/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file airport.cpp Functions related to airports. */ #include "stdafx.h" #include "station_base.h" #include "table/strings.h" #include "table/airport_movement.h" #include "table/airporttile_ids.h" #include "safeguards.h" /** * Define a generic airport. * @param name Suffix of the names of the airport data. * @param terminals The terminals. * @param num_helipads Number of heli pads. * @param flags Information about the class of FTA. * @param delta_z Height of the airport above the land. */ #define AIRPORT_GENERIC(name, terminals, num_helipads, flags, delta_z) \ static const AirportFTAClass _airportfta_ ## name(_airport_moving_data_ ## name, terminals, \ num_helipads, _airport_entries_ ## name, flags, _airport_fta_ ## name, delta_z); /** * Define an airport. * @param name Suffix of the names of the airport data. * @param num_helipads Number of heli pads. * @param short_strip Airport has a short land/take-off strip. */ #define AIRPORT(name, num_helipads, short_strip) \ AIRPORT_GENERIC(name, _airport_terminal_ ## name, num_helipads, AirportFTAClass::Flags({AirportFTAClass::Flag::Airplanes, AirportFTAClass::Flag::Helicopters}) | (short_strip ? AirportFTAClass::Flags{AirportFTAClass::Flag::ShortStrip} : AirportFTAClass::Flags{}), 0) /** * Define a heliport. * @param name Suffix of the names of the helipad data. * @param num_helipads Number of heli pads. * @param delta_z Height of the airport above the land. */ #define HELIPORT(name, num_helipads, delta_z) \ AIRPORT_GENERIC(name, nullptr, num_helipads, AirportFTAClass::Flag::Helicopters, delta_z) AIRPORT(country, 0, true) AIRPORT(city, 0, false) HELIPORT(heliport, 1, 60) AIRPORT(metropolitan, 0, false) AIRPORT(international, 2, false) AIRPORT(commuter, 2, true) HELIPORT(helidepot, 1, 0) AIRPORT(intercontinental, 2, false) HELIPORT(helistation, 3, 0) HELIPORT(oilrig, 1, 54) AIRPORT_GENERIC(dummy, nullptr, 0, AirportFTAClass::Flags({AirportFTAClass::Flag::Airplanes, AirportFTAClass::Flag::Helicopters}), 0) #undef HELIPORT #undef AIRPORT #undef AIRPORT_GENERIC #include "table/airport_defaults.h" static uint16_t AirportGetNofElements(const AirportFTAbuildup *apFA); static void AirportBuildAutomata(std::vector &layout, uint8_t nofelements, const AirportFTAbuildup *apFA); /** * Rotate the airport moving data to another rotation. * @param orig Pointer to the moving data to rotate. * @param rotation How to rotate the moving data. * @param num_tiles_x Number of tiles in x direction. * @param num_tiles_y Number of tiles in y direction. * @return The rotated moving data. */ AirportMovingData RotateAirportMovingData(const AirportMovingData *orig, Direction rotation, uint num_tiles_x, uint num_tiles_y) { AirportMovingData amd; amd.flags = orig->flags; amd.direction = ChangeDir(orig->direction, (DirDiff)rotation); switch (rotation) { case DIR_N: amd.x = orig->x; amd.y = orig->y; break; case DIR_E: amd.x = orig->y; amd.y = num_tiles_y * TILE_SIZE - orig->x - 1; break; case DIR_S: amd.x = num_tiles_x * TILE_SIZE - orig->x - 1; amd.y = num_tiles_y * TILE_SIZE - orig->y - 1; break; case DIR_W: amd.x = num_tiles_x * TILE_SIZE - orig->y - 1; amd.y = orig->x; break; default: NOT_REACHED(); } return amd; } AirportFTAClass::AirportFTAClass( const AirportMovingData *moving_data_, const uint8_t *terminals_, const uint8_t num_helipads_, const uint8_t *entry_points_, Flags flags_, const AirportFTAbuildup *apFA, uint8_t delta_z_ ) : moving_data(moving_data_), terminals(terminals_), num_helipads(num_helipads_), flags(flags_), nofelements(AirportGetNofElements(apFA)), entry_points(entry_points_), delta_z(delta_z_) { /* Build the state machine itself */ AirportBuildAutomata(this->layout, this->nofelements, apFA); } /** * Get the number of elements of a source Airport state automata * Since it is actually just a big array of AirportFTA types, we only * know one element from the other by differing 'position' identifiers */ static uint16_t AirportGetNofElements(const AirportFTAbuildup *apFA) { uint16_t nofelements = 0; int temp = apFA[0].position; for (uint i = 0; i < MAX_ELEMENTS; i++) { if (temp != apFA[i].position) { nofelements++; temp = apFA[i].position; } if (apFA[i].position == MAX_ELEMENTS) break; } return nofelements; } AirportFTA::AirportFTA(const AirportFTAbuildup &buildup) : blocks(buildup.blocks), position(buildup.position), next_position(buildup.next), heading(buildup.heading) { } /** * Construct the FTA given a description. * @param layout The vector to write the automata to. * @param nofelements The number of elements in the FTA. * @param apFA The description of the FTA. */ static void AirportBuildAutomata(std::vector &layout, uint8_t nofelements, const AirportFTAbuildup *apFA) { uint16_t internalcounter = 0; layout.reserve(nofelements); for (uint i = 0; i < nofelements; i++) { AirportFTA *current = &layout.emplace_back(apFA[internalcounter]); /* outgoing nodes from the same position, create linked list */ while (current->position == apFA[internalcounter + 1].position) { current->next = std::make_unique(apFA[internalcounter + 1]); current = current->next.get(); internalcounter++; } internalcounter++; } } /** * Get the finite state machine of an airport type. * @param airport_type %Airport type to query FTA from. @see AirportTypes * @return Finite state machine of the airport. */ const AirportFTAClass *GetAirport(const uint8_t airport_type) { if (airport_type == AT_DUMMY) return &_airportfta_dummy; return AirportSpec::Get(airport_type)->fsm; } /** * Get the vehicle position when an aircraft is build at the given tile * @param hangar_tile The tile on which the vehicle is build * @return The position (index in airport node array) where the aircraft ends up */ uint8_t GetVehiclePosOnBuild(TileIndex hangar_tile) { const Station *st = Station::GetByTile(hangar_tile); const AirportFTAClass *apc = st->airport.GetFTA(); /* When we click on hangar we know the tile it is on. By that we know * its position in the array of depots the airport has.....we can search * layout for #th position of depot. Since layout must start with a listing * of all depots, it is simple */ for (uint i = 0;; i++) { if (st->airport.GetHangarTile(i) == hangar_tile) { assert(apc->layout[i].heading == HANGAR); return apc->layout[i].position; } } NOT_REACHED(); }