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  • 1c1dc345de Codechange: simplify access to the current screenshot format Rubidium 2024-04-20 15:34:30 +0200
  • 9403013a2c Change: [Linkgraph] Improve distance scaling algorithm in demand scaler Jonathan G Rennison 2024-04-20 13:53:42 +0100
  • dc7a0913d2 Update: Backport language changes glx22 2024-04-18 23:52:00 +0200
  • 10ae9a7ea1 Fix: Mark vehicle status bars dirty when a vehicle leaves unbunching depot (#12516) Tyler Trahan 2024-04-18 12:45:00 -0400
  • fe3a0a2418 Fix #12506: Update station/industry nearby lists in BuildOilRig (#12511) Jonathan G Rennison 2024-04-17 21:38:11 +0100
  • 9e7b7a477e Codechange: improve desync documentation (#12521) Patric Stout 2024-04-17 22:36:08 +0200
  • 257704ae9a Codechange: skip all commands of the past during desync replay (#12520) Patric Stout 2024-04-17 22:05:45 +0200
  • cd6946c5a8 Codechange: use infinite-fast-forward when rerunning command-log (#12519) Patric Stout 2024-04-17 22:01:58 +0200
  • 151e80650f Codefix: don't send desync=0 log messages to commands.log (#12517) Patric Stout 2024-04-17 21:51:36 +0200
  • 5b0b7ba354 Codechange: record cache warnings with a "warning" prefix (#12518) Patric Stout 2024-04-17 21:49:55 +0200
  • fa4245dcba Fix: Don't show train waiting for unbunching as waiting for free path (#12515) Tyler Trahan 2024-04-17 15:04:16 -0400
  • b5c2357dfe Fix: Smooth outliers in unbunching round trip calculations (#12513) Tyler Trahan 2024-04-17 15:03:53 -0400
  • b64cd74a0c Codefix: Don't mix signed and unsigned ints in unbunching calculations (#12514) Tyler Trahan 2024-04-17 14:42:49 -0400
  • 7738d507c8 Fix c38df2d58: Use VehicleID instead of pointer in map of vehicles to replace. (#12512) Peter Nelson 2024-04-17 18:54:50 +0100
  • bb76f2e396 Codechange: Use arc4random_buf on random_func.cpp for OpenBSD Paco Esteban 2024-04-17 18:08:03 +0200
  • 6359d5e20c Fix #12228, Fix #12231: CheckShipReverse only restricts path when it has to Koen Bussemaker 2024-04-10 20:14:21 +0200
  • a69cbc3b46 Add: Check that towns can build roads before generating map. (#12503) Peter Nelson 2024-04-16 16:25:07 +0100
  • 85a21a1654 Doc: Updated Visual Studio, cpp standard and Cmake version Koen Bussemaker 2024-04-15 22:23:55 +0200
  • 6a6ab82050 Codechange: Where the ship comes from is already known SamuXarick 2024-03-01 13:32:13 +0000
  • 9baff60f66 Codefix: Remove no-longer used ship special-case. (#12192) Peter Nelson 2024-03-03 09:31:04 +0000
  • c377c4740d Codechange: replace cpp_lengthof with safe alternatives Rubidium 2024-04-07 15:54:24 +0200
  • a1a01e21cf
    Change: Use std::make_unique instead of passing new() (#12539) Peter Nelson 2024-04-20 11:20:49 +0100
  • 947529440a Codechange: replace many cases of lengthof with std::size Rubidium 2024-04-06 21:16:48 +0200
  • fc7f184dbd Codechange: move knowledge about 'packed' orders to the saveload code Rubidium 2024-03-26 16:07:03 +0100
  • 1691b41b54 Codechange: use C++ containers for parsing the settings int lists Rubidium 2024-04-06 17:44:11 +0200
  • 0f810743f2 Codechange: replace cpp_lengthof with safe alternatives Rubidium 2024-04-07 15:54:24 +0200
  • fca76839f5
    Change: Use std::make_unique instead of passing new() Peter Nelson 2024-04-19 14:51:20 +0100
  • 434c49a1f8 Codechange: remove now unused endof macro Rubidium 2024-04-08 19:24:03 +0200
  • 8fe5fdf122 Codechange: use std::none_of to express clearer what the code does Rubidium 2024-04-07 22:57:38 +0200
  • 8986fb0385 Codechange: replace C-style array-pointer methods with the appropriate C++ methods Rubidium 2024-04-07 22:38:36 +0200
  • 2114888485
    Change: De-template BaseSetTextfileWindow. (#12536) Peter Nelson 2024-04-20 10:30:29 +0100
  • e441033d68 Codechange: use std::array instead of C-style array for produced/accepts cargo Rubidium 2024-04-08 20:30:32 +0200
  • 40fa45a76a Codechange: Emplace std::pair into vectors. Peter Nelson 2024-04-20 02:48:56 +0100
  • ed2db80990 Codechange: Use map.emplace() instead of map.insert(std::pair). Peter Nelson 2024-04-20 02:46:39 +0100
  • 57d7359b1a
    Codechange: Remove old group liveries savegame conversion. (#12537) Peter Nelson 2024-04-20 10:25:04 +0100
  • 699c7e4c9d
    Fix 3de8853e29: Industries accept/produce no cargo for pre-SLV_78 saves. (#12508) Peter Nelson 2024-04-20 10:24:35 +0100
  • 1c31e4b68c
    Change: Disallow using Action A to load sprites above the baseset unless reserved. (#12435) Peter Nelson 2024-04-20 10:23:36 +0100
  • e028c15555
    Codechange: Use std::accumulate to get infrastructure total rail/road pieces. (#12442) Peter Nelson 2024-04-20 10:22:19 +0100
  • 08140fdca3 Update: Translations from eints dutch: 4 changes by Afoklala translators 2024-04-20 04:41:21 +0000
  • 413c774e95
    Codechange: Emplace std::pair into vectors. Peter Nelson 2024-04-20 02:48:56 +0100
  • e31b3c67fc
    Codechange: Use map.emplace() instead of map.insert(std::pair). Peter Nelson 2024-04-20 02:46:39 +0100
  • fff4a4d430
    Codechange: Use std::accumulate to get infrastructure total rail/road pieces. Peter Nelson 2023-09-11 11:58:23 +0100
  • 6cbb8d02cf Change: Use aspect ratio for shared order list button. Peter Nelson 2024-03-27 17:53:32 +0000
  • 5df5e3f45c Change: Use aspect ratio for file home button. Peter Nelson 2024-03-27 17:53:31 +0000
  • 2a833a8968 Change: Use aspect ratio for rail station platforms/tracks buttons. Peter Nelson 2024-03-27 09:02:42 +0000
  • 7e049aa2b1 Change: Use aspect ratio for common left/right buttons. Peter Nelson 2024-03-27 09:02:42 +0000
  • 16eb17418b Change: Use aspect ratios for some common widgets. Peter Nelson 2024-03-27 09:02:41 +0000
  • 61c6ebaacc Change: Automatically set aspect ratio of common window decorations. Peter Nelson 2024-03-27 09:02:41 +0000
  • d43ff8dc49 Change: Ability to set aspect ratio of a widget. Peter Nelson 2024-03-27 09:02:40 +0000
  • f267b37a33
    Codechange: Use std::initializer_list/array in framerate window. (#12441) Peter Nelson 2024-04-19 22:07:56 +0100
  • 27ab100a22
    Change: De-template BaseSetTextfileWindow. Peter Nelson 2024-04-19 22:06:52 +0100
  • a28ab8cac2
    Codechange: Replace C-style casts to size_t with static_cast. (#12455) Peter Nelson 2024-04-19 20:34:36 +0100
  • 6eeb881c08
    Codechange: Remove old group liveries savegame conversion. Peter Nelson 2024-04-19 19:02:53 +0100
  • ef25457217
    Fix 3de8853e29: Industries accept/produce no cargo for pre-SLV_78 saves. Peter Nelson 2024-04-17 12:43:55 +0100
  • 6ee31a2a22
    Codechange: Use string_view in IniItem/IniGroup/IniFile. (#12535) Peter Nelson 2024-04-19 13:54:22 +0100
  • 3b80a8255f
    Fix #12433: Width of unit number display was too narrow. (#12534) Peter Nelson 2024-04-19 08:19:31 +0100
  • 7848e80f71 Update: Translations from eints english (us): 4 changes by 2TallTyler korean: 11 changes by telk5093 translators 2024-04-19 04:40:34 +0000
  • 0d1fc47edb
    Cleanup: Remove redundant break statement (#12527) dP 2024-04-19 07:54:20 +0700
  • c1df9b5310
    Codechange: Use string_view in IniItem/IniGroup/IniFile. Peter Nelson 2024-04-19 01:22:42 +0100
  • 86d600b875
    Fix #12433: Width of unit number display was too narrow. Peter Nelson 2024-04-19 01:00:27 +0100
  • f06eac2713 Update: Backport language changes glx22 2024-04-18 23:52:00 +0200
  • 11f781f159 Fix: Mark vehicle status bars dirty when a vehicle leaves unbunching depot (#12516) Tyler Trahan 2024-04-18 12:45:00 -0400
  • 16c6c57b9d Fix #12506: Update station/industry nearby lists in BuildOilRig (#12511) Jonathan G Rennison 2024-04-17 21:38:11 +0100
  • 6708f778c3 Codechange: improve desync documentation (#12521) Patric Stout 2024-04-17 22:36:08 +0200
  • 2f34ff6c99 Codechange: skip all commands of the past during desync replay (#12520) Patric Stout 2024-04-17 22:05:45 +0200
  • 7aec4ad048 Codechange: use infinite-fast-forward when rerunning command-log (#12519) Patric Stout 2024-04-17 22:01:58 +0200
  • 5871b66195 Codefix: don't send desync=0 log messages to commands.log (#12517) Patric Stout 2024-04-17 21:51:36 +0200
  • ebc30425cc Codechange: record cache warnings with a "warning" prefix (#12518) Patric Stout 2024-04-17 21:49:55 +0200
  • 9408f9c6ed Fix: Don't show train waiting for unbunching as waiting for free path (#12515) Tyler Trahan 2024-04-17 15:04:16 -0400
  • f8485b5fbf Fix: Smooth outliers in unbunching round trip calculations (#12513) Tyler Trahan 2024-04-17 15:03:53 -0400
  • 7d420e5b63 Codefix: Don't mix signed and unsigned ints in unbunching calculations (#12514) Tyler Trahan 2024-04-17 14:42:49 -0400
  • a4d4841fc2 Fix c38df2d58: Use VehicleID instead of pointer in map of vehicles to replace. (#12512) Peter Nelson 2024-04-17 18:54:50 +0100
  • a72b6726fe Codechange: Use arc4random_buf on random_func.cpp for OpenBSD Paco Esteban 2024-04-17 18:08:03 +0200
  • a69edc8042 Fix #12228, Fix #12231: CheckShipReverse only restricts path when it has to Koen Bussemaker 2024-04-10 20:14:21 +0200
  • 3eb2e9c89a Add: Check that towns can build roads before generating map. (#12503) Peter Nelson 2024-04-16 16:25:07 +0100
  • a020ea1c3b Doc: Updated Visual Studio, cpp standard and Cmake version Koen Bussemaker 2024-04-15 22:23:55 +0200
  • 43f5f0a5c3 Codechange: Where the ship comes from is already known SamuXarick 2024-03-01 13:32:13 +0000
  • 73c0444765 Codefix: Remove no-longer used ship special-case. (#12192) Peter Nelson 2024-03-03 09:31:04 +0000
  • 774f811217
    Codechange: Use std::optional for town parent scope resolver. (#12530) Peter Nelson 2024-04-18 22:14:16 +0100
  • 3b75d8bbf8 Fix: Use modern comparisons instead of memcmp in cache check. Peter Nelson 2024-04-16 20:57:12 +0100
  • 21d11ee361 Codechange: Move cache check function to own file. Peter Nelson 2024-04-16 15:49:08 +0100
  • db56499c01 Codechange: Use std::array for company infrastructure arrays. Peter Nelson 2024-04-16 15:47:41 +0100
  • fe7bd3a266 Codechange: Use std::array for cached town zone radius. Peter Nelson 2024-04-16 15:46:56 +0100
  • d57bf84196
    Codechange: Remove some unnecessary c_str() when passing std::strings. (#12532) Peter Nelson 2024-04-18 22:13:13 +0100
  • abf0488d68
    Codechange: Remove some unnecessary c_str() when passing std::strings. Peter Nelson 2024-04-18 19:09:14 +0100
  • 45886e50b2
    Codechange: Unify where rail station tile flags are set. (#12531) Peter Nelson 2024-04-18 18:54:10 +0100
  • a1b8046a97
    Fix: Use modern comparisons instead of memcmp in cache check. Peter Nelson 2024-04-16 20:57:12 +0100
  • 312ec4eb46
    Codechange: Move cache check function to own file. Peter Nelson 2024-04-16 15:49:08 +0100
  • c7a455fea2
    Codechange: Use std::array for company infrastructure arrays. Peter Nelson 2024-04-16 15:47:41 +0100
  • 64af32279e
    Codechange: Use std::array for cached town zone radius. Peter Nelson 2024-04-16 15:46:56 +0100
  • 04a3bf76e8
    Codechange: upgrade Emscripten to 3.1.57 (#12526) Patric Stout 2024-04-18 19:37:33 +0200
  • 08d05bf4c0
    Doc: update release documentation with the latest (#12525) Patric Stout 2024-04-18 19:12:52 +0200
  • e8afde52ba
    Codechange: Unify where rail station tile flags are set. Peter Nelson 2024-04-18 17:56:57 +0100
  • 95b0eff8ec Codechange: upgrade Emscripten to 3.1.57 Patric Stout 2024-04-18 17:39:26 +0200
  • 4170c9923a
    Fix: Inconsistent space between console history and current line. (#12528) Peter Nelson 2024-04-18 17:45:41 +0100
  • 78b83190cc
    Fix: Mark vehicle status bars dirty when a vehicle leaves unbunching depot (#12516) Tyler Trahan 2024-04-18 12:45:00 -0400
  • 715f8c0218
    Codefix: cast to "CommandCallback *" in a way cast-function-type-mismatch doesn't mind (#12529) Patric Stout 2024-04-18 18:41:36 +0200
  • 5ff7efd02d
    Codechange: Use std::optional for town parent scope resolver. Peter Nelson 2024-04-18 17:38:53 +0100
  • 90329fc84f Codefix: cast to "CommandCallback *" in a way cast-function-type-mismatch doesn't mind Patric Stout 2024-04-18 18:04:07 +0200
  • 28994e85f0
    Fix: Inconsistent space between console history and current line. Peter Nelson 2024-04-18 17:03:51 +0100