/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_act1.cpp NewGRF Action 0x01 handler. */ #include "../stdafx.h" #include "../debug.h" #include "../spritecache.h" #include "newgrf_bytereader.h" #include "newgrf_internal.h" #include "../safeguards.h" /* Action 0x01 */ static void NewSpriteSet(ByteReader &buf) { /* Basic format: <01> * Extended format: <01> 00 * * B feature feature to define sprites for * 0, 1, 2, 3: veh-type, 4: train stations * E first-set first sprite set to define * B num-sets number of sprite sets (extended byte in extended format) * E num-ent how many entries per sprite set * For vehicles, this is the number of different * vehicle directions in each sprite set * Set num-dirs=8, unless your sprites are symmetric. * In that case, use num-dirs=4. */ uint8_t feature = buf.ReadByte(); uint16_t num_sets = buf.ReadByte(); uint16_t first_set = 0; if (num_sets == 0 && buf.HasData(3)) { /* Extended Action1 format. * Some GRFs define zero sets of zero sprites, though there is actually no use in that. Ignore them. */ first_set = buf.ReadExtendedByte(); num_sets = buf.ReadExtendedByte(); } uint16_t num_ents = buf.ReadExtendedByte(); if (feature >= GSF_END) { _cur_gps.skip_sprites = num_sets * num_ents; GrfMsg(1, "NewSpriteSet: Unsupported feature 0x{:02X}, skipping {} sprites", feature, _cur_gps.skip_sprites); return; } _cur_gps.AddSpriteSets(feature, _cur_gps.spriteid, first_set, num_sets, num_ents); GrfMsg(7, "New sprite set at {} of feature 0x{:02X}, consisting of {} sets with {} views each (total {})", _cur_gps.spriteid, feature, num_sets, num_ents, num_sets * num_ents ); for (int i = 0; i < num_sets * num_ents; i++) { _cur_gps.nfo_line++; LoadNextSprite(_cur_gps.spriteid++, *_cur_gps.file, _cur_gps.nfo_line); } } /* Action 0x01 (SKIP) */ static void SkipAct1(ByteReader &buf) { buf.ReadByte(); uint16_t num_sets = buf.ReadByte(); if (num_sets == 0 && buf.HasData(3)) { /* Extended Action1 format. * Some GRFs define zero sets of zero sprites, though there is actually no use in that. Ignore them. */ buf.ReadExtendedByte(); // first_set num_sets = buf.ReadExtendedByte(); } uint16_t num_ents = buf.ReadExtendedByte(); _cur_gps.skip_sprites = num_sets * num_ents; GrfMsg(3, "SkipAct1: Skipping {} sprites", _cur_gps.skip_sprites); } template <> void GrfActionHandler<0x01>::FileScan(ByteReader &buf) { SkipAct1(buf); } template <> void GrfActionHandler<0x01>::SafetyScan(ByteReader &buf) { SkipAct1(buf); } template <> void GrfActionHandler<0x01>::LabelScan(ByteReader &buf) { SkipAct1(buf); } template <> void GrfActionHandler<0x01>::Init(ByteReader &buf) { SkipAct1(buf); } template <> void GrfActionHandler<0x01>::Reserve(ByteReader &buf) { SkipAct1(buf); } template <> void GrfActionHandler<0x01>::Activation(ByteReader &buf) { NewSpriteSet(buf); }