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  • 2eafeaf7d6 (svn r4033) - Codechange: [Debian] Update debian packaging files to use debconf for user interaction. matthijs 2006-03-22 21:08:05 +0000
  • 5d0ed8fab8 (svn r4032) -Backport from trunk (3507): - Fix: [Makefile] Make sure the ICON_DIR gets created before copying files there. - Fix: Fix small syntactic error in the manpage. matthijs 2006-03-22 21:04:13 +0000
  • ed7df6e2bf (svn r4031) - Backport from trunk (r4030): - [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. Darkvater 2006-03-22 20:46:07 +0000
  • cc6d563eb6 (svn r4030) Darkvater * r4030 /trunk/ (openttd.dsp openttd.vcproj): - [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (thx DmitryKo and KUDr) Darkvater 2006-03-22 20:41:48 +0000
  • 7cf9e0d8ca (svn r4029) - Backport from trunk (r4023): Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. Darkvater 2006-03-22 20:33:30 +0000
  • 337cdcc31f (svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027). Move its implementation into its only caller - FindLandscapeHeight() - and remove it tron 2006-03-22 19:16:58 +0000
  • e8f5d89712 (svn r4027) Remove another call to FindLandscapeHeightByTile() tron 2006-03-22 19:04:04 +0000
  • 8ea31d293a (svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. matthijs 2006-03-22 16:37:59 +0000
  • 0b102f0e00 (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3 this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again bjarni 2006-03-22 13:06:50 +0000
  • 85141929a8 (svn r4018) -Backport from trunk (4001:4002): Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed. celestar 2006-03-22 11:26:08 +0000
  • f4d5c1b01b (svn r4017) -Backport from trunk (3999): Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen) celestar 2006-03-22 11:24:27 +0000
  • 31d6286cb4 (svn r4016) -Backport from trunk (3998): When removing rail track from a tile where only X and Y pieces exist, explicitly update signals in both directions. celestar 2006-03-22 11:23:22 +0000
  • ca0a0cdbfd (svn r4015) -Backport from trunk: Default the patch-setting 'pause_on_join' to true. celestar 2006-03-22 11:17:21 +0000
  • 04572ed7fe (svn r4014) -Backport from trunk: Slope and height information returned for some tile types is wrong celestar 2006-03-22 11:13:20 +0000
  • ebfef9683e (svn r4013) -Fix last commit. CheckTunnelInWay works differently from IsTunnelInWay :S celestar 2006-03-22 11:11:52 +0000
  • c05d3dd558 (svn r4012) -Backport from trunk (3992, 3995): Rewrote the code to determine whether a rail-tile can be terraformed. Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one) Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. celestar 2006-03-22 10:32:07 +0000
  • adab6f6438 (svn r4011) [test WT2 #2.] miham 2006-03-22 10:13:15 +0000
  • f43bfef19e (svn r4010) [test WT2] miham 2006-03-22 10:10:33 +0000
  • 9428ab372f (svn r4007) Add a function to make a farm field tile tron 2006-03-22 08:48:50 +0000
  • 3b16ae365b (svn r4004) -CodeChange : Renaming sprites and functions belugas 2006-03-21 23:22:21 +0000
  • a48a1807fe (svn r4003) - Minor codebeautifier@work Darkvater 2006-03-21 23:18:43 +0000
  • 010d715039 (svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed. Darkvater 2006-03-21 22:09:19 +0000
  • 7656bf8075 (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. Darkvater 2006-03-21 22:08:15 +0000
  • 5701e1a237 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way tron 2006-03-21 22:06:32 +0000
  • cbab3eded2 (svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen) Darkvater 2006-03-21 21:55:49 +0000
  • 6d327f9daf (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. peter1138 2006-03-21 21:11:41 +0000
  • 44b9917518 (svn r3997) - Default the patch-setting 'pause_on_join' to true. Darkvater 2006-03-21 21:07:50 +0000
  • 820b8ca230 (svn r3996) -Fix: Slope and height information returned for some tile types is wrong This leads to graphical glitches when drawing foundations. This doesn't fix all problems, but at least some of them. tron 2006-03-21 20:02:05 +0000
  • a175840697 (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out) celestar 2006-03-21 09:44:07 +0000
  • 1fa389ea2c (svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly Darkvater 2006-03-21 09:14:41 +0000
  • fc32e20195 (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed. Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one) Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff. TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile). celestar 2006-03-20 16:43:48 +0000
  • 7bedab1a40 (svn r3991) -Fix : Last remaining separation of SpriteID from Palette belugas 2006-03-20 16:20:37 +0000
  • eb85fcb57b (svn r3990) Remove another call to FindLandscapeHeight() tron 2006-03-20 13:34:01 +0000
  • 0a91b283d6 (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile tron 2006-03-19 19:56:57 +0000
  • 979f3f3957 (svn r3987) Fix another bug in r3979 *grumble* tron 2006-03-19 19:55:43 +0000
  • 75a9419f04 (svn r3986) Add [GS]etCrossingRoadOwner tron 2006-03-19 19:33:19 +0000
  • 9f3aa9057d (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible tron 2006-03-19 17:52:02 +0000
  • a751a796e1 (svn r3984) Add a function to get the road axis of a level crossing tron 2006-03-19 17:15:33 +0000
  • 7b21893adb (svn r3983) Use existing functions to access tree and road info tron 2006-03-19 16:57:48 +0000
  • 85da306049 (svn r3982) Fix last commit. I got confused by some strange test, which did nothing tron 2006-03-19 14:43:23 +0000
  • 4b74fa1923 (svn r3981) More work for the rail accessing functions and enums tron 2006-03-19 13:48:08 +0000
  • 52e5d9f328 (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this... tron 2006-03-19 13:44:11 +0000
  • 77e5cf4bc1 (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles tron 2006-03-19 12:06:12 +0000
  • 6e029fe97d (svn r3978) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry. Backport of r3977 from trunk Darkvater 2006-03-19 09:03:25 +0000
  • ba53ec750a (svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry Darkvater 2006-03-19 09:01:40 +0000
  • a04e2aaa25 (svn r3976) Fix typo in r3946 tron 2006-03-19 06:50:19 +0000
  • 26ed195319 (svn r3975) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity. No typo this time belugas 2006-03-19 01:52:05 +0000
  • cbad79cbfe (svn r3974) - Typo in r3973, missing } Darkvater 2006-03-19 01:13:37 +0000
  • d88f154408 (svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity belugas 2006-03-19 00:58:23 +0000
  • 1c7d139171 (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again bjarni 2006-03-18 16:37:25 +0000
  • 31e1c4fe49 (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions bjarni 2006-03-18 16:11:29 +0000
  • 7170357a10 (svn r3970) - FS#56 - [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. Backport of r3940 from trunk Darkvater 2006-03-18 16:03:55 +0000
  • e4bbd3b41c (svn r3969) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). Backport of r3933 from trunk Darkvater 2006-03-18 16:03:04 +0000
  • 5ed5e6beed (svn r3968) - Update german and finnish languages. Backport of r3932, r3943 from trunk Darkvater 2006-03-18 16:02:19 +0000
  • 5de94db9df (svn r3967) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. Backport of r3876, r3893 from trunk Darkvater 2006-03-18 16:00:02 +0000
  • 5affa77822 (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts now it saves correctly, but the load window still display some chars wrong (fix by ln-) bjarni 2006-03-18 15:55:24 +0000
  • 6b664a3ba0 (svn r3965) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments. - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window - Backport of r3871, r3872 from trunk Darkvater 2006-03-18 15:51:04 +0000
  • beee5698f9 (svn r3964) -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length. Backport of r3811 from trunk Darkvater 2006-03-18 15:49:00 +0000
  • a86ec733a0 (svn r3963) Update debian packaging files to the ones used for releasing 0.4.5 (see os/debian/changelog for details). Fix a small debconf issue which was in the 0.4.5 release. Backport of r3801 from trunk Darkvater 2006-03-18 15:48:15 +0000
  • 37c1135d6b (svn r3962) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592. Backport of r3792 from trunk Darkvater 2006-03-18 15:47:16 +0000
  • 923dee9bec (svn r3961) - Fix crash when resizing news history window. Backport of r3778 from trunk Darkvater 2006-03-18 15:46:09 +0000
  • 1856976d8e (svn r3960) -Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list. Backport of r3751 from trunk Darkvater 2006-03-18 15:45:23 +0000
  • 818a5a596f (svn r3959) -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc). Backport of r3749 from trunk Darkvater 2006-03-18 15:32:38 +0000
  • 2be4b388ec (svn r3958) Change HASBIT() to return 0/1 instead of 0/value of tested bit. Backport of r3747 from trunk Darkvater 2006-03-18 15:31:34 +0000
  • 300aba48cc (svn r3957) -Fix: Correctly restore the roadside after roadworks are finished. Backport of r3680 from trunk Darkvater 2006-03-18 15:29:24 +0000
  • f470a87dea (svn r3956) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled. Backport of r3663, r3681 from trunk Darkvater 2006-03-18 15:28:26 +0000
  • 4b938510a5 (svn r3955) - Fix: validate the setting of max_companies/spectators through the console. Backport of r3591, r3593 from trunk Darkvater 2006-03-18 15:25:25 +0000
  • 7ddae93da8 (svn r3954) - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later. - When loading a game, call TrainConsistChanged() for each train head separately before updating images, as v->first is used extensively in GetTrainImage() for custom graphics. This gives a significant speed improvement on loading a game. - Rewrite GetFreeUnitNumber() so that only one loop of vehicles is required. Instead a list of used/unused numbers is created and the first unused number is chosen. This significantly improves performance in large games. - Improve game-load times. Backport of r3570-3572 from trunk Darkvater 2006-03-18 15:22:27 +0000
  • f75365fcf4 (svn r3953) - Grr, compile before you commit. Wrong merge of 3529/3553 in r3948 Darkvater 2006-03-18 15:19:30 +0000
  • e89a98d296 (svn r3952) - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs. Backport of r3565 from trunk Darkvater 2006-03-18 15:17:57 +0000
  • 8157969b2b (svn r3951) - Restore plural forms of cargo types for several languages. Backport of r3560 from trunk. Darkvater 2006-03-18 15:16:12 +0000
  • b3ccef7045 (svn r3950) - Add directives to allow Visual Studio 2005 compilation. Backport of r3551 from trunk. Darkvater 2006-03-18 15:14:34 +0000
  • af0fb58264 (svn r3949) - Revert r3467, was total nonesense, my fault. Backport of r3532 from trunk Darkvater 2006-03-18 15:13:35 +0000
  • 5f2e2ef32a (svn r3948) - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (thanks Tron for the help). Backport of r3529, r3553 from trunk Darkvater 2006-03-18 15:12:24 +0000
  • a137268f13 (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) bjarni 2006-03-18 14:35:54 +0000
  • d8dcedcfd2 (svn r3946) Add short hand names for common track combinations tron 2006-03-18 13:20:50 +0000
  • b610872f35 (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit) bjarni 2006-03-18 13:15:34 +0000
  • a36f8a46fa (svn r3944) -Feature: it's now possible to turn a single unit in a train control-click on a unit in a train in a depot will make the click unit turn around this is useful if you want "normal" engines to act as dualheaded (one each way) or similar this only works on single unit units. Multiheaded and articulated engines get a red error box this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines bjarni 2006-03-18 13:00:32 +0000
  • 6bf62500ed (svn r3943) [Manual translations update: finnish (thanks to ln-)] miham 2006-03-18 12:16:50 +0000
  • 344dde6eb3 (svn r3942) GetRailType() != GetRailTileType(), fix r3941 tron 2006-03-18 11:38:43 +0000
  • d00222b0f7 (svn r3941) Get rid of RAIL_TYPE_SPECIAL tron 2006-03-18 09:06:07 +0000
  • efe65dc666 (svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. Darkvater 2006-03-18 08:37:58 +0000
  • e54f1e1e2b (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either celestar 2006-03-18 08:00:27 +0000
  • 2bbcd41247 (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). Darkvater 2006-03-17 23:47:03 +0000
  • fab6434d67 (svn r3932) - In lack of the webtranslator, introducing the mantranslator. [ 1439921 ] German translation (wikipedian) Darkvater 2006-03-17 23:35:26 +0000
  • 0fd9f19a8c (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton) Darkvater 2006-03-17 23:23:10 +0000
  • af2b4ddf97 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed Darkvater 2006-03-17 22:47:52 +0000
  • 1536477fad (svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron Darkvater 2006-03-17 20:56:51 +0000
  • 47b0e29a56 (svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :) Darkvater 2006-03-17 19:52:12 +0000
  • 14f1d0f0a4 (svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected Darkvater 2006-03-17 18:54:42 +0000
  • dacbf1a433 (svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit) tron 2006-03-17 13:28:50 +0000
  • 89090790c2 (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() tron 2006-03-17 10:10:31 +0000
  • d8677f1afa (svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;) Darkvater 2006-03-17 08:06:56 +0000
  • 583a52bd6f (svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name) Darkvater 2006-03-17 08:01:54 +0000
  • 27d7d42404 (svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round tron 2006-03-17 07:02:34 +0000
  • 41ee22ed99 (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions tron 2006-03-17 06:26:37 +0000
  • 2232412f59 (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore) tron 2006-03-16 21:44:58 +0000
  • 9aab1d5711 (svn r3909) [multistop] -Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot. -Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...) -Fix: Vehicles no longer stop on crossings and during overtake operations celestar 2006-03-16 16:47:39 +0000
  • 83ba8bdf77 (svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar) tron 2006-03-16 15:28:44 +0000
  • b8da06ddb1 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX tron 2006-03-16 15:16:27 +0000