe != nullptr); const IntSettingDesc *sd = pe->setting; /* return if action is only active in network, or only settable by server */ if (!sd->IsEditable()) { this->SetDisplayedHelpText(pe); return; } auto [min_val, max_val] = sd->GetRange(); int32_t value = sd->Read(ResolveObject(settings_ptr, sd)); /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */ if (x < SETTING_BUTTON_WIDTH && sd->flags.Test(SettingFlag::GuiDropdown)) { this->SetDisplayedHelpText(pe); if (this->valuedropdown_entry == pe) { /* unclick the dropdown */ this->CloseChildWindows(WC_DROPDOWN_MENU); this->closing_dropdown = false; this->valuedropdown_entry->SetButtons({}); this->valuedropdown_entry = nullptr; } else { if (this->valuedropdown_entry != nullptr) this->valuedropdown_entry->SetButtons({}); this->closing_dropdown = false; int rel_y = (pt.y - wid->pos_y - WidgetDimensions::scaled.framerect.top) % wid->resize_y; Rect wi_rect; wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x); wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1; wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2; wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1; /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */ if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) { this->valuedropdown_entry = pe; this->valuedropdown_entry->SetButtons(SettingEntryFlag::LeftDepressed); DropDownList list; for (int32_t i = min_val; i <= static_cast(max_val); i++) { auto [param1, param2] = sd->GetValueParams(i); list.push_back(MakeDropDownListStringItem(GetString(STR_JUST_STRING1, param1, param2), i)); } ShowDropDownListAt(this, std::move(list), value, WID_GO_SETTING_DROPDOWN, wi_rect, COLOUR_ORANGE); } } this->SetDirty(); } else if (x < SETTING_BUTTON_WIDTH) { this->SetDisplayedHelpText(pe); int32_t oldvalue = value; if (sd->IsBoolSetting()) { value ^= 1; } else { /* Add a dynamic step-size to the scroller. In a maximum of * 50-steps you should be able to get from min to max, * unless specified otherwise in the 'interval' variable * of the current setting. */ uint32_t step = (sd->interval == 0) ? ((max_val - min_val) / 50) : sd->interval; if (step == 0) step = 1; /* don't allow too fast scrolling */ if (this->flags.Test(WindowFlag::Timeout) && this->timeout_timer > 1) { _left_button_clicked = false; return; } /* Increase or decrease the value and clamp it to extremes */ if (x >= SETTING_BUTTON_WIDTH / 2) { value += step; if (min_val < 0) { assert(static_cast(max_val) >= 0); if (value > static_cast(max_val)) value = static_cast(max_val); } else { if (static_cast(value) > max_val) value = static_cast(max_val); } if (value < min_val) value = min_val; // skip between "disabled" and minimum } else { value -= step; if (value < min_val) value = sd->flags.Test(SettingFlag::GuiZeroIsSpecial) ? 0 : min_val; } /* Set up scroller timeout for numeric values */ if (value != oldvalue) { if (this->clicked_entry != nullptr) { // Release previous buttons if any this->clicked_entry->SetButtons({}); } this->clicked_entry = pe; this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SettingEntryFlag::RightDepressed : SettingEntryFlag::LeftDepressed); this->SetTimeout(); _left_button_clicked = false; } } if (value != oldvalue) { SetSettingValue(sd, value); this->SetDirty(); } } else { /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */ if (this->last_clicked == pe && !sd->IsBoolSetting() && !sd->flags.Test(SettingFlag::GuiDropdown)) { int64_t value64 = value; /* Show the correct currency-translated value */ if (sd->flags.Test(SettingFlag::GuiCurrency)) value64 *= GetCurrency().rate; CharSetFilter charset_filter = CS_NUMERAL; //default, only numeric input allowed if (min_val < 0) charset_filter = CS_NUMERAL_SIGNED; // special case, also allow '-' sign for negative input this->valuewindow_entry = pe; /* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */ ShowQueryString(GetString(STR_JUST_INT, value64), STR_CONFIG_SETTING_QUERY_CAPTION, 15, this, charset_filter, QueryStringFlag::EnableDefault); } this->SetDisplayedHelpText(pe); } } void OnTimeout() override { if (this->clicked_entry != nullptr) { // On timeout, release any depressed buttons this->clicked_entry->SetButtons({}); this->clicked_entry = nullptr; this->SetDirty(); } } void OnQueryTextFinished(std::optional str) override { /* The user pressed cancel */ if (!str.has_value()) return; assert(this->valuewindow_entry != nullptr); const IntSettingDesc *sd = this->valuewindow_entry->setting; int32_t value; if (!str->empty()) { auto llvalue = ParseInteger(*str, 10, true); if (!llvalue.has_value()) return; /* Save the correct currency-translated value */ if (sd->flags.Test(SettingFlag::GuiCurrency)) llvalue = *llvalue / GetCurrency().rate; value = ClampTo(*llvalue); } else { value = sd->GetDefaultValue(); } SetSettingValue(this->valuewindow_entry->setting, value); this->SetDirty(); } void OnMouseLoop() override { if (_left_button_down || this->gui_scale == _gui_scale) return; _gui_scale_cfg = this->gui_scale; if (AdjustGUIZoom(false)) { ReInitAllWindows(true); this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false); this->SetDirty(); } } void OnDropdownSelect(WidgetID widget, int index) override { switch (widget) { case WID_GO_CURRENCY_DROPDOWN: // Currency if (index == CURRENCY_CUSTOM) ShowCustCurrency(); this->opt->locale.currency = index; ReInitAllWindows(false); break; case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options _settings_client.gui.autosave_interval = _autosave_dropdown_to_minutes[index]; ChangeAutosaveFrequency(false); this->SetDirty(); break; case WID_GO_LANG_DROPDOWN: // Change interface language ReadLanguagePack(&_languages[index]); CloseWindowByClass(WC_QUERY_STRING); CheckForMissingGlyphs(); ClearAllCachedNames(); UpdateAllVirtCoords(); CheckBlitter(); ReInitAllWindows(false); break; case WID_GO_RESOLUTION_DROPDOWN: // Change resolution if ((uint)index < _resolutions.size() && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) { this->SetDirty(); } break; case WID_GO_REFRESH_RATE_DROPDOWN: { _settings_client.gui.refresh_rate = *std::next(_refresh_rates.begin(), index); if (_settings_client.gui.refresh_rate > 60) { /* Show warning to the user that this refresh rate might not be suitable on * larger maps with many NewGRFs and vehicles. */ ShowErrorMessage(GetEncodedString(STR_GAME_OPTIONS_REFRESH_RATE_WARNING), {}, WL_INFO); } break; } case WID_GO_BASE_GRF_DROPDOWN: if (_game_mode == GM_MENU) { CloseWindowByClass(WC_GRF_PARAMETERS); auto set = BaseGraphics::GetSet(index); BaseGraphics::SetSet(set); this->reload = true; this->InvalidateData(); } break; case WID_GO_BASE_SFX_DROPDOWN: ChangeSoundSet(index); break; case WID_GO_BASE_MUSIC_DROPDOWN: ChangeMusicSet(index); break; case WID_GO_RESTRICT_DROPDOWN: this->filter.mode = (RestrictionMode)index; if (this->filter.mode == RM_CHANGED_AGAINST_DEFAULT || this->filter.mode == RM_CHANGED_AGAINST_NEW) { if (!this->manually_changed_folding) { /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */ GetSettingsTree().UpdateFilterState(this->filter, false); GetSettingsTree().UnFoldAll(); } } else { /* Non-'changes' filter. Save as default. */ _settings_client.gui.settings_restriction_mode = this->filter.mode; } this->InvalidateData(); break; case WID_GO_TYPE_DROPDOWN: this->filter.type = (SettingType)index; this->InvalidateData(); break; case WID_GO_SETTING_DROPDOWN: /* Deal with drop down boxes on the panel. */ assert(this->valuedropdown_entry != nullptr); const IntSettingDesc *sd = this->valuedropdown_entry->setting; assert(sd->flags.Test(SettingFlag::GuiDropdown)); SetSettingValue(sd, index); this->SetDirty(); break; } } void OnDropdownClose(Point pt, WidgetID widget, int index, bool instant_close) override { if (widget != WID_GO_SETTING_DROPDOWN) { /* Normally the default implementation of OnDropdownClose() takes care of * a few things. We want that behaviour here too, but only for * "normal" dropdown boxes. The special dropdown boxes added for every * setting that needs one can't have this call. */ Window::OnDropdownClose(pt, widget, index, instant_close); } else { /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether * the same dropdown button was clicked again, and then not open the dropdown again. * So, we only remember that it was closed, and process it on the next OnPaint, which is * after OnClick. */ assert(this->valuedropdown_entry != nullptr); this->closing_dropdown = true; this->SetDirty(); } } /** * Some data on this window has become invalid. * @param data Information about the changed data. @see GameOptionsInvalidationData * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. */ void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override { if (!gui_scope) return; this->SetWidgetLoweredState(WID_GO_SURVEY_PARTICIPATE_BUTTON, _settings_client.network.participate_survey == PS_YES); this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen); this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel); this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync); #ifndef __APPLE__ this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_hw_accel && _video_vsync); this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel); #endif this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, _gui_scale_cfg == -1); this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON, _settings_client.gui.scale_bevels); #ifdef HAS_TRUETYPE_FONT this->SetWidgetLoweredState(WID_GO_GUI_FONT_SPRITE, _fcsettings.prefer_sprite); this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa); this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite); #endif /* HAS_TRUETYPE_FONT */ this->SetWidgetDisabledState(WID_GO_BASE_GRF_DROPDOWN, _game_mode != GM_MENU); this->SetWidgetDisabledState(WID_GO_BASE_GRF_PARAMETERS, BaseGraphics::GetUsedSet() == nullptr || !BaseGraphics::GetUsedSet()->IsConfigurable()); this->SetWidgetDisabledState(WID_GO_BASE_GRF_OPEN_URL, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->url.empty()); this->SetWidgetDisabledState(WID_GO_BASE_SFX_OPEN_URL, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->url.empty()); this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_OPEN_URL, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->url.empty()); for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) { this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == nullptr || !BaseGraphics::GetUsedSet()->GetTextfile(tft).has_value()); this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == nullptr || !BaseSounds::GetUsedSet()->GetTextfile(tft).has_value()); this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == nullptr || !BaseMusic::GetUsedSet()->GetTextfile(tft).has_value()); } this->SetWidgetsDisabledState(!_network_available, WID_GO_BASE_GRF_CONTENT_DOWNLOAD, WID_GO_BASE_SFX_CONTENT_DOWNLOAD, WID_GO_BASE_MUSIC_CONTENT_DOWNLOAD); /* Update which settings are to be visible. */ RestrictionMode min_level = (this->filter.mode <= RM_ALL) ? this->filter.mode : RM_BASIC; this->filter.min_cat = min_level; this->filter.type_hides = false; GetSettingsTree().UpdateFilterState(this->filter, false); if (this->filter.string.IsEmpty()) { this->warn_missing = WHR_NONE; } else if (min_level < this->filter.min_cat) { this->warn_missing = this->filter.type_hides ? WHR_CATEGORY_TYPE : WHR_CATEGORY; } else { this->warn_missing = this->filter.type_hides ? WHR_TYPE : WHR_NONE; } this->vscroll->SetCount(GetSettingsTree().Length() + this->warn_lines); if (this->last_clicked != nullptr && !GetSettingsTree().IsVisible(this->last_clicked)) { this->SetDisplayedHelpText(nullptr); } bool all_folded = true; bool all_unfolded = true; GetSettingsTree().GetFoldingState(all_folded, all_unfolded); this->SetWidgetDisabledState(WID_GO_EXPAND_ALL, all_unfolded); this->SetWidgetDisabledState(WID_GO_COLLAPSE_ALL, all_folded); } void OnEditboxChanged(WidgetID wid) override { if (wid == WID_GO_FILTER) { this->filter.string.SetFilterTerm(this->filter_editbox.text.GetText()); if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) { /* User never expanded/collapsed single pages and entered a filter term. * Expand everything, to save weird expand clicks, */ GetSettingsTree().UnFoldAll(); } this->InvalidateData(); } } }; static constexpr NWidgetPart _nested_game_options_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, GAME_OPTIONS_BACKGROUND), NWidget(WWT_CAPTION, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_DEFSIZEBOX, GAME_OPTIONS_BACKGROUND), EndContainer(), NWidget(WWT_PANEL, GAME_OPTIONS_BACKGROUND), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), SetPadding(WidgetDimensions::unscaled.sparse), NWidget(WWT_TEXTBTN, GAME_OPTIONS_BUTTON, WID_GO_TAB_GENERAL), SetMinimalTextLines(2, 0), SetStringTip(STR_GAME_OPTIONS_TAB_GENERAL, STR_GAME_OPTIONS_TAB_GENERAL_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_TEXTBTN, GAME_OPTIONS_BUTTON, WID_GO_TAB_GRAPHICS), SetMinimalTextLines(2, 0), SetStringTip(STR_GAME_OPTIONS_TAB_GRAPHICS, STR_GAME_OPTIONS_TAB_GRAPHICS_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_TEXTBTN, GAME_OPTIONS_BUTTON, WID_GO_TAB_SOUND), SetMinimalTextLines(2, 0), SetStringTip(STR_GAME_OPTIONS_TAB_SOUND, STR_GAME_OPTIONS_TAB_SOUND_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_TEXTBTN, GAME_OPTIONS_BUTTON, WID_GO_TAB_SOCIAL), SetMinimalTextLines(2, 0), SetStringTip(STR_GAME_OPTIONS_TAB_SOCIAL, STR_GAME_OPTIONS_TAB_SOCIAL_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_TEXTBTN, GAME_OPTIONS_BUTTON, WID_GO_TAB_ADVANCED), SetMinimalTextLines(2, 0), SetStringTip(STR_GAME_OPTIONS_TAB_ADVANCED, STR_GAME_OPTIONS_TAB_ADVANCED_TOOLTIP), SetFill(1, 0), SetResize(1, 0), EndContainer(), EndContainer(), NWidget(WWT_PANEL, GAME_OPTIONS_BACKGROUND), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_GO_TAB_SELECTION), /* General tab */ NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse_resize), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_LANGUAGE), SetTextStyle(GAME_OPTIONS_FRAME), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_LANG_DROPDOWN), SetToolTip(STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0), SetResize(1, 0), EndContainer(), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME), SetTextStyle(GAME_OPTIONS_FRAME), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_AUTOSAVE_DROPDOWN), SetToolTip(STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0), SetResize(1, 0), EndContainer(), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME), SetTextStyle(GAME_OPTIONS_FRAME), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_CURRENCY_DROPDOWN), SetToolTip(STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0), SetResize(1, 0), EndContainer(), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_GO_SURVEY_SEL), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_PARTICIPATE_SURVEY_FRAME), SetTextStyle(GAME_OPTIONS_FRAME), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_SURVEY_PARTICIPATE_BUTTON), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_PARTICIPATE_SURVEY_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_SURVEY_PARTICIPATE_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_TEXTBTN, GAME_OPTIONS_BUTTON, WID_GO_SURVEY_PREVIEW_BUTTON), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_GAME_OPTIONS_PARTICIPATE_SURVEY_PREVIEW, STR_GAME_OPTIONS_PARTICIPATE_SURVEY_PREVIEW_TOOLTIP), NWidget(WWT_TEXTBTN, GAME_OPTIONS_BUTTON, WID_GO_SURVEY_LINK_BUTTON), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_GAME_OPTIONS_PARTICIPATE_SURVEY_LINK, STR_GAME_OPTIONS_PARTICIPATE_SURVEY_LINK_TOOLTIP), EndContainer(), EndContainer(), EndContainer(), EndContainer(), NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 1), // Allows this pane to resize EndContainer(), /* Graphics tab */ NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse_resize), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_INTERFACE), SetTextStyle(GAME_OPTIONS_FRAME), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_TEXT, INVALID_COLOUR), SetStringTip(STR_GAME_OPTIONS_GUI_SCALE_FRAME), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_GUI_SCALE), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled.vsep_normal, FS_SMALL), SetFill(1, 0), SetResize(1, 0), SetToolTip(STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_GUI_SCALE_AUTO), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_GUI_SCALE_AUTO_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_GUI_SCALE_BEVEL_BUTTON), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_GUI_SCALE_BEVEL_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), #ifdef HAS_TRUETYPE_FONT NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_GUI_FONT_SPRITE), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_GUI_FONT_SPRITE_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_GUI_FONT_AA), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_GUI_FONT_AA_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), #endif /* HAS_TRUETYPE_FONT */ EndContainer(), EndContainer(), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_DISPLAY), SetTextStyle(GAME_OPTIONS_FRAME), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0), NWidget(WWT_TEXT, INVALID_COLOUR), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_GAME_OPTIONS_RESOLUTION), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_RESOLUTION_DROPDOWN), SetFill(1, 0), SetToolTip(STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0), NWidget(WWT_TEXT, INVALID_COLOUR), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_GAME_OPTIONS_REFRESH_RATE), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_REFRESH_RATE_DROPDOWN), SetFill(1, 0), SetToolTip(STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_FULLSCREEN_BUTTON), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_FULLSCREEN_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_VIDEO_ACCEL_BUTTON), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR,WID_GO_VIDEO_ACCEL_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), #ifndef __APPLE__ NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_BOOLBTN, GAME_OPTIONS_BACKGROUND, WID_GO_VIDEO_VSYNC_BUTTON), SetAlternateColourTip(GAME_OPTIONS_BUTTON, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_VIDEO_VSYNC_TEXT), SetFill(1, 0), SetResize(1, 0), SetTextStyle(GAME_OPTIONS_LABEL), EndContainer(), #endif NWidget(NWID_HORIZONTAL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_VIDEO_DRIVER_INFO), SetMinimalTextLines(1, 0), SetFill(1, 0), SetResize(1, 0), EndContainer(), EndContainer(), EndContainer(), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_BASE_GRF), SetTextStyle(GAME_OPTIONS_FRAME), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), SetFill(1, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_BASE_GRF_DROPDOWN), SetToolTip(STR_GAME_OPTIONS_BASE_GRF_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_GRF_PARAMETERS), SetStringTip(STR_NEWGRF_SETTINGS_SET_PARAMETERS), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_GRF_CONTENT_DOWNLOAD), SetStringTip(STR_GAME_OPTIONS_ONLINE_CONTENT, STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP), EndContainer(), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_BASE_GRF_DESCRIPTION), SetStringTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_GRF_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP), EndContainer(), EndContainer(), EndContainer(), EndContainer(), NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 1), // Allows this pane to resize EndContainer(), /* Sound/Music tab */ NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse_resize), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_VOLUME), SetTextStyle(GAME_OPTIONS_FRAME), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_TEXT_SFX_VOLUME), SetStringTip(STR_GAME_OPTIONS_SFX_VOLUME), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_SFX_VOLUME), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled.vsep_normal, FS_SMALL), SetFill(1, 0), SetResize(1, 0), SetToolTip(STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_TEXT_MUSIC_VOLUME), SetStringTip(STR_GAME_OPTIONS_MUSIC_VOLUME), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_MUSIC_VOLUME), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled.vsep_normal, FS_SMALL), SetFill(1, 0), SetResize(1, 0), SetToolTip(STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC), EndContainer(), EndContainer(), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_BASE_SFX), SetTextStyle(GAME_OPTIONS_FRAME), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_BASE_SFX_DROPDOWN), SetToolTip(STR_GAME_OPTIONS_BASE_SFX_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_SFX_CONTENT_DOWNLOAD), SetStringTip(STR_GAME_OPTIONS_ONLINE_CONTENT, STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP), EndContainer(), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalTextLines(1, 0), SetToolTip(STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_SFX_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP), EndContainer(), EndContainer(), EndContainer(), NWidget(WWT_FRAME, GAME_OPTIONS_BACKGROUND), SetStringTip(STR_GAME_OPTIONS_BASE_MUSIC), SetTextStyle(GAME_OPTIONS_FRAME), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_BASE_MUSIC_DROPDOWN), SetToolTip(STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_MUSIC_CONTENT_DOWNLOAD), SetStringTip(STR_GAME_OPTIONS_ONLINE_CONTENT, STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalTextLines(1, 0), SetToolTip(STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(NWID_VERTICAL), SetPIPRatio(0, 0, 1), NWidget(WWT_PUSHIMGBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_MUSIC_JUKEBOX), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW), EndContainer(), EndContainer(), NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_MUSIC_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP), EndContainer(), EndContainer(), EndContainer(), EndContainer(), NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 1), // Allows this pane to resize EndContainer(), /* Social tab */ NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse_resize), NWidgetFunction(MakeNWidgetSocialPlugins), NWidget(NWID_SPACER), SetFill(1, 1), SetResize(1, 1), // Allows this pane to resize EndContainer(), /* Advanced settings tab */ NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse_resize), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_RESTRICT_CATEGORY), SetStringTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_RESTRICT_DROPDOWN), SetToolTip(STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_TEXT, INVALID_COLOUR, WID_GO_RESTRICT_TYPE), SetStringTip(STR_CONFIG_SETTING_RESTRICT_TYPE), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_DROPDOWN, GAME_OPTIONS_BUTTON, WID_GO_TYPE_DROPDOWN), SetToolTip(STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_TEXT, INVALID_COLOUR), SetFill(0, 1), SetStringTip(STR_CONFIG_SETTING_FILTER_TITLE), SetTextStyle(GAME_OPTIONS_LABEL), NWidget(WWT_EDITBOX, GAME_OPTIONS_BACKGROUND, WID_GO_FILTER), SetStringTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP), SetFill(1, 0), SetResize(1, 0), EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PANEL, GAME_OPTIONS_BACKGROUND, WID_GO_OPTIONSPANEL), SetFill(1, 1), SetResize(1, 1), SetScrollbar(WID_GO_SCROLLBAR), EndContainer(), NWidget(NWID_VSCROLLBAR, GAME_OPTIONS_BACKGROUND, WID_GO_SCROLLBAR), EndContainer(), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_EXPAND_ALL), SetStringTip(STR_CONFIG_SETTING_EXPAND_ALL), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_COLLAPSE_ALL), SetStringTip(STR_CONFIG_SETTING_COLLAPSE_ALL), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, GAME_OPTIONS_BUTTON, WID_GO_RESET_ALL), SetStringTip(STR_CONFIG_SETTING_RESET_ALL), SetFill(1, 0), SetResize(1, 0), EndContainer(), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_SETTING_PROPERTIES), SetFill(1, 0), SetResize(1, 0), NWidget(NWID_HORIZONTAL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_HELP_TEXT), SetFill(1, 0), SetResize(1, 0), SetScrollbar(WID_GO_HELP_TEXT_SCROLL), NWidget(NWID_VSCROLLBAR, GAME_OPTIONS_BACKGROUND, WID_GO_HELP_TEXT_SCROLL), EndContainer(), EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_RESIZEBOX, GAME_OPTIONS_BACKGROUND), SetResizeWidgetTypeTip(RWV_HIDE_BEVEL, STR_TOOLTIP_RESIZE), EndContainer(), EndContainer(), }; static WindowDesc _game_options_desc( WDP_CENTER, "game_options", 0, 0, WC_GAME_OPTIONS, WC_NONE, {}, _nested_game_options_widgets ); /** Open the game options window. */ void ShowGameOptions() { CloseWindowByClass(WC_GAME_OPTIONS); new GameOptionsWindow(_game_options_desc); } /** * Draw [<][>] boxes. * @param x the x position to draw * @param y the y position to draw * @param button_colour the colour of the button * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked * @param clickable_left is the left button clickable? * @param clickable_right is the right button clickable? */ void DrawArrowButtons(int x, int y, Colours button_colour, uint8_t state, bool clickable_left, bool clickable_right) { int colour = GetColourGradient(button_colour, SHADE_DARKER); Dimension dim = NWidgetScrollbar::GetHorizontalDimension(); Rect lr = {x, y, x + (int)dim.width - 1, y + (int)dim.height - 1}; Rect rr = {x + (int)dim.width, y, x + (int)dim.width * 2 - 1, y + (int)dim.height - 1}; DrawFrameRect(lr, button_colour, (state == 1) ? FrameFlag::Lowered : FrameFlags{}); DrawFrameRect(rr, button_colour, (state == 2) ? FrameFlag::Lowered : FrameFlags{}); DrawSpriteIgnorePadding(SPR_ARROW_LEFT, PAL_NONE, lr, SA_CENTER); DrawSpriteIgnorePadding(SPR_ARROW_RIGHT, PAL_NONE, rr, SA_CENTER); /* Grey out the buttons that aren't clickable */ bool rtl = _current_text_dir == TD_RTL; if (rtl ? !clickable_right : !clickable_left) { GfxFillRect(lr.Shrink(WidgetDimensions::scaled.bevel), colour, FILLRECT_CHECKER); } if (rtl ? !clickable_left : !clickable_right) { GfxFillRect(rr.Shrink(WidgetDimensions::scaled.bevel), colour, FILLRECT_CHECKER); } } /** * Draw a dropdown button. * @param x the x position to draw * @param y the y position to draw * @param button_colour the colour of the button * @param state true = lowered * @param clickable is the button clickable? */ void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable) { int colour = GetColourGradient(button_colour, SHADE_DARKER); Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1}; DrawFrameRect(r, button_colour, state ? FrameFlag::Lowered : FrameFlags{}); DrawSpriteIgnorePadding(SPR_ARROW_DOWN, PAL_NONE, r, SA_CENTER); if (!clickable) { GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), colour, FILLRECT_CHECKER); } } /** * Draw a toggle button. * @param x the x position to draw * @param y the y position to draw * @param button_colour the colour of the button. * @param background background colour. * @param state true = lowered * @param clickable is the button clickable? */ void DrawBoolButton(int x, int y, Colours button_colour, Colours background, bool state, bool clickable) { Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1}; DrawFrameRect(r, state ? COLOUR_GREEN : background, state ? FrameFlags{FrameFlag::Lowered} : FrameFlags{FrameFlag::Lowered, FrameFlag::BorderOnly}); if (!clickable) { GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(state ? COLOUR_GREEN : background, SHADE_DARKER), FILLRECT_CHECKER); } Rect button_rect = r.WithWidth(SETTING_BUTTON_WIDTH / 3, state ^ (_current_text_dir == TD_RTL)); DrawFrameRect(button_rect, button_colour, {}); if (!clickable) { GfxFillRect(button_rect.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(button_colour, SHADE_DARKER), FILLRECT_CHECKER); } } struct CustomCurrencyWindow : Window { WidgetID query_widget{}; CustomCurrencyWindow(WindowDesc &desc) : Window(desc) { this->InitNested(); SetButtonState(); } void SetButtonState() { this->SetWidgetDisabledState(WID_CC_RATE_DOWN, GetCustomCurrency().rate == 1); this->SetWidgetDisabledState(WID_CC_RATE_UP, GetCustomCurrency().rate == UINT16_MAX); this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, GetCustomCurrency().to_euro == CF_NOEURO); this->SetWidgetDisabledState(WID_CC_YEAR_UP, GetCustomCurrency().to_euro == CalendarTime::MAX_YEAR); } std::string GetWidgetString(WidgetID widget, StringID stringid) const override { switch (widget) { case WID_CC_RATE: return GetString(STR_CURRENCY_EXCHANGE_RATE, 1, 1); case WID_CC_SEPARATOR: return GetString(STR_CURRENCY_SEPARATOR, GetCustomCurrency().separator); case WID_CC_PREFIX: return GetString(STR_CURRENCY_PREFIX, GetCustomCurrency().prefix); case WID_CC_SUFFIX: return GetString(STR_CURRENCY_SUFFIX, GetCustomCurrency().suffix); case WID_CC_YEAR: return GetString((GetCustomCurrency().to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER, GetCustomCurrency().to_euro); case WID_CC_PREVIEW: return GetString(STR_CURRENCY_PREVIEW, 10000); default: return this->Window::GetWidgetString(widget, stringid); } } void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override { switch (widget) { /* Set the appropriate width for the up/down buttons. */ case WID_CC_RATE_DOWN: case WID_CC_RATE_UP: case WID_CC_YEAR_DOWN: case WID_CC_YEAR_UP: size = maxdim(size, {(uint)SETTING_BUTTON_WIDTH / 2, (uint)SETTING_BUTTON_HEIGHT}); break; /* Set the appropriate width for the edit buttons. */ case WID_CC_SEPARATOR_EDIT: case WID_CC_PREFIX_EDIT: case WID_CC_SUFFIX_EDIT: size = maxdim(size, {(uint)SETTING_BUTTON_WIDTH, (uint)SETTING_BUTTON_HEIGHT}); break; /* Make sure the window is wide enough for the widest exchange rate */ case WID_CC_RATE: size = GetStringBoundingBox(GetString(STR_CURRENCY_EXCHANGE_RATE, 1, INT32_MAX)); break; } } void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override { int line = 0; int len = 0; std::string str; CharSetFilter afilter = CS_ALPHANUMERAL; switch (widget) { case WID_CC_RATE_DOWN: if (GetCustomCurrency().rate > 1) GetCustomCurrency().rate--; if (GetCustomCurrency().rate == 1) this->DisableWidget(WID_CC_RATE_DOWN); this->EnableWidget(WID_CC_RATE_UP); break; case WID_CC_RATE_UP: if (GetCustomCurrency().rate < UINT16_MAX) GetCustomCurrency().rate++; if (GetCustomCurrency().rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP); this->EnableWidget(WID_CC_RATE_DOWN); break; case WID_CC_RATE: str = GetString(STR_JUST_INT, GetCustomCurrency().rate); len = 5; line = WID_CC_RATE; afilter = CS_NUMERAL; break; case WID_CC_SEPARATOR_EDIT: case WID_CC_SEPARATOR: str = GetCustomCurrency().separator; len = 7; line = WID_CC_SEPARATOR; break; case WID_CC_PREFIX_EDIT: case WID_CC_PREFIX: str = GetCustomCurrency().prefix; len = 15; line = WID_CC_PREFIX; break; case WID_CC_SUFFIX_EDIT: case WID_CC_SUFFIX: str = GetCustomCurrency().suffix; len = 15; line = WID_CC_SUFFIX; break; case WID_CC_YEAR_DOWN: GetCustomCurrency().to_euro = (GetCustomCurrency().to_euro <= MIN_EURO_YEAR) ? CF_NOEURO : GetCustomCurrency().to_euro - 1; if (GetCustomCurrency().to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN); this->EnableWidget(WID_CC_YEAR_UP); break; case WID_CC_YEAR_UP: GetCustomCurrency().to_euro = Clamp(GetCustomCurrency().to_euro + 1, MIN_EURO_YEAR, CalendarTime::MAX_YEAR); if (GetCustomCurrency().to_euro == CalendarTime::MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP); this->EnableWidget(WID_CC_YEAR_DOWN); break; case WID_CC_YEAR: str = GetString(STR_JUST_INT, GetCustomCurrency().to_euro); len = 7; line = WID_CC_YEAR; afilter = CS_NUMERAL; break; } if (len != 0) { this->query_widget = line; ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, {}); } this->SetTimeout(); this->SetDirty(); } void OnQueryTextFinished(std::optional str) override { if (!str.has_value()) return; switch (this->query_widget) { case WID_CC_RATE: { auto val = ParseInteger(*str, 10, true); if (!val.has_value()) return; GetCustomCurrency().rate = Clamp(*val, 1, UINT16_MAX); break; } case WID_CC_SEPARATOR: // Thousands separator GetCustomCurrency().separator = std::move(*str); break; case WID_CC_PREFIX: GetCustomCurrency().prefix = std::move(*str); break; case WID_CC_SUFFIX: GetCustomCurrency().suffix = std::move(*str); break; case WID_CC_YEAR: { // Year to switch to euro TimerGameCalendar::Year year = CF_NOEURO; if (!str->empty()) { auto val = ParseInteger(*str, 10, true); if (!val.has_value()) return; year = Clamp(static_cast(*val), MIN_EURO_YEAR, CalendarTime::MAX_YEAR); } GetCustomCurrency().to_euro = year; break; } } MarkWholeScreenDirty(); SetButtonState(); } void OnTimeout() override { this->SetDirty(); } }; static constexpr NWidgetPart _nested_cust_currency_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY), SetStringTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse), NWidget(NWID_VERTICAL, NWidContainerFlag::EqualSize), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetArrowWidgetTypeTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP), NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetArrowWidgetTypeTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP), EndContainer(), NWidget(WWT_TEXT, INVALID_COLOUR, WID_CC_RATE), SetToolTip(STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetToolTip(STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1), NWidget(WWT_TEXT, INVALID_COLOUR, WID_CC_SEPARATOR), SetToolTip(STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetToolTip(STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1), NWidget(WWT_TEXT, INVALID_COLOUR, WID_CC_PREFIX), SetToolTip(STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetToolTip(STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1), NWidget(WWT_TEXT, INVALID_COLOUR, WID_CC_SUFFIX), SetToolTip(STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetArrowWidgetTypeTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetArrowWidgetTypeTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), EndContainer(), NWidget(WWT_TEXT, INVALID_COLOUR, WID_CC_YEAR), SetToolTip(STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0), EndContainer(), EndContainer(), NWidget(WWT_LABEL, INVALID_COLOUR, WID_CC_PREVIEW), SetToolTip(STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), EndContainer(), EndContainer(), }; static WindowDesc _cust_currency_desc( WDP_CENTER, {}, 0, 0, WC_CUSTOM_CURRENCY, WC_NONE, {}, _nested_cust_currency_widgets ); /** Open custom currency window. */ static void ShowCustCurrency() { CloseWindowById(WC_CUSTOM_CURRENCY, 0); new CustomCurrencyWindow(_cust_currency_desc); }